mirror of https://github.com/alibaba/MNN.git
- add supports (/express) - add tests - add benchmarks with it (/benchmark/exprModels) - Python - MNN engine and tools were submitted to pip - available on Windows/macOS/Linux - Engine/Converter - add supports for each op benchmarking - refactor optimizer by separating steps - CPU - add supports for Conv3D, Pool3D, ELU, ReverseSequence - fix ArgMax, Permute, Scale, BinaryOp, Slice, SliceTf - OpenCL - add half transform in CPU - add broadcast supports for binary - optimize Conv2D, Reshape, Eltwise, Gemm, etc. - OpenGL - add sub, real div supports for binary - add supports for unary - optimize Conv2D, Reshape - Vulkan - add max supports for eltwise - Metal - fix metallib missing problem - Train/Quantization - use express to refactor training codes |
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| .. | ||
| execution | ||
| glsl | ||
| AllShader.cpp | ||
| AllShader.hpp | ||
| CMakeLists.txt | ||
| GLBackend.cpp | ||
| GLBackend.hpp | ||
| GLContext.cpp | ||
| GLContext.hpp | ||
| GLDebug.hpp | ||
| GLHead.hpp | ||
| GLLock.cpp | ||
| GLLock.hpp | ||
| GLProgram.cpp | ||
| GLProgram.hpp | ||
| GLSSBOBuffer.cpp | ||
| GLSSBOBuffer.hpp | ||
| GLTexture.cpp | ||
| GLTexture.hpp | ||
| GLUtils.cpp | ||
| GLUtils.hpp | ||
| makeshader.py | ||