mirror of https://github.com/alibaba/MNN.git
				
				
				
			
		
			
				
	
	
		
			132 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| //
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| //  GLReshape.cpp
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| //  MNN
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| //
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| //  Created by MNN on 2019/01/31.
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| //  Copyright © 2018, Alibaba Group Holding Limited
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| //
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| 
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| #include "backend/opengl/GLReshape.hpp"
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| #include <sstream>
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| #include "AllShader.hpp"
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| #include "backend/opengl/GLBackend.hpp"
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| #include "core/Macro.h"
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| #include "core/TensorUtils.hpp"
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| 
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| namespace MNN {
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| namespace OpenGL {
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| GLReshape::GLReshape(const std::vector<Tensor *> &inputs, const Op *op, Backend *bn) : Execution(bn) {
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|     mDimType = op->main_as_Reshape()->dimType();
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| }
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| 
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| GLReshape::~GLReshape() {
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| 
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| }
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| 
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| ErrorCode GLReshape::onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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|     std::vector<std::string> prefix;
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|     setLocalSize(prefix, mLocalSize, 8, 8, 1);
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|     mTempBuffer.reset(new GLSSBOBuffer(inputs[0]->size()));
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|     auto input = inputs[0];
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| 
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|     if (mDimType == MNN_DATA_FORMAT_NCHW) {
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|         mSrcProgram = ((GLBackend *)backend())->getProgram("src", glsl_image_to_nchw_buffer_glsl, prefix);
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|         mDstProgram = ((GLBackend *)backend())->getProgram("dst", glsl_nchw_buffer_to_image_glsl, prefix);
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|     }else{
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|         mSrcProgram = ((GLBackend *)backend())->getProgram("src", glsl_image_to_nhwc_buffer_glsl, prefix);
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|         mDstProgram = ((GLBackend *)backend())->getProgram("dst", glsl_nhwc_buffer_to_image_glsl, prefix);
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|     }
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| 
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|     return NO_ERROR;
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| }
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| 
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| ErrorCode GLReshape::onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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|     auto input = inputs[0];
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|     auto output = outputs[0];
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| 
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|     std::vector<int> inputShape  = tensorShapeFormat(input);
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|     std::vector<int> outputShape = tensorShapeFormat(output);
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| 
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|     int ib = inputShape.at(0);
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|     int ih = inputShape.at(1);
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|     int iw = inputShape.at(2);
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|     int ic = inputShape.at(3);
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|     int ic_4 = UP_DIV(ic, 4);
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| 
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|     int ob = outputShape.at(0);
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|     int oh = outputShape.at(1);
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|     int ow = outputShape.at(2);
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|     int oc = outputShape.at(3);
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|     int oc_4 = UP_DIV(oc, 4);
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| 
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|     if (mDimType == MNN_DATA_FORMAT_NCHW) {
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|         //image -> buffer(nchw)
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|         {
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|             mSrcProgram->useProgram();
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|             glBindImageTexture(0, input->deviceId(), 0, GL_TRUE, 0, GL_READ_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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|             glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, mTempBuffer->getId());
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|             glUniform1i(2, iw);
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|             glUniform1i(3, ih);
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|             OPENGL_CHECK_ERROR;
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|             ((GLBackend *)backend())->compute(UP_DIV(iw, mLocalSize[0]), UP_DIV(ih, mLocalSize[1]), UP_DIV(ic_4, mLocalSize[2]));
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|             OPENGL_CHECK_ERROR;
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|         }
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|         //buffer(nchw) -> image
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|         {
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|             mDstProgram->useProgram();
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|             glBindImageTexture(0, output->deviceId(), 0, GL_TRUE, 0, GL_WRITE_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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|             glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, mTempBuffer->getId());
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|             glUniform1i(2, ow);
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|             glUniform1i(3, oh);
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|             OPENGL_CHECK_ERROR;
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|             ((GLBackend *)backend())->compute(UP_DIV(ow, mLocalSize[0]), UP_DIV(oh, mLocalSize[1]), UP_DIV(oc_4, mLocalSize[2]));
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|             OPENGL_CHECK_ERROR;
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|         }
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|     }else{
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|         //image -> buffer(nhwc)
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|         {
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|             mSrcProgram->useProgram();
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|             glBindImageTexture(0, input->deviceId(), 0, GL_TRUE, 0, GL_READ_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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|             glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, mTempBuffer->getId());
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|             glUniform1i(2, iw);
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|             glUniform1i(3, ih);
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|             glUniform1i(4, ic);
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|             OPENGL_CHECK_ERROR;
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|             ((GLBackend *)backend())->compute(UP_DIV(iw, mLocalSize[0]), UP_DIV(ih, mLocalSize[1]), UP_DIV(ic_4, mLocalSize[2]));
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|             OPENGL_CHECK_ERROR;
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|         }
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| 
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|         //buffer -> image
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|         {
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|             mDstProgram->useProgram();
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|             glBindImageTexture(0, output->deviceId(), 0, GL_TRUE, 0, GL_WRITE_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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|             glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, mTempBuffer->getId());
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|             glUniform1i(2, ow);
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|             glUniform1i(3, oh);
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|             glUniform1i(4, oc);
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|             OPENGL_CHECK_ERROR;
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|             ((GLBackend *)backend())->compute(UP_DIV(ow, mLocalSize[0]), UP_DIV(oh, mLocalSize[1]), UP_DIV(oc_4, mLocalSize[2]));
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|             OPENGL_CHECK_ERROR;
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|         }
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|     }
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| 
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|     return NO_ERROR;
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| }
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| 
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| class ReshapeCreator : public GLBackend::Creator {
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| public:
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|     virtual ~ReshapeCreator() = default;
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|     virtual Execution *onCreate(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs,
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|                                 const MNN::Op *op, Backend *backend) const override {
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| 
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|         if(inputs[0]->dimensions() == 3 || outputs[0]->dimensions() == 3){
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|             MNN_PRINT("reshape not support dimensions == 3 \n");
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|             return nullptr;
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|         }
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|         return new GLReshape(inputs, op, backend);
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|     }
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| };
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| GLCreatorRegister<ReshapeCreator> __reshape_op(OpType_Reshape);
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| } // namespace OpenGL
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| } // namespace MNN
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