MNN/source/backend/opengl/GLReshape.hpp

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C++

//
// GLReshape.h
// MNN
//
// Created by MNN on 2019/01/31.
// Copyright © 2018, Alibaba Group Holding Limited
//
#ifndef GLReshape_H
#define GLReshape_H
#include "core/Execution.hpp"
#include "backend/opengl/GLProgram.hpp"
#include "backend/opengl/GLTexture.hpp"
#include "backend/opengl/GLSSBOBuffer.hpp"
#include "MNN_generated.h"
namespace MNN {
namespace OpenGL {
class GLReshape : public MNN::Execution {
public:
GLReshape(const std::vector<Tensor *> &inputs, const Op *op, Backend *bn);
virtual ~GLReshape();
ErrorCode onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
virtual ErrorCode onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
private:
std::shared_ptr<GLProgram> mSrcProgram;
std::shared_ptr<GLProgram> mDstProgram;
std::shared_ptr<GLSSBOBuffer> mTempBuffer;
int mLocalSize[3];
MNN_DATA_FORMAT mDimType;
};
} // namespace OpenGL
} // namespace MNN
#endif // GLReshape_H