mirror of https://github.com/alibaba/MNN.git
				
				
				
			
		
			
				
	
	
		
			101 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
| //
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| //  GLConcat.cpp
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| //  MNN
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| //
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| //  Created by MNN on 2019/01/31.
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| //  Copyright © 2018, Alibaba Group Holding Limited
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| //
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| 
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| #include "backend/opengl/GLConcat.hpp"
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| #include "AllShader.hpp"
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| #include "backend/opengl/GLBackend.hpp"
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| #include "core/Macro.h"
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| namespace MNN {
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| namespace OpenGL {
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| GLConcat::GLConcat(const std::vector<Tensor *> &inputs, const Op *op, Backend *bn): Execution(bn) {
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|     mAxis    = op->main_as_Axis()->axis();
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|     mProgram = ((GLBackend *)backend())->getProgram("blit", glsl_blit_glsl);
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| }
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| 
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| GLConcat::~GLConcat() {
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| }
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| 
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| ErrorCode GLConcat::onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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|     auto outputTensor = outputs[0];
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|     std::vector<int> outputShape  = tensorShapeFormat(outputTensor);
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|     int dx            = 0;
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|     int dy            = 0;
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|     int dz            = 0;
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|     for (int i = 0; i < inputs.size(); ++i) {
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|         auto inputTensor = inputs[i];
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| 
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|         std::vector<int> inputShape  = tensorShapeFormat(inputTensor);
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| 
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|         int sy = inputShape.at(1);
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|         int sx = inputShape.at(2);
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|         int ic = inputShape.at(3);
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| 
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|         int sz = UP_DIV(ic, 4);
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| 
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|         mProgram->useProgram();
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|         glBindImageTexture(0, (GLuint)outputTensor->deviceId(), 0, GL_TRUE, 0, GL_WRITE_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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| 
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|         glBindImageTexture(1, (GLuint)inputTensor->deviceId(), 0, GL_TRUE, 0, GL_READ_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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| 
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|         OPENGL_CHECK_ERROR;
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| 
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|         glUniform3i(2, 0, 0, 0);
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|         glUniform3i(3, dx, dy, dz);
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|         glUniform3i(4, sx, sy, sz);
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| 
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|         OPENGL_CHECK_ERROR;
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| 
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|         ((GLBackend *)backend())->compute(UP_DIV(sx, 4), UP_DIV(sy, 4), UP_DIV(sz, 4));
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| 
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|         OPENGL_CHECK_ERROR;
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| 
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|         if (sx != outputShape.at(2)) {
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|             dx += sx;
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|         } else if (sy != outputShape.at(1)) {
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|             dy += sy;
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|         } else {
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|             dz += sz;
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|         }
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|     }
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| 
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|     return NO_ERROR;
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| }
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| 
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| class ConcatCreator : public GLBackend::Creator {
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| public:
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|     virtual ~ConcatCreator() = default;
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|     virtual Execution *onCreate(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs,
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|                                 const MNN::Op *op, Backend *backend) const override {
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| 
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|         auto axis = op->main_as_Axis()->axis();
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|         if (0 > axis) {
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|             axis = outputs[0]->dimensions() + axis;
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|         }
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|         for (int i = 0; i < inputs.size(); ++i) {
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|             if (inputs[i]->getDimensionType() != Tensor::CAFFE) {
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|                 // TODO Support NHWC format
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|                 return nullptr;
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|             }
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|         }
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|         if (axis == 1) {
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|             for (int i = 0; i < inputs.size() - 1; ++i) {
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|                 if (inputs[i]->channel() % 4 != 0) {
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|                     MNN_PRINT("concat only support 4 alignment, back to cpu !!! \n");
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|                     return nullptr;
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|                 }
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|             }
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|         }
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| 
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|         return new GLConcat(inputs, op, backend);
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|     }
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| };
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| 
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| GLCreatorRegister<ConcatCreator> __concat_op(OpType_Concat);
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| } // namespace OpenGL
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| } // namespace MNN
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