aseprite/src/app/ui/editor/tool_loop_impl.cpp

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2015-02-12 23:16:25 +08:00
// Aseprite
// Copyright (C) 2001-2015 David Capello
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/ui/editor/tool_loop_impl.h"
#include "app/app.h"
#include "app/cmd/set_mask.h"
#include "app/color.h"
#include "app/color_utils.h"
#include "app/context.h"
#include "app/context_access.h"
#include "app/document_undo.h"
#include "app/modules/gui.h"
#include "app/pref/preferences.h"
#include "app/settings/settings.h"
#include "app/tools/controller.h"
#include "app/tools/ink.h"
#include "app/tools/shade_table.h"
#include "app/tools/shading_options.h"
#include "app/tools/tool.h"
#include "app/tools/tool_box.h"
#include "app/tools/tool_loop.h"
#include "app/transaction.h"
#include "app/ui/color_bar.h"
#include "app/ui/editor/editor.h"
#include "app/ui/status_bar.h"
#include "app/util/expand_cel_canvas.h"
#include "doc/brush.h"
#include "doc/cel.h"
#include "doc/layer.h"
#include "doc/mask.h"
#include "doc/sprite.h"
#include "ui/ui.h"
namespace app {
using namespace ui;
class ToolLoopImpl : public tools::ToolLoop,
public tools::ShadingOptions {
Editor* m_editor;
Context* m_context;
tools::Tool* m_tool;
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Brush* m_brush;
Document* m_document;
Sprite* m_sprite;
Layer* m_layer;
frame_t m_frame;
bool m_filled;
bool m_previewFilled;
int m_sprayWidth;
int m_spraySpeed;
ISettings* m_settings;
DocumentPreferences& m_docPref;
IToolSettings* m_toolSettings;
bool m_useMask;
Mask* m_mask;
gfx::Point m_maskOrigin;
int m_opacity;
int m_tolerance;
bool m_contiguous;
gfx::Point m_offset;
gfx::Point m_speed;
bool m_canceled;
tools::ToolLoop::Button m_button;
tools::Ink* m_ink;
int m_primary_color;
int m_secondary_color;
Transaction m_transaction;
ExpandCelCanvas m_expandCelCanvas;
gfx::Region m_dirtyArea;
tools::ShadeTable8* m_shadeTable;
public:
ToolLoopImpl(Editor* editor,
Context* context,
tools::Tool* tool,
tools::Ink* ink,
Document* document,
tools::ToolLoop::Button button,
const app::Color& primary_color,
const app::Color& secondary_color)
: m_editor(editor)
, m_context(context)
, m_tool(tool)
, m_document(document)
, m_sprite(editor->sprite())
, m_layer(editor->layer())
, m_frame(editor->frame())
, m_settings(m_context->settings())
, m_docPref(App::instance()->preferences().document(m_document))
, m_toolSettings(m_settings->getToolSettings(m_tool))
, m_canceled(false)
, m_button(button)
, m_ink(ink)
, m_primary_color(color_utils::color_for_layer(primary_color, m_layer))
, m_secondary_color(color_utils::color_for_layer(secondary_color, m_layer))
, m_transaction(m_context,
m_tool->getText().c_str(),
((getInk()->isSelection() ||
getInk()->isEyedropper() ||
getInk()->isScrollMovement() ||
getInk()->isSlice() ||
getInk()->isZoom()) ? DoesntModifyDocument:
ModifyDocument))
, m_expandCelCanvas(editor->getDocumentLocation(),
m_docPref.tiled.mode(),
m_transaction,
ExpandCelCanvas::Flags(
ExpandCelCanvas::NeedsSource |
// If the tool is freehand-like, we can use the modified
// region directly as undo information to save the modified
// pixels (it's faster than creating a Dirty object).
// See ExpandCelCanvas::commit() for details about this flag.
(getController()->isFreehand() ?
ExpandCelCanvas::UseModifiedRegionAsUndoInfo:
ExpandCelCanvas::None)))
, m_shadeTable(NULL)
{
// Settings
switch (tool->getFill(m_button)) {
case tools::FillNone:
m_filled = false;
break;
case tools::FillAlways:
m_filled = true;
break;
case tools::FillOptional:
m_filled = m_toolSettings->getFilled();
break;
}
m_previewFilled = m_toolSettings->getPreviewFilled();
m_sprayWidth = m_toolSettings->getSprayWidth();
m_spraySpeed = m_toolSettings->getSpraySpeed();
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// Create the brush
IBrushSettings* brush_settings = m_toolSettings->getBrush();
ASSERT(brush_settings != NULL);
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m_brush = new Brush(
brush_settings->getType(),
brush_settings->getSize(),
brush_settings->getAngle());
if (m_ink->isSelection())
m_useMask = false;
else
m_useMask = m_document->isMaskVisible();
// Start with an empty mask if the user is selecting with "default selection mode"
if (getInk()->isSelection() &&
(!m_document->isMaskVisible() ||
getSelectionMode() == kDefaultSelectionMode)) {
Mask emptyMask;
m_transaction.execute(new cmd::SetMask(m_document, &emptyMask));
}
int x1 = m_expandCelCanvas.getCel()->x();
int y1 = m_expandCelCanvas.getCel()->y();
m_mask = m_document->mask();
m_maskOrigin = (!m_mask->isEmpty() ? gfx::Point(m_mask->bounds().x-x1,
m_mask->bounds().y-y1):
gfx::Point(0, 0));
m_opacity = m_toolSettings->getOpacity();
m_tolerance = m_toolSettings->getTolerance();
m_contiguous = m_toolSettings->getContiguous();
m_speed.x = 0;
m_speed.y = 0;
m_offset.x = -x1;
m_offset.y = -y1;
}
~ToolLoopImpl()
{
bool redraw = false;
if (!m_canceled) {
// Paint ink
if (getInk()->isPaint()) {
retry_commit:;
try {
ContextReader reader(m_context);
ContextWriter writer(reader);
m_expandCelCanvas.commit();
}
catch (const LockedDocumentException&) {
base::this_thread::sleep_for(0.25);
goto retry_commit;
}
}
// Selection ink
else if (getInk()->isSelection()) {
m_document->generateMaskBoundaries();
redraw = true;
}
m_transaction.commit();
}
else
redraw = true;
// If the trace was canceled or it is not a 'paint' ink...
if (m_canceled || !getInk()->isPaint()) {
retry_rollback:;
try {
ContextReader reader(m_context);
ContextWriter writer(reader);
m_expandCelCanvas.rollback();
}
catch (const LockedDocumentException&) {
base::this_thread::sleep_for(0.25);
goto retry_rollback;
}
}
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delete m_brush;
delete m_shadeTable;
if (redraw)
update_screen_for_document(m_document);
}
// IToolLoop interface
tools::Tool* getTool() override { return m_tool; }
Brush* getBrush() override { return m_brush; }
Document* getDocument() override { return m_document; }
Sprite* sprite() override { return m_sprite; }
Layer* getLayer() override { return m_layer; }
frame_t getFrame() override { return m_frame; }
const Image* getSrcImage() override { return m_expandCelCanvas.getSourceCanvas(); }
Image* getDstImage() override { return m_expandCelCanvas.getDestCanvas(); }
void validateSrcImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.validateSourceCanvas(rgn);
}
void validateDstImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.validateDestCanvas(rgn);
}
void invalidateDstImage() override {
return m_expandCelCanvas.invalidateDestCanvas();
}
void invalidateDstImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.invalidateDestCanvas(rgn);
}
void copyValidDstToSrcImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.copyValidDestToSourceCanvas(rgn);
}
RgbMap* getRgbMap() override { return m_sprite->rgbMap(m_frame); }
bool useMask() override { return m_useMask; }
Mask* getMask() override { return m_mask; }
void setMask(Mask* newMask) override {
m_transaction.execute(new cmd::SetMask(m_document, newMask));
}
gfx::Point getMaskOrigin() override { return m_maskOrigin; }
const render::Zoom& zoom() override { return m_editor->zoom(); }
ToolLoop::Button getMouseButton() override { return m_button; }
int getPrimaryColor() override { return m_primary_color; }
void setPrimaryColor(int color) override { m_primary_color = color; }
int getSecondaryColor() override { return m_secondary_color; }
void setSecondaryColor(int color) override { m_secondary_color = color; }
int getOpacity() override { return m_opacity; }
int getTolerance() override { return m_tolerance; }
bool getContiguous() override { return m_contiguous; }
SelectionMode getSelectionMode() override { return m_editor->getSelectionMode(); }
ISettings* settings() override { return m_settings; }
filters::TiledMode getTiledMode() override { return m_docPref.tiled.mode(); }
bool getGridVisible() override { return m_docPref.grid.visible(); }
bool getSnapToGrid() override { return m_docPref.grid.snap(); }
gfx::Rect getGridBounds() override { return m_docPref.grid.bounds(); }
bool getFilled() override { return m_filled; }
bool getPreviewFilled() override { return m_previewFilled; }
int getSprayWidth() override { return m_sprayWidth; }
int getSpraySpeed() override { return m_spraySpeed; }
gfx::Point getOffset() override { return m_offset; }
void setSpeed(const gfx::Point& speed) override { m_speed = speed; }
gfx::Point getSpeed() override { return m_speed; }
tools::Ink* getInk() override { return m_ink; }
tools::Controller* getController() override { return m_tool->getController(m_button); }
tools::PointShape* getPointShape() override { return m_tool->getPointShape(m_button); }
tools::Intertwine* getIntertwine() override { return m_tool->getIntertwine(m_button); }
tools::TracePolicy getTracePolicy() override { return m_tool->getTracePolicy(m_button); }
tools::ShadingOptions* getShadingOptions() override { return this; }
void cancel() override { m_canceled = true; }
bool isCanceled() override { return m_canceled; }
gfx::Point screenToSprite(const gfx::Point& screenPoint) override
{
return m_editor->screenToEditor(screenPoint);
}
gfx::Region& getDirtyArea() override
{
return m_dirtyArea;
}
void updateDirtyArea() override
{
m_editor->hideDrawingCursor();
m_document->notifySpritePixelsModified(m_sprite, m_dirtyArea);
m_editor->showDrawingCursor();
}
void updateStatusBar(const char* text) override
{
StatusBar::instance()->setStatusText(0, text);
}
// ShadingOptions implementation
tools::ShadeTable8* getShadeTable() override
{
if (m_shadeTable == NULL) {
app::ColorSwatches* colorSwatches = m_settings->getColorSwatches();
ASSERT(colorSwatches != NULL);
m_shadeTable = new tools::ShadeTable8(*colorSwatches,
tools::kRotateShadingMode);
}
return m_shadeTable;
}
};
tools::ToolLoop* create_tool_loop(Editor* editor, Context* context)
{
tools::Tool* current_tool = editor->getCurrentEditorTool();
tools::Ink* current_ink = editor->getCurrentEditorInk();
if (!current_tool || !current_ink)
return NULL;
Layer* layer = editor->layer();
if (!layer) {
StatusBar::instance()->showTip(1000,
"There is no active layer");
return NULL;
}
// If the active layer is not visible.
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if (!layer->isVisible()) {
StatusBar::instance()->showTip(1000,
"Layer '%s' is hidden", layer->name().c_str());
return NULL;
}
// If the active layer is read-only.
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else if (!layer->isEditable()) {
StatusBar::instance()->showTip(1000,
"Layer '%s' is locked", layer->name().c_str());
return NULL;
}
// Get fg/bg colors
ColorBar* colorbar = ColorBar::instance();
app::Color fg = colorbar->getFgColor();
app::Color bg = colorbar->getBgColor();
if (!fg.isValid() || !bg.isValid()) {
Alert::show(PACKAGE
"<<The current selected foreground and/or background color"
"<<is out of range. Select valid colors in the color-bar."
"||&Close");
return NULL;
}
// Create the new tool loop
try {
return new ToolLoopImpl(editor, context,
current_tool,
current_ink,
editor->document(),
!editor->isSecondaryButton() ? tools::ToolLoop::Left: tools::ToolLoop::Right,
!editor->isSecondaryButton() ? fg: bg,
!editor->isSecondaryButton() ? bg: fg);
}
catch (const std::exception& ex) {
Alert::show(PACKAGE
"<<Error drawing ink:"
"<<%s"
"||&Close",
ex.what());
return NULL;
}
}
} // namespace app