aseprite/src/app/commands/cmd_remove_frame.cpp

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/* Aseprite
2013-01-27 23:13:13 +08:00
* Copyright (C) 2001-2013 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/app.h"
#include "app/commands/command.h"
#include "app/context_access.h"
#include "app/document_api.h"
#include "app/modules/gui.h"
#include "app/ui/main_window.h"
#include "app/ui/timeline.h"
#include "app/undo_transaction.h"
#include "raster/sprite.h"
#include "ui/ui.h"
namespace app {
class RemoveFrameCommand : public Command {
public:
RemoveFrameCommand();
Command* clone() const OVERRIDE { return new RemoveFrameCommand(*this); }
protected:
bool onEnabled(Context* context);
void onExecute(Context* context);
};
RemoveFrameCommand::RemoveFrameCommand()
: Command("RemoveFrame",
"Remove Frame",
CmdRecordableFlag)
{
}
bool RemoveFrameCommand::onEnabled(Context* context)
{
ContextWriter writer(context);
Sprite* sprite(writer.sprite());
return
sprite &&
sprite->getTotalFrames() > 1;
}
void RemoveFrameCommand::onExecute(Context* context)
{
ContextWriter writer(context);
Document* document(writer.document());
Sprite* sprite(writer.sprite());
{
UndoTransaction undoTransaction(writer.context(), "Remove Frame");
// TODO the range of selected frames should be in the DocumentLocation.
Timeline::Range range = App::instance()->getMainWindow()->getTimeline()->range();
if (range.enabled()) {
for (FrameNumber frame = range.frameEnd(),
begin = range.frameBegin().previous();
frame != begin;
frame = frame.previous()) {
document->getApi().removeFrame(sprite, frame);
}
}
else {
document->getApi().removeFrame(sprite, writer.frame());
}
undoTransaction.commit();
}
update_screen_for_document(document);
}
Command* CommandFactory::createRemoveFrameCommand()
{
return new RemoveFrameCommand;
}
} // namespace app