mirror of https://github.com/alibaba/MNN.git
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
#version 440 core
|
|
layout(std430) buffer;
|
|
layout(set = 0, binding = 0) writeonly buffer scaleBuffer{
|
|
float data[];
|
|
}uOutput;
|
|
|
|
layout(set = 0, binding = 1) uniform sampler2D uInput;
|
|
|
|
layout(set = 0, binding = 2) uniform constBuffer{
|
|
ivec4 imgSize;
|
|
ivec4 unit;
|
|
}uConst;
|
|
|
|
layout(local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
|
|
void main()
|
|
{
|
|
ivec3 pos = ivec3(gl_GlobalInvocationID);
|
|
ivec4 imgSize = uConst.imgSize;
|
|
int totalUnit = uConst.unit.x;
|
|
int selectUnit = uConst.unit.y;
|
|
int offsetUnit = uConst.unit.z;
|
|
|
|
if(all(lessThan(pos.xy, imgSize.xy))) {
|
|
vec4 color = texelFetch(uInput, pos.xy, 0);
|
|
int offset = (pos.x + pos.y * imgSize.x) * totalUnit + offsetUnit;
|
|
if (selectUnit == 4) {
|
|
uOutput.data[offset + 0] = color.x;
|
|
uOutput.data[offset + 1] = color.y;
|
|
uOutput.data[offset + 2] = color.z;
|
|
uOutput.data[offset + 3] = color.w;
|
|
} else if (selectUnit == 3) {
|
|
uOutput.data[offset + 0] = color.x;
|
|
uOutput.data[offset + 1] = color.y;
|
|
uOutput.data[offset + 2] = color.z;
|
|
} else if (selectUnit == 2) {
|
|
uOutput.data[offset + 0] = color.x;
|
|
uOutput.data[offset + 1] = color.y;
|
|
} else if (selectUnit == 1) {
|
|
uOutput.data[offset + 0] = color.x;
|
|
}
|
|
}
|
|
} |