MNN/source/backend/vulkan/component/VulkanCommandPool.cpp

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2019-04-17 10:49:11 +08:00
//
// VulkanCommandPool.cpp
// MNN
//
// Created by MNN on 2019/01/31.
// Copyright © 2018, Alibaba Group Holding Limited
//
#include "VulkanCommandPool.hpp"
#include <string.h>
#include <memory>
#include "VulkanFence.hpp"
namespace MNN {
VulkanCommandPool::VulkanCommandPool(const VulkanDevice& dev) : mDevice(dev), mPool(VK_NULL_HANDLE) {
CALL_VK(mDevice.createCommandPool(mPool));
MNN_ASSERT(VK_NULL_HANDLE != mPool);
}
VulkanCommandPool::~VulkanCommandPool() {
mDevice.destroyCommandPool(mPool);
// FUNC_PRINT(1);
}
void VulkanCommandPool::submitAndWait(VkCommandBuffer buffer) const {
auto b = buffer;
auto fence = std::make_shared<VulkanFence>(mDevice);
VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = nullptr,
.waitSemaphoreCount = 0,
.pWaitSemaphores = nullptr,
.pWaitDstStageMask = nullptr,
.commandBufferCount = 1,
.pCommandBuffers = &b,
.signalSemaphoreCount = 0,
.pSignalSemaphores = nullptr};
auto fenceReal = fence->get();
auto queue = mDevice.acquireDefaultDevQueue();
CALL_VK(vkQueueSubmit(queue, 1, &submit_info, fenceReal));
fence->wait();
}
const VulkanCommandPool::Buffer* VulkanCommandPool::allocBuffer() const {
return new Buffer(mPool, mDevice);
}
VulkanCommandPool::Buffer::Buffer(const VkCommandPool& pool, const VulkanDevice& dev) : mPool(pool), mDevice(dev) {
CALL_VK(mDevice.allocateCommandBuffer(mPool, mBuffer));
}
VulkanCommandPool::Buffer::~Buffer() {
mDevice.freeCommandBuffer(mPool, mBuffer);
}
void VulkanCommandPool::Buffer::barrierImage(VkImage source, VkImageLayout oldLayout, VkImageLayout newLayout) const {
VkImageMemoryBarrier barrier;
::memset(&barrier, 0, sizeof(VkImageMemoryBarrier));
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
barrier.image = source;
barrier.newLayout = newLayout;
barrier.oldLayout = oldLayout;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.levelCount = 1;
barrier.subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(mBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0,
nullptr, 0, nullptr, 1, &barrier);
}
void VulkanCommandPool::Buffer::barrierSource(VkBuffer source, size_t start, size_t size) const {
VkBufferMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
barrier.buffer = source;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.offset = start;
barrier.pNext = nullptr;
barrier.size = size;
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT;
vkCmdPipelineBarrier(mBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
}
void VulkanCommandPool::Buffer::begin(VkCommandBufferUsageFlags flag) const {
VkCommandBufferBeginInfo cmdBufferBeginInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.pNext = nullptr,
.flags = flag,
.pInheritanceInfo = nullptr,
};
vkResetCommandBuffer(mBuffer, 0);
CALL_VK(vkBeginCommandBuffer(mBuffer, &cmdBufferBeginInfo));
}
void VulkanCommandPool::Buffer::end() const {
CALL_VK(vkEndCommandBuffer(mBuffer));
}
} // namespace MNN