MNN/source/backend/opengl/AllShader.hpp

37 lines
1.5 KiB
C++

#ifndef OPENGL_GLSL_SHADER_AUTO_GENERATE_H
#define OPENGL_GLSL_SHADER_AUTO_GENERATE_H
extern const char* glsl_convlutionDepthwise_glsl;
extern const char* glsl_softmaxWidth_glsl;
extern const char* glsl_softmaxChannel_glsl;
extern const char* glsl_eltwise_glsl;
extern const char* glsl_gemm16x16_glsl;
extern const char* glsl_preluWithChannel_glsl;
extern const char* glsl_image_copy_glsl;
extern const char* glsl_kernel2image_glsl;
extern const char* glsl_convolution1x1_glsl;
extern const char* glsl_col2im_glsl;
extern const char* glsl_avgpool_glsl;
extern const char* glsl_maxpool_glsl;
extern const char* glsl_im2col1x1_glsl;
extern const char* glsl_resizeBilinear_glsl;
extern const char* glsl_unary_glsl;
extern const char* glsl_resizeNearest_glsl;
extern const char* glsl_converter_glsl;
extern const char* glsl_roiPooling_glsl;
extern const char* glsl_blit_glsl;
extern const char* glsl_kernel2ImageDepthwise_glsl;
extern const char* glsl_clear_texture_glsl;
extern const char* glsl_permute_glsl;
extern const char* glsl_image_to_nchw_buffer_glsl;
extern const char* glsl_convolution_glsl;
extern const char* glsl_kernel2image_adreno_glsl;
extern const char* glsl_binary_glsl;
extern const char* glsl_relu_glsl;
extern const char* glsl_nc4hw4_buffer_to_image_glsl;
extern const char* glsl_nhwc_buffer_to_image_glsl;
extern const char* glsl_im2col_glsl;
extern const char* glsl_nchw_buffer_to_image_glsl;
extern const char* glsl_image_to_nhwc_buffer_glsl;
extern const char* glsl_image_to_nc4hw4_buffer_glsl;
extern const char* glsl_softmaxHeight_glsl;
#endif