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// Aseprite
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// Copyright (C) 2001-2015 David Capello
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation.
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2013-03-28 08:19:35 +08:00
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2013-08-06 08:20:19 +08:00
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#ifndef APP_UI_APP_MENUITEM_H_INCLUDED
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#define APP_UI_APP_MENUITEM_H_INCLUDED
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2014-03-30 06:40:17 +08:00
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#pragma once
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2015-03-12 02:40:22 +08:00
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#include "app/commands/params.h"
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#include "ui/menu.h"
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namespace app {
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class Key;
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class Command;
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// A widget that represent a menu item of the application.
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//
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// It's like a MenuItme, but it has a extra properties: the name of
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// the command to be executed when it's clicked (also that command is
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// used to check the availability of the command).
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class AppMenuItem : public ui::MenuItem {
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public:
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AppMenuItem(const char* text, Command* command = nullptr, const Params& params = Params());
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Key* getKey() { return m_key; }
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void setKey(Key* key) { m_key = key; }
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Command* getCommand() { return m_command; }
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const Params& getParams() const { return m_params; }
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static void setContextParams(const Params& params);
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protected:
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bool onProcessMessage(ui::Message* msg) override;
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void onPreferredSize(ui::PreferredSizeEvent& ev) override;
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void onClick() override;
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private:
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Key* m_key;
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Command* m_command;
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Params m_params;
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static Params s_contextParams;
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};
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2013-08-06 08:20:19 +08:00
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} // namespace app
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#endif
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