MNN/source/backend/vulkan/component/VulkanDevice.cpp

518 lines
24 KiB
C++

//
// VulkanDevice.cpp
// MNN
//
// Created by MNN on 2019/01/31.
// Copyright © 2018, Alibaba Group Holding Limited
//
#include "backend/vulkan/component/VulkanDevice.hpp"
#include <string.h>
namespace MNN {
VulkanDevice::VulkanDevice(std::shared_ptr<VulkanInstance> instance, const std::vector<const char*>& device_extensions)
: mOwner(true),
mInstance(instance),
mQueueFamilyIndex(0),
mPhysicalDevice(VK_NULL_HANDLE),
mDevice(VK_NULL_HANDLE),
mQueue(VK_NULL_HANDLE) {
MNN_ASSERT(mInstance->success());
// Find one GPU to use:
// On Android, every GPU device is equal -- supporting
// graphics/compute/present
// for this sample, we use the very first GPU device found on the system
uint32_t gpuCount = 0;
CALL_VK(mInstance->enumeratePhysicalDevices(gpuCount, nullptr));
MNN_ASSERT(0 != gpuCount);
VkPhysicalDevice tmpGpus[1] = {nullptr};
gpuCount = 1;
CALL_VK(mInstance->enumeratePhysicalDevices(gpuCount, tmpGpus));
MNN_ASSERT(nullptr != tmpGpus[0]);
mPhysicalDevice = tmpGpus[0];
// Find a GFX queue family
uint32_t queueFamilyCount = 1;
uint32_t queueFamilyIndex = 0;
mInstance->getPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, queueFamilyCount, nullptr);
MNN_ASSERT(queueFamilyCount);
std::vector<VkQueueFamilyProperties> queueFamilyProperties(queueFamilyCount);
mInstance->getPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, queueFamilyCount, queueFamilyProperties.data());
for (queueFamilyIndex = 0; queueFamilyIndex < queueFamilyCount; queueFamilyIndex++) {
if (queueFamilyProperties[queueFamilyIndex].queueFlags & VK_QUEUE_COMPUTE_BIT) {
break;
}
}
MNN_ASSERT(queueFamilyIndex < queueFamilyCount);
mQueueFamilyIndex = queueFamilyIndex;
// Create a logical device (vulkan device)
float priorities[] = {
1.0f,
};
VkDeviceQueueCreateInfo queueCreateInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.queueFamilyIndex = mQueueFamilyIndex,
.queueCount = 1,
.pQueuePriorities = priorities,
};
VkDeviceCreateInfo deviceCreateInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &queueCreateInfo,
.enabledLayerCount = 0,
.ppEnabledLayerNames = nullptr,
.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size()),
.ppEnabledExtensionNames = device_extensions.data(),
.pEnabledFeatures = nullptr,
};
CALL_VK(vkCreateDevice(mPhysicalDevice, &deviceCreateInfo, nullptr, &mDevice));
vkGetPhysicalDeviceProperties(mPhysicalDevice, &mDeviceProty);
getDeviceQueue(mQueueFamilyIndex, 0, mQueue);
}
VulkanDevice::VulkanDevice(std::shared_ptr<VulkanInstance> instance, VkPhysicalDevice physicalDevice, VkDevice device,
uint32_t queueFamilyIndex, VkQueue queue)
: mOwner(false),
mInstance(instance),
mQueueFamilyIndex(queueFamilyIndex),
mPhysicalDevice(physicalDevice),
mDevice(device),
mQueue(queue) {
vkGetPhysicalDeviceProperties(mPhysicalDevice, &mDeviceProty);
}
VulkanDevice::~VulkanDevice() {
if (mOwner && (VK_NULL_HANDLE != mDevice)) {
vkDestroyDevice(mDevice, nullptr);
mDevice = VK_NULL_HANDLE;
}
}
void VulkanDevice::getDeviceQueue(const uint32_t familyIndex, const uint32_t queueIndex, VkQueue& queue) {
vkGetDeviceQueue(get(), familyIndex, queueIndex, &queue);
}
const VkQueue VulkanDevice::acquireDefaultDevQueue() const {
return mQueue;
}
const VkResult VulkanDevice::createBuffer(VkBuffer& buffer, const size_t size, const VkBufferUsageFlags usage,
const VkSharingMode shared, const VkAllocationCallbacks* allocator) const {
VkBufferCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.size = (VkDeviceSize)size;
info.usage = usage;
info.sharingMode = shared;
info.pQueueFamilyIndices = &mQueueFamilyIndex;
info.queueFamilyIndexCount = 1;
return vkCreateBuffer(mDevice, &info, allocator, &buffer);
}
const void VulkanDevice::getBufferMemoryRequirements(VkBuffer buffer, VkMemoryRequirements& memoryRequirements) const {
vkGetBufferMemoryRequirements(mDevice, buffer, &memoryRequirements);
}
const VkResult VulkanDevice::allocMemory(VkDeviceMemory& memory, const VkMemoryAllocateInfo& allocateInfo,
const VkAllocationCallbacks* allocator) const {
return vkAllocateMemory(mDevice, &allocateInfo, allocator, &memory);
}
const void VulkanDevice::freeMemory(const VkDeviceMemory& memory, const VkAllocationCallbacks* allocator) const {
vkFreeMemory(mDevice, memory, allocator);
}
const VkResult VulkanDevice::mapMemory(const VkDeviceMemory memory, const VkDeviceSize offset, const VkDeviceSize size,
const VkMemoryMapFlags flags, void** ppData) const {
return vkMapMemory(mDevice, memory, offset, size, flags, ppData);
}
const void VulkanDevice::unmapMemory(const VkDeviceMemory memory) const {
vkUnmapMemory(mDevice, memory);
}
const VkResult VulkanDevice::bindBufferMemory(const VkBuffer buffer, const VkDeviceMemory memory,
const VkDeviceSize memoryOffset) const {
return vkBindBufferMemory(mDevice, buffer, memory, memoryOffset);
}
const void VulkanDevice::destroyBuffer(const VkBuffer buffer, const VkAllocationCallbacks* allocator) const {
vkDestroyBuffer(mDevice, buffer, allocator);
}
const VkResult VulkanDevice::flushMappedMemoryRanges(const VkMappedMemoryRange* memoryRanges,
const uint32_t memoryRangeCount) const {
return vkFlushMappedMemoryRanges(mDevice, memoryRangeCount, memoryRanges);
}
const VkResult VulkanDevice::invalidateMappedMemoryRanges(const VkMappedMemoryRange* memoryRanges,
const uint32_t memoryRangeCount) const {
return vkInvalidateMappedMemoryRanges(mDevice, memoryRangeCount, memoryRanges);
}
const void VulkanDevice::getPhysicalDeviceMemoryProperties(VkPhysicalDeviceMemoryProperties& memoryProperties) const {
vkGetPhysicalDeviceMemoryProperties(mPhysicalDevice, &memoryProperties);
}
const VkResult VulkanDevice::createCommandPool(VkCommandPool& cmdPool, const VkCommandPoolCreateFlags flags,
const VkAllocationCallbacks* allocator) const {
VkCommandPoolCreateInfo cmdPoolCreateInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
.queueFamilyIndex = mQueueFamilyIndex,
};
return vkCreateCommandPool(mDevice, &cmdPoolCreateInfo, allocator, &cmdPool);
}
const void VulkanDevice::destroyCommandPool(const VkCommandPool& cmdPool,
const VkAllocationCallbacks* allocator) const {
vkDestroyCommandPool(mDevice, cmdPool, allocator);
}
const VkResult VulkanDevice::allocateCommandBuffers(const VkCommandPool& cmdPool, VkCommandBuffer* cmdBuffers,
const uint32_t cmdBufferCount,
const VkCommandBufferLevel level) const {
VkCommandBufferAllocateInfo cmdBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.pNext = nullptr,
.commandPool = cmdPool,
.level = level,
.commandBufferCount = cmdBufferCount,
};
return vkAllocateCommandBuffers(mDevice, &cmdBufferCreateInfo, cmdBuffers);
}
const void VulkanDevice::freeCommandBuffers(const VkCommandPool& cmdPool, const VkCommandBuffer* cmdBuffers,
const uint32_t cmdBufferCount) const {
vkFreeCommandBuffers(mDevice, cmdPool, cmdBufferCount, cmdBuffers);
}
const VkResult VulkanDevice::allocateCommandBuffer(const VkCommandPool& cmdPool, VkCommandBuffer& cmdBuffer,
const VkCommandBufferLevel level) const {
return allocateCommandBuffers(cmdPool, &cmdBuffer, 1, level);
}
const void VulkanDevice::freeCommandBuffer(const VkCommandPool& cmdPool, const VkCommandBuffer& cmdBuffer) const {
freeCommandBuffers(cmdPool, &cmdBuffer, 1);
}
const VkResult VulkanDevice::createFence(VkFence& fence, const VkAllocationCallbacks* allocator) const {
#ifdef VK_USE_PLATFORM_WIN32_KHR
// which one is correct on windows ?
VkExportFenceCreateInfoKHR efci;
// VkExportFenceWin32HandleInfoKHR efci;
efci.sType = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO;
efci.pNext = NULL;
efci.sType = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
#else
VkExportFenceCreateInfoKHR efci;
efci.sType = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO;
efci.pNext = NULL;
#if VK_USE_PLATFORM_ANDROID_KHR // current android only support VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT
efci.handleTypes = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT;
#else
efci.handleTypes = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT;
#endif
#endif
VkFenceCreateInfo fci{
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
};
return vkCreateFence(mDevice, &fci, allocator, &fence);
}
const VkResult VulkanDevice::waitForFence(const VkFence& fence, const uint64_t timeout) const {
return waitForFences(1, &fence, VK_TRUE, timeout);
}
const VkResult VulkanDevice::waitForFences(const uint32_t fenceCount, const VkFence* fences, const VkBool32 waitAll,
const uint64_t timeout) const {
return vkWaitForFences(mDevice, fenceCount, fences, waitAll, timeout);
}
void VulkanDevice::destroyFence(const VkFence& fence, const VkAllocationCallbacks* allocator) const {
vkDestroyFence(mDevice, fence, allocator);
}
const VkResult VulkanDevice::resetFences(const uint32_t fenceCount, const VkFence* fences) const {
return vkResetFences(mDevice, fenceCount, fences);
}
const VkResult VulkanDevice::resetFence(const VkFence& fence) const {
return resetFences(1, &fence);
}
const VkResult VulkanDevice::enumerateDeviceExtensionProperties(const VkPhysicalDevice& dev,
std::vector<VkExtensionProperties>& exts_props) const {
uint32_t propertyCount = 0;
VkResult result = VK_SUCCESS;
do {
result = vkEnumerateDeviceExtensionProperties(dev, nullptr, &propertyCount, nullptr);
if ((VK_SUCCESS == result) && propertyCount) {
std::vector<VkExtensionProperties> props(propertyCount);
result = vkEnumerateDeviceExtensionProperties(dev, nullptr, &propertyCount,
reinterpret_cast<VkExtensionProperties*>(props.data()));
if ((VK_SUCCESS == result) && propertyCount) {
exts_props.insert(exts_props.end(), props.begin(), props.end());
}
}
} while (VK_INCOMPLETE == result);
return result;
}
const VkResult VulkanDevice::createSemaphore(VkSemaphore& semaphore, const VkAllocationCallbacks* allocator) const {
VkSemaphoreCreateInfo semaphoreInfo = {};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphoreInfo.flags = 0;
semaphoreInfo.pNext = nullptr;
return vkCreateSemaphore(mDevice, &semaphoreInfo, allocator, &semaphore);
}
const void VulkanDevice::destroySemaphore(const VkSemaphore& semaphore, const VkAllocationCallbacks* allocator) const {
vkDestroySemaphore(mDevice, semaphore, allocator);
}
const VkResult VulkanDevice::createImage(VkImage& image, const VkImageType imageType, const uint32_t width,
const uint32_t height, const uint32_t depth, const VkFormat format,
const VkAllocationCallbacks* allocator) const {
VkImageCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
info.imageType = imageType;
info.extent.width = width;
info.extent.height = height;
info.extent.depth = depth;
info.mipLevels = 1;
info.arrayLayers = 1;
info.format = format;
info.tiling = VK_IMAGE_TILING_OPTIMAL;
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
info.usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
info.samples = VK_SAMPLE_COUNT_1_BIT;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.pNext = nullptr;
return vkCreateImage(mDevice, &info, allocator, &image);
}
const void VulkanDevice::destroyImage(const VkImage& image, const VkAllocationCallbacks* allocator) const {
vkDestroyImage(mDevice, image, allocator);
}
const void VulkanDevice::getImageMemoryRequirements(const VkImage& image,
VkMemoryRequirements& memoryRequirements) const {
vkGetImageMemoryRequirements(mDevice, image, &memoryRequirements);
}
const void VulkanDevice::bindImageMemory(const VkImage& image, const VkDeviceMemory& memory,
const VkDeviceSize& memoryOffset) const {
vkBindImageMemory(mDevice, image, memory, memoryOffset);
}
const VkResult VulkanDevice::createImageView(VkImageView& view, const VkImage& image, const VkImageViewType& viewType,
const VkFormat& format, const VkAllocationCallbacks* allocator) const {
VkImageViewCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
info.image = image;
info.viewType = viewType;
info.format = format;
info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
info.subresourceRange.baseMipLevel = 0;
info.subresourceRange.levelCount = 1;
info.subresourceRange.baseArrayLayer = 0;
info.subresourceRange.layerCount = 1;
return vkCreateImageView(mDevice, &info, allocator, &view);
}
const void VulkanDevice::destroyImageView(const VkImageView& imageView, const VkAllocationCallbacks* allocator) const {
vkDestroyImageView(mDevice, imageView, allocator);
}
const VkResult VulkanDevice::createSampler(VkSampler& sampler, const VkFilter& filter, const VkSamplerAddressMode& mode,
const VkAllocationCallbacks* allocator) const {
VkSamplerCreateInfo samplerInfo;
::memset(&samplerInfo, 0, sizeof(samplerInfo));
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
samplerInfo.magFilter = filter;
samplerInfo.minFilter = filter;
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
samplerInfo.addressModeU = mode;
samplerInfo.addressModeV = mode;
samplerInfo.addressModeW = mode;
samplerInfo.mipLodBias = 0.0f;
samplerInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
samplerInfo.anisotropyEnable = VK_FALSE;
samplerInfo.maxAnisotropy = 1.0f;
samplerInfo.compareEnable = VK_FALSE;
samplerInfo.minLod = 0.0f;
samplerInfo.maxLod = 0.0f;
return vkCreateSampler(mDevice, &samplerInfo, allocator, &sampler);
}
const void VulkanDevice::destroySampler(const VkSampler& sampler, const VkAllocationCallbacks* allocator) const {
vkDestroySampler(mDevice, sampler, allocator);
}
const VkResult VulkanDevice::createPipelineCache(VkPipelineCache& pipelineCache,
const VkAllocationCallbacks* allocator) const {
VkPipelineCacheCreateInfo pipelineCacheInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
.pNext = nullptr,
.flags = 0, // reserved, must be 0
.initialDataSize = 0,
.pInitialData = nullptr,
};
return vkCreatePipelineCache(mDevice, &pipelineCacheInfo, allocator, &pipelineCache);
}
const void VulkanDevice::destroyPipelineCache(const VkPipelineCache& pipelineCache,
const VkAllocationCallbacks* allocator) const {
vkDestroyPipelineCache(mDevice, pipelineCache, allocator);
}
const VkResult VulkanDevice::createShaderModule(VkShaderModule& shaderModule, const size_t codeSize,
const uint32_t* pCode, const VkAllocationCallbacks* allocator) const {
VkShaderModuleCreateInfo shaderModuleCreateInfo{
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.codeSize = codeSize,
.pCode = pCode,
};
return vkCreateShaderModule(mDevice, &shaderModuleCreateInfo, allocator, &shaderModule);
}
const void VulkanDevice::destroyShaderModule(const VkShaderModule& shaderModule,
const VkAllocationCallbacks* allocator) const {
vkDestroyShaderModule(mDevice, shaderModule, allocator);
}
const void VulkanDevice::updateDescriptorSets(uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites,
uint32_t descriptorCopyCount,
const VkCopyDescriptorSet* pDescriptorCopies) const {
vkUpdateDescriptorSets(mDevice, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
}
const void VulkanDevice::updateWriteDescriptorSet(const VkWriteDescriptorSet& descriptorWrite) const {
updateDescriptorSets(1, &descriptorWrite, 0, nullptr);
}
const VkResult VulkanDevice::createDescriptorSetLayout(VkDescriptorSetLayout& setLayout, const uint32_t bindingCount,
const VkDescriptorSetLayoutBinding* bindings,
const VkAllocationCallbacks* allocator) const {
VkDescriptorSetLayoutCreateInfo info;
info.bindingCount = bindingCount;
info.pBindings = bindings;
info.pNext = nullptr;
info.flags = 0;
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
return vkCreateDescriptorSetLayout(mDevice, &info, allocator, &setLayout);
}
const VkResult VulkanDevice::createPipelineLayout(VkPipelineLayout& pipelineLayout,
const VkDescriptorSetLayout& setLayout,
const VkAllocationCallbacks* allocator) const {
VkPipelineLayoutCreateInfo layoutInfo = {};
layoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
layoutInfo.setLayoutCount = 1;
layoutInfo.pSetLayouts = &setLayout;
return vkCreatePipelineLayout(mDevice, &layoutInfo, allocator, &pipelineLayout);
}
const void VulkanDevice::destroyPipelineLayout(const VkPipelineLayout& pipelineLayout,
const VkAllocationCallbacks* allocator) const {
vkDestroyPipelineLayout(mDevice, pipelineLayout, allocator);
}
const VkResult VulkanDevice::createComputePipelines(VkPipeline* pipelines,
const VkComputePipelineCreateInfo* createInfos,
const uint32_t createInfoCount,
const VkPipelineCache& pipelineCache,
const VkAllocationCallbacks* allocator) const {
return vkCreateComputePipelines(mDevice, pipelineCache, createInfoCount, createInfos, allocator, pipelines);
}
const VkResult VulkanDevice::createComputePipeline(VkPipeline& pipeline, const VkShaderModule& shaderMoule,
const VkPipelineLayout& pipelineLayout,
const VkPipelineCache& pipelineCache,
const VkSpecializationInfo* pSpecializationInfo,
const VkAllocationCallbacks* allocator) const {
VkComputePipelineCreateInfo info;
::memset(&info, 0, sizeof(info));
info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
info.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
info.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
info.stage.module = shaderMoule;
info.stage.pName = "main";
info.layout = pipelineLayout;
info.stage.pSpecializationInfo = pSpecializationInfo;
return createComputePipelines(&pipeline, &info, 1, pipelineCache, allocator);
}
const void VulkanDevice::destroyDescriptorSetLayout(const VkDescriptorSetLayout& descriptorSetLayout,
const VkAllocationCallbacks* allocator) const {
vkDestroyDescriptorSetLayout(mDevice, descriptorSetLayout, allocator);
}
const void VulkanDevice::destroyPipeline(const VkPipeline& pipeline, const VkAllocationCallbacks* allocator) const {
vkDestroyPipeline(mDevice, pipeline, allocator);
}
const VkResult VulkanDevice::createDescriptorPool(VkDescriptorPool& descriptorPool, const uint32_t poolSizeCount,
const VkDescriptorPoolSize* pPoolSizes,
const VkAllocationCallbacks* allocator) const {
VkDescriptorPoolCreateInfo poolInfo = {VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO};
poolInfo.poolSizeCount = poolSizeCount;
poolInfo.pPoolSizes = pPoolSizes;
poolInfo.maxSets = 1;
return vkCreateDescriptorPool(mDevice, &poolInfo, allocator, &descriptorPool);
}
const VkResult VulkanDevice::allocateDescriptorSets(VkDescriptorSet* pDescriptorSets,
const VkDescriptorSetAllocateInfo* allocateInfo) const {
return vkAllocateDescriptorSets(mDevice, allocateInfo, pDescriptorSets);
}
const VkResult VulkanDevice::allocateDescriptorSet(VkDescriptorSet& descriptorSet,
const VkDescriptorSetAllocateInfo& allocateInfo) const {
return allocateDescriptorSets(&descriptorSet, &allocateInfo);
}
const VkResult VulkanDevice::allocateDescriptorSet(VkDescriptorSet& descriptorSet, const VkDescriptorPool& descPool,
const VkDescriptorSetLayout& setLayout) const {
VkDescriptorSetAllocateInfo allocInfo;
::memset(&allocInfo, 0, sizeof(allocInfo));
allocInfo.pNext = nullptr;
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocInfo.descriptorPool = descPool;
allocInfo.descriptorSetCount = 1;
allocInfo.pSetLayouts = &setLayout;
;
return allocateDescriptorSet(descriptorSet, allocInfo);
}
const VkResult VulkanDevice::freeDescriptorSets(const VkDescriptorPool& descriptorPool,
const uint32_t descriptorSetCount,
const VkDescriptorSet* pDescriptorSets) const {
return vkFreeDescriptorSets(mDevice, descriptorPool, descriptorSetCount, pDescriptorSets);
}
const void VulkanDevice::destroyDescriptorPool(const VkDescriptorPool& descriptorPool,
const VkAllocationCallbacks* allocator) const {
vkDestroyDescriptorPool(mDevice, descriptorPool, allocator);
}
} // namespace MNN