mirror of https://github.com/aseprite/aseprite.git
86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
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/* ASEPRITE
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/modules/gui.h"
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#include "app/undo_transaction.h"
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#include "app/undoers/set_mask.h"
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#include "raster/mask.h"
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#include "raster/sprite.h"
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namespace app {
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class ReselectMaskCommand : public Command {
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public:
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ReselectMaskCommand();
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Command* clone() { return new ReselectMaskCommand(*this); }
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protected:
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bool onEnabled(Context* context);
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void onExecute(Context* context);
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};
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ReselectMaskCommand::ReselectMaskCommand()
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: Command("ReselectMask",
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"Reselect Mask",
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CmdRecordableFlag)
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{
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}
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bool ReselectMaskCommand::onEnabled(Context* context)
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{
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ContextWriter writer(context);
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Document* document(writer.document());
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return
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document && // The document does exist
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!document->isMaskVisible() && // The mask is hidden
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document->getMask() && // The mask does exist
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!document->getMask()->isEmpty(); // But it is not empty
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}
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void ReselectMaskCommand::onExecute(Context* context)
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{
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ContextWriter writer(context);
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Document* document(writer.document());
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{
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UndoTransaction undo(writer.context(), "Mask Reselection", undo::DoesntModifyDocument);
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if (undo.isEnabled())
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undo.pushUndoer(new undoers::SetMask(undo.getObjects(), document));
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// Make the mask visible again.
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document->setMaskVisible(true);
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undo.commit();
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}
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document->generateMaskBoundaries();
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update_screen_for_document(document);
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}
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Command* CommandFactory::createReselectMaskCommand()
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{
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return new ReselectMaskCommand;
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}
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} // namespace app
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