MNN/source/backend/opengl/GLConvolution.hpp

59 lines
1.6 KiB
C++

//
// GLConvolution.h
// MNN
//
// Created by MNN on 2019/01/31.
// Copyright © 2018, Alibaba Group Holding Limited
//
#ifndef MNNDEMO_GLCONVOLUTION_H
#define MNNDEMO_GLCONVOLUTION_H
#include <functional>
#include "core/Execution.hpp"
#include "backend/opengl/GLProgram.hpp"
#include "backend/opengl/GLSSBOBuffer.hpp"
#include "backend/opengl/GLTexture.hpp"
#include "backend/opengl/GLBackend.hpp"
#include "MNN_generated.h"
namespace MNN {
namespace OpenGL {
class GPUConvolution : public Execution {
public:
GPUConvolution(const Op *convOp, Backend *b);
virtual ~GPUConvolution();
virtual ErrorCode onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
protected:
const Convolution2DCommon *mCommon;
// In execute, use pad from mPadX and mPadY, don't use mCommon's pad
mutable int mPadX;
mutable int mPadY;
int mInputDepth;
};
class GLConvolution : public GPUConvolution {
public:
GLConvolution(const std::vector<Tensor *> &inputs, const Op *convOp, Backend *b);
virtual ~GLConvolution();
virtual ErrorCode onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
virtual ErrorCode onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) override;
private:
std::shared_ptr<GLTexture> mKernelTexture;
std::shared_ptr<GLSSBOBuffer> mBiasBuffer;
std::shared_ptr<GLProgram> mProgram;
bool mIs1x1 = false;
int mLocalSize[3];
GLBackend* mBackend;
int mKx, mKy, mSx, mSy, mDx, mDy;
};
} // namespace OpenGL
} // namespace MNN
#endif // MNNDEMO_GLCONVOLUTION_H