MNN/source/backend/opengl/GLSoftmax.hpp

35 lines
937 B
C++

//
// GLSoftmax.h
// MNN
//
// Created by MNN on 2019/01/31.
// Copyright © 2018, Alibaba Group Holding Limited
//
#ifndef GLSoftmax_H
#define GLSoftmax_H
#include "core/Execution.hpp"
#include "backend/opengl/GLBackend.hpp"
#include "backend/opengl/GLProgram.hpp"
#include "backend/opengl/GLTexture.hpp"
#include "MNN_generated.h"
namespace MNN {
namespace OpenGL {
class GLSoftmax : public MNN::Execution {
public:
GLSoftmax(const std::vector<Tensor *> &inputs, const Op *op, Backend *bn);
virtual ~GLSoftmax();
ErrorCode onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
virtual ErrorCode onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
private:
std::shared_ptr<GLProgram> mProgram;
int mLocalSize[3];
int mAxis;
GLBackend * mGLBackend;
};
} // namespace OpenGL
} // namespace MNN
#endif // GLSoftmax_H