mirror of https://github.com/aseprite/aseprite.git
99 lines
4.9 KiB
Markdown
99 lines
4.9 KiB
Markdown
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# Credits
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Aseprite is being developed and maintained currently by [Igara Studio](https://igara.com/).
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The active team of developers is:
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* [David Capello](https://github.com/dacap)
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* [Gaspar Capello](https://github.com/Gsparoken)
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* [Martín Capello](https://github.com/martincapello)
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* [Christian Kaiser](https://github.com/ckaiser)
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* [Dante Paola](https://github.com/Liebranca)
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Previous team members that contributed with code/docs/scripts/graphics:
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* [Kacper Woźniak](https://github.com/thkwznk)
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* [Joshua Ogunyinka](https://github.com/iamOgunyinka)
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* [David Campo](https://github.com/dncampo)
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## Translations
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The translation work of Aseprite is only possible thanks to the
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contribution, help, and good will of several translators coordinated
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through our Weblate project:
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* [Translation Credits](strings/README.md)
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## Graphics
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Aseprite logo was created by David Capello. Graphics used as background
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of [Aseprite home page](https://www.aseprite.org),
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on [Steam Store](https://store.steampowered.com/app/431730/Aseprite/),
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and [social media channels](https://bsky.app/profile/aseprite.org),
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were created by:
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* [Ilija Melentijevic](https://ilkke.net/)
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## Themes
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The default Aseprite font was created by David Capello, and the
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default Aseprite theme was introduced in v0.8, originally created by:
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* Ilija Melentijevic
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A modified dark version of this theme was introduced in v1.3-beta1, created by:
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* [Nicolas Desilets](https://twitter.com/MapleGecko)
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These themes are now being maintained by Igara Studio and external
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contributors from time to time.
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## Palettes
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Aseprite includes color palettes created by:
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* [Richard "DawnBringer" Fhager](http://pixeljoint.com/p/23821.htm), [DB16](http://pixeljoint.com/forum/forum_posts.asp?TID=12795), [DB32](http://pixeljoint.com/forum/forum_posts.asp?TID=16247) (default Aseprite color palette)
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* [Arne Niklas Jansson](http://androidarts.com/), [16 colors](http://androidarts.com/palette/16pal.htm), [32 colors](http://wayofthepixel.net/index.php?topic=15824.msg144494)
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* [ENDESGA Studios](https://twitter.com/ENDESGA), [EDG16 and EDG32](https://forums.tigsource.com/index.php?topic=46126.msg1279124#msg1279124), and [other palettes](https://twitter.com/ENDESGA/status/865812366931353600)
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* [Hyohnoo Games](https://twitter.com/Hyohnoo), [mail24](https://twitter.com/Hyohnoo/status/797472587974639616) palette
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* [Davit Masia](https://twitter.com/DavitMasia), [matriax8c](https://twitter.com/DavitMasia/status/834862452164612096) palette
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* [Javier Guerrero](https://twitter.com/Xavier_Gd), [nyx8](https://twitter.com/Xavier_Gd/status/868519467864686594) palette
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* [Adigun A. Polack](https://twitter.com/adigunpolack), [AAP-64](http://pixeljoint.com/pixelart/119466.htm), [AAP-Splendor128](http://pixeljoint.com/pixelart/120714.htm), [SimpleJPC-16](http://pixeljoint.com/pixelart/119844.htm), and [AAP-Micro12](http://pixeljoint.com/pixelart/121151.htm) palette
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* [PineTreePizza](https://twitter.com/PineTreePizza), [Rosy-42](https://twitter.com/PineTreePizza/status/1006536191955623938) palette
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## Pixel-art Features
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Aseprite tries to replicate some pixel-art algorithms:
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* [Shading Ink](https://aseprite.org/docs/shading/): created as a simplification of GrafX2 shade mode, thanks to Ilija Melentijevic for introducing me to this feature in 2009
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* [RotSprite](http://forums.sonicretro.org/index.php?showtopic=8848&st=15&p=159754&#entry159754) by Xenowhirl.
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* [Pixel perfect drawing algorithm](https://deepnight.net/blog/tools/pixel-perfect-drawing/)
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by [Sébastien Bénard](https://twitter.com/deepnightfr) and
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[Carduus](https://twitter.com/CarduusHimself/status/420554200737935361).
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## Community
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A special thanks to @Outlander for helping us moderating our [Discord server](https://discord.gg/Yb2CeX8).
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Thanks to all the people that hung around for such a long time.
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## Contributors
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Thank you everyone who contributed to Aseprite with ideas, patches,
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code, bug reports, new features, donations, tutorials, videos,
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personal messages, chats, emails, tweets, posts, questions, libraries,
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compilers, and any other tools that made this program possible today.
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* Thanks to all [contributors](https://github.com/aseprite/aseprite/graphs/contributors)
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* Thanks to all developers and maintainers behind [other open source projects](docs/LICENSES.md) used by Aseprite
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* Thanks to all early PayPal donors and donors from our Pledgie Campaign (before Aseprite was commercialized)
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* Thanks to every who support our business model: this source-available / sell-binaries combo
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* Thanks to schools and [educational institutions](https://aseprite.org/educational)
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that are using Aseprite in their classrooms <3
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* Thanks to our family and friends who always support our work
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It's been more years than I can remember, sorry if we missed someone,
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please drop me a line to [david@igara.com](mailto:david@igara.com) to
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fix something or say hi. We'll try to keep this updated (for past and
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future contributors).
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Sincerely, David.
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