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			33 lines
		
	
	
		
			901 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			901 B
		
	
	
	
		
			C++
		
	
	
	
| //
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| //  GLConverter.h
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| //  MNN
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| //
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| //  Created by MNN on 2019/01/31.
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| //  Copyright © 2018, Alibaba Group Holding Limited
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| //
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| 
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| #ifndef MNNDEMO_GLConverter_H
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| #define MNNDEMO_GLConverter_H
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| 
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| #include "core/Execution.hpp"
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| #include "backend/opengl/GLProgram.hpp"
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| #include "backend/opengl/GLTexture.hpp"
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| #include "MNN_generated.h"
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| namespace MNN {
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| namespace OpenGL {
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| class GLConverter : public MNN::Execution {
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| public:
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|     GLConverter(const std::vector<Tensor *> &inputs, const Op *op, Backend *bn);
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|     virtual ~GLConverter();
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|     virtual ErrorCode onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
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|     virtual ErrorCode onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
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| 
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| private:
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|     std::shared_ptr<GLProgram> mProgram;
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|     int mLocalSize[3];
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| };
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| } // namespace OpenGL
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| } // namespace MNN
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| 
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| #endif // MNNDEMO_GLConverter_H
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