mirror of https://github.com/alibaba/MNN.git
				
				
				
			
		
			
				
	
	
		
			501 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			501 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
| //
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| //  GLBackend.cpp
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| //  MNN
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| //
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| //  Created by MNN on 2019/01/31.
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| //  Copyright © 2018, Alibaba Group Holding Limited
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| //
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| 
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| #include <sstream>
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| #include "AllShader.hpp"
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| #include "GLSSBOBuffer.hpp"
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| #include "GLTexture.hpp"
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| #include <MNN/AutoTime.hpp>
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| #include "GLBackend.hpp"
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| #include "core/Macro.h"
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| #include "core/TensorUtils.hpp"
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| #include "core/BufferAllocator.hpp"
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| #include <mutex>
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| #include <MNN/Tensor.hpp>
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| 
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| namespace MNN {
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| namespace OpenGL {
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| 
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| std::map<OpType, GLBackend::Creator*>* gCreator() {
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|     static std::once_flag once;
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|     static std::map<OpType, GLBackend::Creator*>* creators = nullptr;
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|     std::call_once(once, [&]() { creators = new std::map<OpType, GLBackend::Creator*>; });
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|     return creators;
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| };
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| 
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| bool GLBackend::addCreator(OpType t, Creator* c) {
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|     auto map = gCreator();
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|     if (map->find(t) != map->end()) {
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|         MNN_PRINT("Error: %d type has be added\n", t);
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|         return false;
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|     }
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|     map->insert(std::make_pair(t, c));
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|     return true;
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| }
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| 
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| std::shared_ptr<GLProgram> GLBackend::getTreatedProgramWithPrefix(const char *content, const std::vector<std::string> &prefix) {
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|     std::ostringstream tc;
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|     tc << GLProgram::getHead(getImageFormat());
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|     for (auto &s : prefix) {
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|         tc << s << "\n";
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|     }
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|     tc << content;
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|     return std::shared_ptr<GLProgram>(new GLProgram(tc.str()));
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| }
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| 
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| std::shared_ptr<GLProgram> GLBackend::getTreatedProgram(const char *content) {
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|     std::ostringstream tc;
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|     tc << GLProgram::getHead(getImageFormat()) << content;
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|     return std::shared_ptr<GLProgram>(new GLProgram(tc.str()));
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| }
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| 
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| bool GLBackend::getOpenGLExtensions(const std::string& extStr) {
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|     const std::string extension_str((const char*)glGetString(GL_EXTENSIONS));
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|     return extension_str.find(extStr.c_str()) != std::string::npos;
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| }
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| 
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| bool GLBackend::isSupportHalf() const{
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|     return mIsSupportHalf;
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| }
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| 
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| GLenum GLBackend::getTextrueFormat() const{
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|     return mTextrueFormat;
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| }
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| 
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| std::string GLBackend::getImageFormat() const{
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|     return mImageFormat;
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| }
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| 
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| std::unique_ptr<GLContext> GLBackend::mContext = nullptr;
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| GLBackend::GLBackend(BackendConfig::PrecisionMode precision, BackendConfig::PowerMode power) : Backend(MNN_FORWARD_OPENGL) {
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|     if (mContext == nullptr) {
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|         mContext.reset(new GLContext());
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|         if(mContext != nullptr){
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|             if(mContext->isCreateError()){
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|                 MNN_PRINT("mContext error !!! \n");
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|                 mIsCreateError = true;
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|             }
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|         }else{
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|             MNN_PRINT("mContext == nullptr !!! \n");
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|             mIsCreateError = true;
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|         }
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|     }
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|     mIsSupportHalf = getOpenGLExtensions("GL_EXT_color_buffer_half_float");
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|     if(mIsSupportHalf && precision != BackendConfig::Precision_High) {
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|         mTextrueFormat = GL_RGBA16F;
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|         mImageFormat = "rgba16f";
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|     }else{
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|         MNN_PRINT("not support half \n");
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|         mTextrueFormat = GL_RGBA32F;
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|         mImageFormat = "rgba32f";
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|     }
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|     mRuntime                       = new Runtime;
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|     mRuntime->mImage2NchwProgram     = getTreatedProgram(glsl_image_to_nchw_buffer_glsl);
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|     mRuntime->mNchw2ImageProgram       = getTreatedProgram(glsl_nchw_buffer_to_image_glsl);
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|     mRuntime->mNc4hw42ImageProgram   = getTreatedProgram(glsl_nc4hw4_buffer_to_image_glsl);
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|     mRuntime->mImage2Nc4hw4Program = getTreatedProgram(glsl_image_to_nc4hw4_buffer_glsl);
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| 
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|     std::vector<std::string> prefix;
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|     setLocalSize(prefix, mLocalSize, 8, 8, 1);
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|     mRuntime->mNhwc2ImageProgram   = getProgram("nhwc_buffer_to_image", glsl_nhwc_buffer_to_image_glsl, prefix);
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|     mRuntime->mImage2NhwcProgram = getProgram("image_to_nhwc_buffer", glsl_image_to_nhwc_buffer_glsl, prefix);
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| 
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|     const GLubyte* renderer = glGetString(GL_RENDERER);
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|     if(renderer != nullptr){
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|         MNN_PRINT("gpu type : %s \n", (char*)renderer);
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|         if(strstr((char *) renderer, "Adreno")){
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|             mGpuType = ADRENO;
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|         }else if(strstr((char *) renderer, "Mali")){
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|             mGpuType = MALI;
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|         }else{
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|             mGpuType = OTHER;
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|         }
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|     }
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| 
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|     const GLubyte* version = glGetString(GL_VERSION);
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|     if(version != nullptr){
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|         MNN_PRINT("gl version : %s \n", version);
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|         char* p = strstr((char *) version, "V@");
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|         if(p != nullptr){
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|             p += strlen("V@");
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|             char* v = strtok(p, ".");
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|             if(v != nullptr){
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|                 mVersion = atoi(v);
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|             }
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|         }
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|     }
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| }
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| 
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| GLBackend::~GLBackend() {
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|     if(mRuntime != nullptr){
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|         delete mRuntime;
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|     }
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|     if(mContext != nullptr){
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|         mContext.reset(nullptr);
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|     }
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| }
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| 
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| void GLBackend::copyImageToNhwcBuffer(GLuint textureId, float *outputData, int width, int height, int channel) const {
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|     width = std::max(1, width);
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|     height = std::max(1, height);
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|     channel = std::max(1, channel);
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| 
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|     wait();
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|     auto depthQuad = UP_DIV(channel, 4);
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|     auto size      = depthQuad * 4 * width * height * sizeof(float);
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| 
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|     auto buffer = std::shared_ptr<GLSSBOBuffer>(new GLSSBOBuffer(size));
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| 
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|     mRuntime->mImage2NhwcProgram->useProgram();
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| 
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|     glBindImageTexture(0, textureId, 0, GL_TRUE, 0, GL_READ_ONLY, getTextrueFormat());
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|     OPENGL_CHECK_ERROR;
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|     glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, buffer->getId());
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|     OPENGL_CHECK_ERROR;
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|     glUniform1i(2, width);
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|     glUniform1i(3, height);
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|     glUniform1i(4, channel);
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|     OPENGL_CHECK_ERROR;
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|     compute(UP_DIV(width, mLocalSize[0]), UP_DIV(height, mLocalSize[1]), UP_DIV(depthQuad, mLocalSize[2]));
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|     OPENGL_CHECK_ERROR;
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| 
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|     glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT);
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|     OPENGL_CHECK_ERROR;
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| 
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|     auto gpuoutput = buffer->map(GL_MAP_READ_BIT);
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|     if(gpuoutput != nullptr){
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|         ::memcpy(outputData, gpuoutput, height * width * channel * sizeof(float));
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|     }
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|     buffer->unmap();
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| }
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| 
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| void GLBackend::copyNhwcBufferToImage(GLuint textureId, const float *inputData, int width, int height, int channel) const {
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| 
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|     int c_4 = UP_DIV(channel, 4);
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|     auto size      = ROUND_UP(channel, 4) * width * height * sizeof(float);
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|     auto buffer = std::shared_ptr<GLSSBOBuffer>(new GLSSBOBuffer(size));
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| 
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|     auto gpuoutput = buffer->map(GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
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|     if(gpuoutput != nullptr){
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|         ::memcpy(gpuoutput, inputData, channel*height*width * sizeof(float));
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|     }
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|     buffer->unmap();
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| 
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|     mRuntime->mNhwc2ImageProgram->useProgram();
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| 
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|     glBindImageTexture(0, textureId, 0, GL_TRUE, 0, GL_WRITE_ONLY, getTextrueFormat());
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|     OPENGL_CHECK_ERROR;
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|     glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, buffer->getId());
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|     OPENGL_CHECK_ERROR;
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|     glUniform1i(2, width);
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|     glUniform1i(3, height);
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|     glUniform1i(4, channel);
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|     OPENGL_CHECK_ERROR;
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|     compute(UP_DIV(width, mLocalSize[0]), UP_DIV(height, mLocalSize[1]), UP_DIV(c_4, mLocalSize[2]));
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|     OPENGL_CHECK_ERROR;
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| 
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| }
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| 
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|     void GLBackend::wait() const {
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| 
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| #ifdef USE_GL_FINISH
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|         glFinish();
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| #else
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|         glFlush();
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| #endif
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| 
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|         }
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| 
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| void GLBackend::compute(int dim1, int dim2, int dim3, bool needWait) const {
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|     wait();
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|     glDispatchCompute(dim1, dim2, dim3);
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| }
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| 
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| void GLBackend::download(GLuint textureId, float *outputData, int d1, int d2, int d3, bool align) const {
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|     wait();
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|     auto depthQuad = UP_DIV(d3, 4);
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|     auto size      = depthQuad * 4 * d1 * d2 * sizeof(float);
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|     if (NULL == mRuntime->mTempBuffer.get() || mRuntime->mTempBuffer->size() < size) {
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|         mRuntime->mTempBuffer = std::shared_ptr<GLSSBOBuffer>(new GLSSBOBuffer(size));
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|     }
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|     auto &buffer = mRuntime->mTempBuffer;
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|     if (align) {
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|         mRuntime->mImage2Nc4hw4Program->useProgram();
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|     } else {
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|         mRuntime->mImage2NchwProgram->useProgram();
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|     }
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|     glBindImageTexture(0, textureId, 0, GL_TRUE, 0, GL_READ_ONLY, getTextrueFormat());
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|     OPENGL_CHECK_ERROR;
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|     glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, buffer->getId());
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|     OPENGL_CHECK_ERROR;
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|     glUniform1i(2, d1);
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|     glUniform1i(3, d2);
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|     OPENGL_CHECK_ERROR;
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| 
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|     compute(UP_DIV(d1, 8), UP_DIV(d2, 8), depthQuad);
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|     OPENGL_CHECK_ERROR;
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| 
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|     glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT);
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|     OPENGL_CHECK_ERROR;
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| 
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|     auto gpuoutput = buffer->map(GL_MAP_READ_BIT);
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|     if(gpuoutput != nullptr){
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|         if (align) {
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|             ::memcpy(outputData, gpuoutput, size);
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|         } else {
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|             ::memcpy(outputData, gpuoutput, d1 * d2 * d3 * sizeof(float));
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|         }
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|     }
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|     buffer->unmap();
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| }
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| 
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| void GLBackend::upload(GLuint textureId, const float *inputData, int width, int height, int channel, bool align) const {
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|     int c_4 = UP_DIV(channel, 4);
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|     auto size      = ROUND_UP(channel, 4) * width * height * sizeof(float);
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|     if (NULL == mRuntime->mTempBuffer.get() || mRuntime->mTempBuffer->size() < size) {
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|         mRuntime->mTempBuffer = std::shared_ptr<GLSSBOBuffer>(new GLSSBOBuffer(size));
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|     }
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|     auto &buffer = mRuntime->mTempBuffer;
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| 
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|     auto gpuoutput = buffer->map(GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
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|     if(gpuoutput != nullptr){
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|         if (align) {
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|             ::memcpy(gpuoutput, inputData, size);
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|         } else {
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|             ::memcpy(gpuoutput, inputData, channel*height*width * sizeof(float));
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|         }
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|     }
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| 
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|     buffer->unmap();
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|     if (align) {
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|         mRuntime->mNc4hw42ImageProgram->useProgram();
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|     } else {
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|         mRuntime->mNchw2ImageProgram->useProgram();
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|     }
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|     glBindImageTexture(0, textureId, 0, GL_TRUE, 0, GL_WRITE_ONLY, getTextrueFormat());
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|     OPENGL_CHECK_ERROR;
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|     glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, buffer->getId());
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|     OPENGL_CHECK_ERROR;
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|     glUniform1i(2, width);
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|     glUniform1i(3, height);
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|     OPENGL_CHECK_ERROR;
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| 
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|     compute(UP_DIV(width, 8), UP_DIV(height, 8), c_4);
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|     OPENGL_CHECK_ERROR;
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| }
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| 
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| Execution *GLBackend::onCreate(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs,
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|                                const MNN::Op *op) {
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|     auto map  = gCreator();
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|     auto iter = map->find(op->type());
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|     if (iter == map->end()) {
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|         if (nullptr != op->name()) {
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|             MNN_PRINT("Don't support type %d, %s\n", op->type(), op->name()->c_str());
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|         } else {
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|             MNN_PRINT("Don't support type %d\n", op->type());
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|         }
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|         return nullptr;
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|     }
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|     auto exe = iter->second->onCreate(inputs, outputs, op, this);
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|     if (nullptr == exe) {
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|         if (nullptr != op->name()) {
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|             MNN_PRINT("The Creator Don't support type %d, %s\n", op->type(), op->name()->c_str());
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|         } else {
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|             MNN_PRINT("The Creator Don't support type %d\n", op->type());
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|         }
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|         return nullptr;
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|     }
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|     return exe;
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| }
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| 
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| void GLBackend::onExecuteEnd() const {
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|     // MNN_PRINT("Finish\n");
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|     // glFinish();
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| }
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| 
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| void GLBackend::onExecuteBegin() const {
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| }
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| 
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| void GLBackend::onCopyBuffer(const Tensor *srcTensor, const Tensor *dstTensor) const {
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| 
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|     std::vector<int> inputShape  = tensorShapeFormat(srcTensor);
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|     int ib = inputShape.at(0);
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|     int ih = inputShape.at(1);
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|     int iw = inputShape.at(2);
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|     int ic = inputShape.at(3);
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| 
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|     // OpenGL -> Host
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|     if (NULL == srcTensor->buffer().host && srcTensor->buffer().device > 0) {
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|         if(TensorUtils::getDescribe(dstTensor)->dimensionFormat == MNN_DATA_FORMAT_NHWC){
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|             copyImageToNhwcBuffer((GLuint)srcTensor->deviceId(), dstTensor->host<float>(), iw, ih, ic);
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|         }else{
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|             download((GLuint)srcTensor->deviceId(), dstTensor->host<float>(), iw, ih, ic,
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|                      TensorUtils::getDescribe(dstTensor)->dimensionFormat == MNN_DATA_FORMAT_NC4HW4);
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|         }
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| 
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|     // Host -> OpenGL
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|     }else if (NULL == dstTensor->buffer().host && dstTensor->buffer().device > 0) {
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|         if(TensorUtils::getDescribe(srcTensor)->dimensionFormat == MNN_DATA_FORMAT_NHWC){
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|             copyNhwcBufferToImage((GLuint)dstTensor->deviceId(), srcTensor->host<float>(), iw, ih, ic);
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|         }else{
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|             upload((GLuint)dstTensor->deviceId(), srcTensor->host<float>(), iw, ih, ic,
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|                    TensorUtils::getDescribe(srcTensor)->dimensionFormat == MNN_DATA_FORMAT_NC4HW4);
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|         }
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|     }else{
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|         MNN_ASSERT(false);
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|     }
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| 
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| }
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| 
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| bool GLBackend::onClearBuffer() {
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|     mRuntime->mBlocks.clear();
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|     mRuntime->mFreeTextures.clear();
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|     return true;
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| }
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| 
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| class GLMemObj : public Backend::MemObj {
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| public:
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|     GLMemObj(const Tensor *nativeTensor, uint64_t device, GLBackend::Runtime* runtime) {
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|         mTensor = nativeTensor;
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|         mDevice = device;
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|         mRuntime = runtime;
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|     }
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|     virtual ~ GLMemObj() {
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|         mRuntime->mFreeTextures.push_back(std::make_pair(mTensor, mDevice));
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|     }
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| private:
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|     const Tensor* mTensor;
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|     uint64_t mDevice;
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|     GLBackend::Runtime* mRuntime;
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| };
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| Backend::MemObj* GLBackend::onAcquire(const Tensor *nativeTensor, Backend::StorageType storageType) {
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|     auto tensor = (Tensor *)nativeTensor;
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| 
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|     // reuse only for dynamic storage
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|     if (Backend::DYNAMIC == storageType) {
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|         for (auto iter = mRuntime->mFreeTextures.begin(); iter != mRuntime->mFreeTextures.end(); ++iter) {
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|             auto preiousTensor = iter->first;
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|             if (preiousTensor->width() >= nativeTensor->width() && preiousTensor->height() >= nativeTensor->height() &&
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|                 UP_DIV(preiousTensor->channel(), 4) >= UP_DIV(nativeTensor->channel(), 4)) {
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|                 tensor->buffer().device = iter->second;
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|                 mRuntime->mFreeTextures.erase(iter);
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|                 return new GLMemObj(nativeTensor, tensor->buffer().device, mRuntime);
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|             }
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|         }
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|     }
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| 
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|     std::shared_ptr<GLTexture> newTexture(new GLTexture(nativeTensor->width(), nativeTensor->height(), nativeTensor->channel(), getTextrueFormat()));
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|     tensor->buffer().device = newTexture->id();
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|     mRuntime->mBlocks.push_back(std::move(newTexture));
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|     if (Backend::DYNAMIC == storageType) {
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|         return new GLMemObj(nativeTensor, tensor->buffer().device, mRuntime);
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|     }
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|     return new Backend::MemObj;
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| }
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| 
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| std::shared_ptr<GLProgram> GLBackend::getProgram(const std::string &key, const char *content,
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|                                                  const std::vector<std::string> &prefix) {
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|     if (key.empty()) {
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|         return getTreatedProgramWithPrefix(content, prefix);
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|     }
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|     // Generate New Key
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|     std::ostringstream newKey;
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|     for (auto s : prefix) {
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|         newKey << s;
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|     }
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|     newKey << key;
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|     auto newKeyStr = newKey.str();
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| 
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|     auto iter = mRuntime->mProgramCache.find(newKeyStr);
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|     if (iter != mRuntime->mProgramCache.end()) {
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|         return iter->second;
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|     }
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|     auto program = getTreatedProgramWithPrefix(content, prefix);
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|     mRuntime->mProgramCache.insert(std::make_pair(newKeyStr, program));
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| 
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|     return program;
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| }
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| 
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| std::shared_ptr<GLProgram> GLBackend::getProgram(const std::string &key, const char *content) {
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|     if (key.empty()) {
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|         return getTreatedProgram(content);
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|     }
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|     auto iter = mRuntime->mProgramCache.find(key);
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|     if (iter != mRuntime->mProgramCache.end()) {
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|         return iter->second;
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|     }
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|     auto program = getTreatedProgram(content);
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|     mRuntime->mProgramCache.insert(std::make_pair(key, program));
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| 
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|     return program;
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| }
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| bool GLBackend::isCreateError() const {
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|     return mIsCreateError;
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| }
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| 
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| 
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| Backend* GLRuntime::onCreate(const BackendConfig* config) const {
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|     BackendConfig::PrecisionMode precision = BackendConfig::Precision_Normal;
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|     BackendConfig::PowerMode power         = BackendConfig::Power_Normal;
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|     if (nullptr != mInfo.user) {
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|         precision = mInfo.user->precision;
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|         power     = mInfo.user->power;
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|     }
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|     auto backend = new GLBackend(precision, power);
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|     return backend;
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| }
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| 
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| int GLRuntime::onGetRuntimeStatus(RuntimeStatus statusEnum) const {
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|     MNN_ERROR("in GLRuntime\n");
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|     switch (statusEnum) {
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|         case STATUS_SUPPORT_FP16: {
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|             return GLBackend::getOpenGLExtensions("GL_EXT_color_buffer_half_float");
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|             break;
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|         }
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|         case STATUS_SUPPORT_DOT_PRODUCT: {
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|             return 0;
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|             break;
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|         }
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|         default: {
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|             MNN_ERROR("unsupported interface");
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|             break;
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|         }
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|     }
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|     return 0;
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| }
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| 
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| Runtime::CompilerType GLRuntime::onGetCompilerType() const {
 | |
|     return Compiler_Origin;
 | |
| }
 | |
| 
 | |
| class GLRuntimeCreator : public RuntimeCreator {
 | |
| public:
 | |
|     virtual Runtime *onCreate(const Backend::Info &info) const override {
 | |
|         auto rt = new GLRuntime(info);
 | |
|         auto bn = (GLBackend*)(rt->onCreate(nullptr));
 | |
|         if (bn->isCreateError()) {
 | |
|             delete bn;
 | |
|             delete rt;
 | |
|             return nullptr;
 | |
|         }
 | |
|         delete bn;
 | |
|         return rt;
 | |
|     }
 | |
| };
 | |
| 
 | |
| bool placeholder = []() {
 | |
|     static std::once_flag createOnce;
 | |
|     std::call_once(createOnce, []() {
 | |
|         MNNInsertExtraRuntimeCreator(MNN_FORWARD_OPENGL, new GLRuntimeCreator, false);
 | |
|     });
 | |
|     return true;
 | |
| }();
 | |
| 
 | |
| } // namespace OpenGL
 | |
| } // namespace MNN
 |