Commit Graph

10 Commits

Author SHA1 Message Date
Takashi Kannan 3f3d4ffc60
feat: Update package template for 3.1.0-exp.2 (#646)
* update version and dependencies

* update unity 2020

* update samplescene on hdrp template

* update unity and renderstreaming package version

* remove local packages

* update sample scene on rtx

* fix doc

* only run 2020.3 on yamato

* update changelog
change package version 3.1.0-exp.2
2022-02-15 15:46:06 +09:00
Takashi Kannan 7abe359ca9
feat: update template 3.0.0 (#442)
* update hdrp template

* update rtx template

* fix rtx template

* add template package test

* add prepack process

* skip convert symlink (meaning not run test about rtx template)

* update changelog

* fix review

* fix review

* [skip ci] fixed broken links

* [skip ci] filter ValidationSuiteRun

Co-authored-by: kazuki <karasusan@gmail.com>
2021-03-19 18:29:59 +09:00
Kazuki Matsumoto 586b4818e7
update unity project version 2019.4.13f1 and renderstreaming package version 2.2.0-preview (#337) 2020-10-28 17:02:21 +09:00
Takashi Kannan e3a610d7bc
feat: implement negotiation-needed handler on UnityRenderStreaming (#334)
* wip receive video sample

* wip add sample receive video on unity

* fix websocket signaling

* implemet onanswer and onnegatiationneeded

* use addtranceiver

* fix offer setting

* revet signaling data handle

* fix review

* avoid null on uicontroler

* implement receive video viewer component

* fix custom editor error

* async mainthread about signaling invoke event

* change signaling test to unitytest

* fix get answer request time on httpsignaling

* fix mediastream handle on receivevideoviewer
2020-10-02 16:49:02 +09:00
Kazuki Matsumoto 64ea3423d9
doc: Fixed documents to upgrade package version 2.1.0 (#320)
* update documents

* Updated changelog

* upgrade package version
2020-08-24 14:09:01 +09:00
Samuel Tranchet 0ad12eae84
Furioos compatibility (#306)
* websocket draft

* hack

* client hack

* Gamepad support

* hack

* fixing missing parenthesis

* fixing index clash with different users, merging triggers with buttons

* hack

* WS Signaling

WS signaling improved, better separation between WebRTC connection and Signaling manager
Added standard C# events in Signaling object
Deleted useless wrapper objects (using directly WebSocket-Sharp)
Prepared HTTP version compatibility (not tested at all at the moment)

* Cleaned websocket-sharp path

Removed unused intermediate folder.
Begun tests with original http signaling

* HTTP signaling

HTTP signaling is back but client have to be running before RenderStreaming App

* Merged 2019.3 compatibility and removed gamepad

Gamepad will be added in a separated PR

* Multithread

Avoiding usage of Coroutines and UnityWebRequest (only usable in main thread)
Multithreaded original Http or furioos Ws signaling working
Basic error handling and retries
Websocket-sharp added as a plugin (.dll)

* unregisterEvents

Added possibility to unregister events, usefull for Furioos compatibility

* Added sign-in message

* Using new signIn message and "from/to" routed messages

* Updated Furioos activation message

* A few Log to LogError conversion

* Readme

Added readme explanation to use on Furioos

* PR fixes

Deleted useless files
fixed strange "using"

Co-authored-by: kg <kg@unity3d.com>
Co-authored-by: Luc Vo Van <l.vovan@gmail.com>
Co-authored-by: Samuel Tranchet <samuel.tranchet@unity3d.com>
2020-06-09 17:54:06 +09:00
Kazuki Matsumoto b02a21f259
fix: remove warning (#283)
* remove warning

* remove warning CS0067
2020-04-27 14:25:58 +09:00
Kazuki Matsumoto 7024ec17cd
chore: upgrade hdrp version 7.3.1 (#266)
* upgrade hdrp version 7.3.1

* add trigger to test template

* fixed yamato error

* make comment and write todo

* fixed doc

* update scene

* Revert "fixed doc"

This reverts commit 46e07af071.
2020-04-15 15:21:38 +09:00
Sindharta Tanuwijaya 7ddc664828
chore: create an initial RTX template for UnityRenderStreaming (#247)
* Updating template project to 2019.3.6f1

* Add initial rtx template, with four symlinks to the normal hd template:
- ExampleAssets
- Scripts
- TutorialInfo
- TextMeshPro

* Fix TestMeshPro symbolic link

* Convert symlinks when packing templates

* Fix Yamato setting. All the jobs must have the template name, so that it's valid

* Rename assembly and test to RTX

* Use double quote when calling convert symlinks

* Revert "Use double quote when calling convert symlinks"

This reverts commit 33c1b1aecb.

* escape path with space using {}

* Wrong variable

* Add symlink for the template itself
2020-03-26 18:45:24 +09:00
Takashi Kannan d1e30d11bd
chore: Restructure Directory (#241)
* delete no need script
* restructure directory
* fix ci setting path
* update symbolic link
* update shell cmd path
* update document link
* update readme directory structure
2020-03-16 16:58:48 +09:00