MNN/source/backend/vulkan/component/VulkanFramebuffer.hpp

23 lines
594 B
C++

#ifndef VulkanFramebuffer_hpp
#define VulkanFramebuffer_hpp
#include "VulkanDevice.hpp"
#include "core/AutoStorage.h"
namespace MNN {
class VulkanFramebuffer : public RefCount {
public:
virtual ~ VulkanFramebuffer();
static VulkanFramebuffer* create(const VulkanDevice& dev, const VkFramebufferCreateInfo* info);
inline VkFramebuffer get() const {
return mContent;
}
private:
VulkanFramebuffer(const VulkanDevice& dev, VkFramebuffer fram) : mDevice(dev) {
mContent = fram;
}
VkFramebuffer mContent;
const VulkanDevice& mDevice;
};
};
#endif