mirror of https://github.com/alibaba/MNN.git
30 lines
941 B
Plaintext
30 lines
941 B
Plaintext
|
layout(std430) buffer;
|
||
|
layout(FORMAT, binding=0) writeonly uniform PRECISION image3D uOutput;
|
||
|
layout(binding=2) readonly buffer kernel{
|
||
|
vec4 data[];
|
||
|
} uKernel;
|
||
|
|
||
|
layout(location = 3) uniform int uFxFy;
|
||
|
layout(location = 4) uniform int uSrcCount;
|
||
|
|
||
|
layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
ivec3 pos = ivec3(gl_GlobalInvocationID) * ivec3(4, 1, 1);
|
||
|
int kernelPos = 0
|
||
|
+ pos.x * uFxFy
|
||
|
+ 4*pos.y * uSrcCount * uFxFy
|
||
|
+ 4*pos.z
|
||
|
;
|
||
|
vec4 color0 = uKernel.data[kernelPos+0];
|
||
|
vec4 color1 = uKernel.data[kernelPos+1];
|
||
|
vec4 color2 = uKernel.data[kernelPos+2];
|
||
|
vec4 color3 = uKernel.data[kernelPos+3];
|
||
|
|
||
|
imageStore(uOutput, ivec3(pos.x+0, pos.y, pos.z), color0);
|
||
|
imageStore(uOutput, ivec3(pos.x+1, pos.y, pos.z), color1);
|
||
|
imageStore(uOutput, ivec3(pos.x+2, pos.y, pos.z), color2);
|
||
|
imageStore(uOutput, ivec3(pos.x+3, pos.y, pos.z), color3);
|
||
|
}
|