aseprite/src/app/script/graphics_context.cpp

299 lines
6.7 KiB
C++
Raw Normal View History

// Aseprite
// Copyright (C) 2022 Igara Studio S.A.
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/script/graphics_context.h"
#include "app/color.h"
#include "app/color_utils.h"
#include "app/modules/palettes.h"
#include "app/script/engine.h"
#include "app/script/luacpp.h"
#include "app/util/conversion_to_surface.h"
#include "os/draw_text.h"
#ifdef ENABLE_UI
namespace app {
namespace script {
void GraphicsContext::fillText(const std::string& text, int x, int y)
{
os::draw_text(m_surface.get(), m_font.get(),
text, m_paint.color(), 0, x, y, nullptr);
}
gfx::Size GraphicsContext::measureText(const std::string& text) const
{
return os::draw_text(nullptr, m_font.get(), text,
0, 0, 0, 0, nullptr).size();
}
void GraphicsContext::drawImage(const doc::Image* img, int x, int y)
{
convert_image_to_surface(
img,
get_current_palette(),
m_surface.get(),
0, 0,
x, y,
img->width(), img->height());
}
void GraphicsContext::stroke()
{
m_paint.style(os::Paint::Stroke);
m_surface->drawPath(m_path, m_paint);
}
void GraphicsContext::fill()
{
m_paint.style(os::Paint::Fill);
m_surface->drawPath(m_path, m_paint);
}
namespace {
int GraphicsContext_gc(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->~GraphicsContext();
return 0;
}
int GraphicsContext_save(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->save();
return 0;
}
int GraphicsContext_restore(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->restore();
return 0;
}
int GraphicsContext_strokeRect(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
const gfx::Rect rc = convert_args_into_rect(L, 2);
gc->strokeRect(rc);
return 0;
}
int GraphicsContext_fillRect(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
const gfx::Rect rc = convert_args_into_rect(L, 2);
gc->fillRect(rc);
return 0;
}
int GraphicsContext_fillText(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
if (const char* text = lua_tostring(L, 2)) {
int x = lua_tointeger(L, 3);
int y = lua_tointeger(L, 4);
gc->fillText(text, x, y);
}
return 0;
}
int GraphicsContext_measureText(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
if (const char* text = lua_tostring(L, 2)) {
push_obj(L, gc->measureText(text));
return 1;
}
return 0;
}
int GraphicsContext_drawImage(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
if (const doc::Image* img = may_get_image_from_arg(L, 2)) {
int x = lua_tointeger(L, 3);
int y = lua_tointeger(L, 4);
gc->drawImage(img, x, y);
}
return 0;
}
int GraphicsContext_beginPath(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->beginPath();
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_closePath(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->closePath();
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_moveTo(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
float x = lua_tonumber(L, 2);
float y = lua_tonumber(L, 3);
gc->moveTo(x, y);
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_lineTo(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
float x = lua_tonumber(L, 2);
float y = lua_tonumber(L, 3);
gc->lineTo(x, y);
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_cubicTo(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
float cp1x = lua_tonumber(L, 2);
float cp1y = lua_tonumber(L, 3);
float cp2x = lua_tonumber(L, 4);
float cp2y = lua_tonumber(L, 5);
float x = lua_tonumber(L, 6);
float y = lua_tonumber(L, 7);
gc->cubicTo(cp1x, cp1y, cp2x, cp2y, x, y);
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_stroke(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->stroke();
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_fill(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
gc->fill();
lua_pushvalue(L, 1);
return 1;
}
int GraphicsContext_get_width(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
lua_pushinteger(L, gc->width());
return 1;
}
int GraphicsContext_get_height(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
lua_pushinteger(L, gc->height());
return 1;
}
int GraphicsContext_get_antialias(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
lua_pushboolean(L, gc->antialias());
return 1;
}
int GraphicsContext_set_antialias(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
const bool antialias = lua_toboolean(L, 2);
gc->antialias(antialias);
return 1;
}
int GraphicsContext_get_color(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
push_obj(L, color_utils::color_from_ui(gc->color()));
return 1;
}
int GraphicsContext_set_color(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
const app::Color color = convert_args_into_color(L, 2);
gc->color(color_utils::color_for_ui(color));
return 1;
}
int GraphicsContext_get_strokeWidth(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
lua_pushnumber(L, gc->strokeWidth());
return 1;
}
int GraphicsContext_set_strokeWidth(lua_State* L)
{
auto gc = get_obj<GraphicsContext>(L, 1);
const float strokeWidth = lua_tonumber(L, 2);
gc->strokeWidth(strokeWidth);
return 1;
}
const luaL_Reg GraphicsContext_methods[] = {
{ "__gc", GraphicsContext_gc },
{ "save", GraphicsContext_save },
{ "restore", GraphicsContext_restore },
{ "strokeRect", GraphicsContext_strokeRect },
{ "fillRect", GraphicsContext_fillRect },
{ "fillText", GraphicsContext_fillText },
{ "measureText", GraphicsContext_measureText },
{ "drawImage", GraphicsContext_drawImage },
{ "beginPath", GraphicsContext_beginPath },
{ "closePath", GraphicsContext_closePath },
{ "moveTo", GraphicsContext_moveTo },
{ "lineTo", GraphicsContext_lineTo },
{ "cubicTo", GraphicsContext_cubicTo },
{ "stroke", GraphicsContext_stroke },
{ "fill", GraphicsContext_fill },
{ nullptr, nullptr }
};
const Property GraphicsContext_properties[] = {
{ "width", GraphicsContext_get_width, nullptr },
{ "height", GraphicsContext_get_height, nullptr },
{ "antialias", GraphicsContext_get_antialias, GraphicsContext_set_antialias },
{ "color", GraphicsContext_get_color, GraphicsContext_set_color },
{ "strokeWidth", GraphicsContext_get_strokeWidth, GraphicsContext_set_strokeWidth },
{ nullptr, nullptr, nullptr }
};
} // anonymous namespace
DEF_MTNAME(GraphicsContext);
void register_graphics_context_class(lua_State* L)
{
REG_CLASS(L, GraphicsContext);
REG_CLASS_PROPERTIES(L, GraphicsContext);
}
} // namespace script
} // namespace app
#endif // ENABLE_UI