mirror of https://github.com/alibaba/MNN.git
				
				
				
			
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| //
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| //  GLConverter.cpp
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| //  MNN
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| //
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| //  Created by MNN on 2019/01/31.
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| //  Copyright © 2018, Alibaba Group Holding Limited
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| //
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| 
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| #include "backend/opengl/GLConverter.hpp"
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| #include "AllShader.hpp"
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| #include "backend/opengl/GLBackend.hpp"
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| #include "core/Macro.h"
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| #include "core/TensorUtils.hpp"
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| 
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| namespace MNN {
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| namespace OpenGL {
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| 
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| GLConverter::GLConverter(const std::vector<Tensor *> &inputs, const Op *op, Backend *bn) : Execution(bn) {
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| }
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| 
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| GLConverter::~GLConverter() {
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| }
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| 
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| ErrorCode GLConverter::onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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|     std::vector<std::string> prefix;
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|     setLocalSize(prefix, mLocalSize, 8, 8, 1);
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|     mProgram = ((GLBackend *)backend())->getProgram("convert", glsl_converter_glsl, prefix);
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|     return NO_ERROR;
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| }
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| 
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| ErrorCode GLConverter::onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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|     auto input = inputs[0];
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|     auto output = outputs[0];
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| 
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|     std::vector<int> inputShape  = tensorShapeFormat(input);
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| 
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|     int ib = inputShape.at(0);
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|     int ih = inputShape.at(1);
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|     int iw = inputShape.at(2);
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|     int ic = inputShape.at(3);
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|     int ic_4 = UP_DIV(ic, 4);
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| 
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|     mProgram->useProgram();
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|     glBindImageTexture(0, output->deviceId(), 0, GL_TRUE, 0, GL_WRITE_ONLY, ((GLBackend *)backend())->getTextrueFormat());
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|     OPENGL_CHECK_ERROR;
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|     {
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|         int texId = 0;
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|         glActiveTexture(GL_TEXTURE0 + texId);
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|         glUniform1i(1, texId);
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|         glBindTexture(GL_TEXTURE_3D, input->deviceId());
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|         OPENGL_CHECK_ERROR;
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|     }
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|     glUniform1i(2, iw);
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|     glUniform1i(3, ih);
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|     glUniform1i(4, ic_4);
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| 
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|     ((GLBackend *)backend())->compute(UP_DIV(iw, mLocalSize[0]), UP_DIV(ih, mLocalSize[1]),
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|                       UP_DIV(ic_4, mLocalSize[2]));
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|     return NO_ERROR;
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| }
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| 
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| 
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| GLCreatorRegister<TypedCreator<GLConverter>> __converter_op(OpType_ConvertTensor);
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| } // namespace OpenGL
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| } // namespace MNN
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