aseprite/src/app/app.cpp

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// Aseprite
// Copyright (C) 2001-2015 David Capello
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
#endif
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#include "app/app.h"
#include "app/app_options.h"
#include "app/check_update.h"
#include "app/color_utils.h"
#include "app/commands/cmd_save_file.h"
#include "app/commands/cmd_sprite_size.h"
#include "app/commands/commands.h"
#include "app/commands/params.h"
#include "app/console.h"
#include "app/crash/data_recovery.h"
#include "app/document_exporter.h"
#include "app/document_undo.h"
#include "app/file/file.h"
#include "app/file/file_formats_manager.h"
#include "app/file_system.h"
#include "app/filename_formatter.h"
#include "app/find_widget.h"
#include "app/gui_xml.h"
#include "app/ini_file.h"
#include "app/load_widget.h"
#include "app/log.h"
#include "app/modules.h"
#include "app/modules/gfx.h"
#include "app/modules/gui.h"
#include "app/modules/palettes.h"
#include "app/pref/preferences.h"
#include "app/recent_files.h"
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#include "app/resource_finder.h"
#include "app/send_crash.h"
#include "app/shell.h"
#include "app/tools/tool_box.h"
#include "app/ui/color_bar.h"
#include "app/ui/document_view.h"
#include "app/ui/editor/editor.h"
#include "app/ui/editor/editor_view.h"
#include "app/ui/input_chain.h"
#include "app/ui/keyboard_shortcuts.h"
#include "app/ui/main_window.h"
#include "app/ui/status_bar.h"
#include "app/ui/toolbar.h"
#include "app/ui/workspace.h"
#include "app/ui_context.h"
#include "app/webserver.h"
#include "base/exception.h"
#include "base/fs.h"
#include "base/path.h"
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#include "base/split_string.h"
#include "base/unique_ptr.h"
#include "doc/document_observer.h"
#include "doc/image.h"
#include "doc/layer.h"
#include "doc/palette.h"
#include "doc/site.h"
#include "doc/sprite.h"
#include "render/render.h"
#include "scripting/engine.h"
#include "scripting/engine_delegate.h"
#include "she/display.h"
#include "she/error.h"
#include "she/system.h"
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#include "ui/intern.h"
#include "ui/ui.h"
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#include <iostream>
namespace app {
using namespace ui;
class App::CoreModules {
public:
ConfigModule m_configModule;
Preferences m_preferences;
CoreModules() {
// Reset the active tool ("pencil" is the default one).
// We don't want to keep the selected tool from previous session.
m_preferences.toolBox.activeTool(tools::WellKnownTools::Pencil);
}
};
class App::Modules {
public:
LoggerModule m_loggerModule;
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FileSystemModule m_file_system_module;
tools::ToolBox m_toolbox;
CommandsModule m_commands_modules;
UIContext m_ui_context;
RecentFiles m_recent_files;
InputChain m_inputChain;
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// This is a raw pointer because we want to delete this explicitly.
app::crash::DataRecovery* m_recovery;
Modules(bool verbose)
: m_loggerModule(verbose)
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, m_recovery(nullptr) {
}
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app::crash::DataRecovery* recovery() {
return m_recovery;
}
bool hasRecoverySessions() const {
return m_recovery && !m_recovery->sessions().empty();
}
void createDataRecovery() {
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#ifdef ENABLE_DATA_RECOVERY
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m_recovery = new app::crash::DataRecovery(&m_ui_context);
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#endif
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}
void deleteDataRecovery() {
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#ifdef ENABLE_DATA_RECOVERY
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delete m_recovery;
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#endif
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}
};
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class StdoutEngineDelegate : public scripting::EngineDelegate {
public:
void onConsolePrint(const char* text) override {
printf("%s\n", text);
}
};
App* App::m_instance = NULL;
App::App()
: m_coreModules(NULL)
, m_modules(NULL)
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, m_legacy(NULL)
, m_isGui(false)
, m_isShell(false)
, m_exporter(NULL)
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{
ASSERT(m_instance == NULL);
m_instance = this;
}
void App::initialize(const AppOptions& options)
{
m_isGui = options.startUI();
m_isShell = options.startShell();
if (m_isGui)
m_guiSystem.reset(new ui::GuiSystem);
// Initializes the application loading the modules, setting the
// graphics mode, loading the configuration and resources, etc.
m_coreModules = new CoreModules;
m_modules = new Modules(options.verbose());
m_legacy = new LegacyModules(isGui() ? REQUIRE_INTERFACE: 0);
if (options.hasExporterParams())
m_exporter.reset(new DocumentExporter);
// Data recovery is enabled only in GUI mode
if (isGui() && preferences().general.dataRecovery())
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m_modules->createDataRecovery();
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// Register well-known image file types.
FileFormatsManager::instance()->registerAllFormats();
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if (isPortable())
PRINTF("Running in portable mode\n");
// Load or create the default palette, or migrate the default
// palette from an old format palette to the new one, etc.
load_default_palette(options.paletteFileName());
// Initialize GUI interface
UIContext* ctx = UIContext::instance();
if (isGui()) {
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PRINTF("GUI mode\n");
// Setup the GUI cursor and redraw screen
ui::set_use_native_cursors(
preferences().experimental.useNativeCursor());
ui::set_mouse_cursor(kArrowCursor);
ui::Manager::getDefault()->invalidate();
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// Create the main window and show it.
m_mainWindow.reset(new MainWindow);
// Default status of the main window.
app_rebuild_documents_tabs();
app_default_statusbar_message();
// Recover data
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if (m_modules->hasRecoverySessions())
m_mainWindow->showDataRecovery(m_modules->recovery());
m_mainWindow->openWindow();
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// Redraw the whole screen.
ui::Manager::getDefault()->invalidate();
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}
// Procress options
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PRINTF("Processing options...\n");
bool ignoreEmpty = false;
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bool trim = false;
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Params cropParams;
// Open file specified in the command line
if (!options.values().empty()) {
Console console;
bool splitLayers = false;
bool splitLayersSaveAs = false;
std::string importLayer;
std::string importLayerSaveAs;
std::string filenameFormat;
for (const auto& value : options.values()) {
const AppOptions::Option* opt = value.option();
// Special options/commands
if (opt) {
// --data <file.json>
if (opt == &options.data()) {
if (m_exporter)
m_exporter->setDataFilename(value.value());
}
// --format <format>
else if (opt == &options.format()) {
if (m_exporter) {
DocumentExporter::DataFormat format = DocumentExporter::DefaultDataFormat;
if (value.value() == "json-hash")
format = DocumentExporter::JsonHashDataFormat;
else if (value.value() == "json-array")
format = DocumentExporter::JsonArrayDataFormat;
m_exporter->setDataFormat(format);
}
}
// --sheet <file.png>
else if (opt == &options.sheet()) {
if (m_exporter)
m_exporter->setTextureFilename(value.value());
}
// --sheet-width <width>
else if (opt == &options.sheetWidth()) {
if (m_exporter)
m_exporter->setTextureWidth(strtol(value.value().c_str(), NULL, 0));
}
// --sheet-height <height>
else if (opt == &options.sheetHeight()) {
if (m_exporter)
m_exporter->setTextureHeight(strtol(value.value().c_str(), NULL, 0));
}
// --sheet-pack
else if (opt == &options.sheetPack()) {
if (m_exporter)
m_exporter->setTexturePack(true);
}
// --split-layers
else if (opt == &options.splitLayers()) {
splitLayers = true;
splitLayersSaveAs = true;
}
// --import-layer <layer-name>
else if (opt == &options.importLayer()) {
importLayer = value.value();
importLayerSaveAs = value.value();
}
// --ignore-empty
else if (opt == &options.ignoreEmpty()) {
ignoreEmpty = true;
}
// --border-padding
else if (opt == &options.borderPadding()) {
if (m_exporter)
m_exporter->setBorderPadding(strtol(value.value().c_str(), NULL, 0));
}
// --shape-padding
else if (opt == &options.shapePadding()) {
if (m_exporter)
m_exporter->setShapePadding(strtol(value.value().c_str(), NULL, 0));
}
// --inner-padding
else if (opt == &options.innerPadding()) {
if (m_exporter)
m_exporter->setInnerPadding(strtol(value.value().c_str(), NULL, 0));
}
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// --trim
else if (opt == &options.trim()) {
trim = true;
}
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// --crop
else if (opt == &options.crop()) {
std::vector<std::string> parts;
base::split_string(value.value(), parts, ",");
if (parts.size() == 4) {
cropParams.set("x", parts[0].c_str());
cropParams.set("y", parts[1].c_str());
cropParams.set("width", parts[2].c_str());
cropParams.set("height", parts[3].c_str());
}
}
// --filename-format
else if (opt == &options.filenameFormat()) {
filenameFormat = value.value();
}
// --save-as <filename>
else if (opt == &options.saveAs()) {
Document* doc = NULL;
if (!ctx->documents().empty())
doc = dynamic_cast<Document*>(ctx->documents().lastAdded());
if (!doc) {
console.printf("A document is needed before --save-as argument\n");
}
else {
ctx->setActiveDocument(doc);
std::string format = filenameFormat;
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Command* saveAsCommand = CommandsModule::instance()->getCommandByName(CommandId::SaveFileCopyAs);
Command* trimCommand = CommandsModule::instance()->getCommandByName(CommandId::AutocropSprite);
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Command* cropCommand = CommandsModule::instance()->getCommandByName(CommandId::CropSprite);
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Command* undoCommand = CommandsModule::instance()->getCommandByName(CommandId::Undo);
if (splitLayersSaveAs) {
std::vector<Layer*> layers;
doc->sprite()->getLayersList(layers);
std::string fn, fmt;
if (format.empty()) {
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if (doc->sprite()->totalFrames() > frame_t(1))
format = "{path}/{title} ({layer}) {frame}.{extension}";
else
format = "{path}/{title} ({layer}).{extension}";
}
// For each layer, hide other ones and save the sprite.
for (Layer* show : layers) {
for (Layer* hide : layers)
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hide->setVisible(hide == show);
FilenameInfo fnInfo;
fnInfo
.filename(value.value())
.layerName(show->name());
fn = filename_formatter(format, fnInfo);
fmt = filename_formatter(format, fnInfo, false);
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if (!cropParams.empty())
ctx->executeCommand(cropCommand, cropParams);
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// TODO --trim command with --save-as doesn't make too
// much sense as we lost the trim rectangle
// information (e.g. we don't have sheet .json) Also,
// we should trim each frame individually (a process
// that can be done only in fop_operate()).
if (trim)
ctx->executeCommand(trimCommand);
Params params;
params.set("filename", fn.c_str());
params.set("filename-format", fmt.c_str());
ctx->executeCommand(saveAsCommand, params);
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if (trim) { // Undo trim command
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ctx->executeCommand(undoCommand);
// Just in case allow non-linear history is enabled
// we clear redo information
doc->undoHistory()->clearRedo();
}
}
}
else {
std::vector<Layer*> layers;
doc->sprite()->getLayersList(layers);
// Show only one layer
if (!importLayerSaveAs.empty()) {
for (Layer* layer : layers)
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layer->setVisible(layer->name() == importLayerSaveAs);
}
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if (!cropParams.empty())
ctx->executeCommand(cropCommand, cropParams);
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if (trim)
ctx->executeCommand(trimCommand);
Params params;
params.set("filename", value.value().c_str());
params.set("filename-format", format.c_str());
ctx->executeCommand(saveAsCommand, params);
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if (trim) { // Undo trim command
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ctx->executeCommand(undoCommand);
// Just in case allow non-linear history is enabled
// we clear redo information
doc->undoHistory()->clearRedo();
}
}
}
}
// --scale <factor>
else if (opt == &options.scale()) {
Command* command = CommandsModule::instance()->getCommandByName(CommandId::SpriteSize);
double scale = strtod(value.value().c_str(), NULL);
static_cast<SpriteSizeCommand*>(command)->setScale(scale, scale);
// Scale all sprites
for (auto doc : ctx->documents()) {
ctx->setActiveDocument(static_cast<app::Document*>(doc));
ctx->executeCommand(command);
}
}
}
// File names aren't associated to any option
else {
const std::string& filename = value.value();
// Load the sprite
Document* doc = load_document(ctx, filename.c_str());
if (!doc) {
if (!isGui())
console.printf("Error loading file \"%s\"\n", filename.c_str());
}
else {
// Add the given file in the argument as a "recent file" only
// if we are running in GUI mode. If the program is executed
// in batch mode this is not desirable.
if (isGui())
getRecentFiles()->addRecentFile(filename.c_str());
if (m_exporter != NULL) {
if (!importLayer.empty()) {
std::vector<Layer*> layers;
doc->sprite()->getLayersList(layers);
Layer* foundLayer = NULL;
for (Layer* layer : layers) {
if (layer->name() == importLayer) {
foundLayer = layer;
break;
}
}
if (foundLayer)
m_exporter->addDocument(doc, foundLayer);
}
else if (splitLayers) {
std::vector<Layer*> layers;
doc->sprite()->getLayersList(layers);
for (auto layer : layers)
m_exporter->addDocument(doc, layer);
}
else
m_exporter->addDocument(doc);
}
}
if (!importLayer.empty())
importLayer.clear();
if (splitLayers)
splitLayers = false;
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}
}
if (m_exporter && !filenameFormat.empty())
m_exporter->setFilenameFormat(filenameFormat);
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}
// Export
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if (m_exporter) {
PRINTF("Exporting sheet...\n");
if (ignoreEmpty)
m_exporter->setIgnoreEmptyCels(true);
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if (trim)
m_exporter->setTrimCels(true);
base::UniquePtr<Document> spriteSheet(m_exporter->exportSheet());
m_exporter.reset(NULL);
PRINTF("Export sprite sheet: Done\n");
}
}
void App::run()
{
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// Run the GUI
if (isGui()) {
#ifdef ENABLE_UPDATER
// Launch the thread to check for updates.
app::CheckUpdateThreadLauncher checkUpdate(
m_mainWindow->getCheckUpdateDelegate());
checkUpdate.launch();
#endif
#ifdef ENABLE_WEBSERVER
// Launch the webserver.
app::WebServer webServer;
webServer.start();
#endif
app::SendCrash sendCrash;
sendCrash.search();
// Run the GUI main message loop
gui_run();
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}
// Start shell to execute scripts.
if (m_isShell) {
StdoutEngineDelegate delegate;
scripting::Engine engine(&delegate);
Shell shell;
shell.run(engine);
}
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// Destroy all documents in the UIContext.
const doc::Documents& docs = m_modules->m_ui_context.documents();
while (!docs.empty()) {
doc::Document* doc = docs.back();
// First we close the document. In this way we receive recent
// notifications related to the document as an app::Document. If
// we delete the document directly, we destroy the app::Document
// too early, and then doc::~Document() call
// DocumentsObserver::onRemoveDocument(). In this way, observers
// could think that they have a fully created app::Document when
// in reality it's a doc::Document (in the middle of a
// destruction process).
//
// TODO: This problem is because we're extending doc::Document,
// in the future, we should remove app::Document.
doc->close();
delete doc;
}
if (isGui()) {
// Destroy the window.
m_mainWindow.reset(NULL);
}
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// Delete backups (this is a normal shutdown, we are not handling
// exceptions, and we are not in a destructor).
m_modules->deleteDataRecovery();
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}
// Finishes the Aseprite application.
App::~App()
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{
try {
ASSERT(m_instance == this);
// Remove Aseprite handlers
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PRINTF("ASE: Uninstalling\n");
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// Delete file formats.
FileFormatsManager::destroyInstance();
// Fire App Exit signal.
App::instance()->Exit();
// Finalize modules, configuration and core.
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Editor::destroyEditorSharedInternals();
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delete m_legacy;
delete m_modules;
delete m_coreModules;
// Destroy the loaded gui.xml data.
delete KeyboardShortcuts::instance();
delete GuiXml::instance();
m_instance = NULL;
}
catch (const std::exception& e) {
she::error_message(e.what());
// no re-throw
}
catch (...) {
she::error_message("Error closing ASE.\n(uncaught exception)");
// no re-throw
}
}
bool App::isPortable()
{
static bool* is_portable = NULL;
if (!is_portable) {
is_portable =
new bool(
base::is_file(base::join_path(
base::get_file_path(base::get_app_path()),
"aseprite.ini")));
}
return *is_portable;
}
tools::ToolBox* App::getToolBox() const
{
ASSERT(m_modules != NULL);
return &m_modules->m_toolbox;
}
tools::Tool* App::activeTool() const
{
return getToolBox()->getToolById(preferences().toolBox.activeTool());
}
RecentFiles* App::getRecentFiles() const
{
ASSERT(m_modules != NULL);
return &m_modules->m_recent_files;
}
Preferences& App::preferences() const
{
return m_coreModules->m_preferences;
}
void App::showNotification(INotificationDelegate* del)
{
m_mainWindow->showNotification(del);
}
void App::updateDisplayTitleBar()
{
std::string defaultTitle = PACKAGE " v" VERSION;
std::string title;
DocumentView* docView = UIContext::instance()->activeView();
if (docView) {
// Prepend the document's filename.
title += docView->getDocument()->name();
title += " - ";
}
title += defaultTitle;
she::instance()->defaultDisplay()->setTitleBar(title);
}
InputChain& App::inputChain()
{
return m_modules->m_inputChain;
}
// Updates palette and redraw the screen.
void app_refresh_screen()
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{
Context* context = UIContext::instance();
ASSERT(context != NULL);
Site site = context->activeSite();
if (Palette* pal = site.palette())
set_current_palette(pal, false);
else
set_current_palette(NULL, false);
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// Invalidate the whole screen.
ui::Manager::getDefault()->invalidate();
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}
// TODO remove app_rebuild_documents_tabs() and replace it by
// observable events in the document (so a tab can observe if the
// document is modified).
void app_rebuild_documents_tabs()
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{
if (App::instance()->isGui())
App::instance()->getMainWindow()->getWorkspace()->updateTabs();
App::instance()->updateDisplayTitleBar();
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}
PixelFormat app_get_current_pixel_format()
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{
Context* context = UIContext::instance();
ASSERT(context != NULL);
Document* document = context->activeDocument();
if (document != NULL)
return document->sprite()->pixelFormat();
else
return IMAGE_RGB;
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}
void app_default_statusbar_message()
{
StatusBar::instance()
->setStatusText(250, "%s %s | %s", PACKAGE, VERSION, COPYRIGHT);
}
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int app_get_color_to_clear_layer(Layer* layer)
{
ASSERT(layer != NULL);
app::Color color;
// The `Background' is erased with the `Background Color'
if (layer->isBackground()) {
if (ColorBar::instance())
color = ColorBar::instance()->getBgColor();
else
color = app::Color::fromRgb(0, 0, 0); // TODO get background color color from doc::Settings
}
else // All transparent layers are cleared with the mask color
color = app::Color::fromMask();
return color_utils::color_for_layer(color, layer);
}
} // namespace app