mirror of https://github.com/aseprite/aseprite.git
107 lines
2.0 KiB
C++
107 lines
2.0 KiB
C++
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// Aseprite
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// Copyright (C) 2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/set_layer_name.h"
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#include "app/cmd/set_layer_opacity.h"
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#include "app/script/engine.h"
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#include "app/script/luacpp.h"
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#include "app/tx.h"
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#include "doc/layer.h"
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#include "doc/sprite.h"
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namespace app {
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namespace script {
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using namespace doc;
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namespace {
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int Layer_get_sprite(lua_State* L)
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{
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auto layer = get_ptr<Layer>(L, 1);
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push_ptr<Sprite>(L, layer->sprite());
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return 1;
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}
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int Layer_get_name(lua_State* L)
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{
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auto layer = get_ptr<Layer>(L, 1);
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lua_pushstring(L, layer->name().c_str());
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return 1;
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}
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int Layer_get_opacity(lua_State* L)
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{
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auto layer = get_ptr<Layer>(L, 1);
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if (layer->isImage()) {
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lua_pushinteger(L, static_cast<LayerImage*>(layer)->opacity());
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return 1;
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}
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else
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return 0;
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}
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int Layer_get_userData(lua_State* L)
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{
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auto layer = get_ptr<Layer>(L, 1);
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push_userdata(L, layer);
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return 1;
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}
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int Layer_set_name(lua_State* L)
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{
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auto layer = get_ptr<Layer>(L, 1);
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const char* name = lua_tostring(L, 2);
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if (name) {
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Tx tx;
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tx(new cmd::SetLayerName(layer, name));
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tx.commit();
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}
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return 0;
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}
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int Layer_set_opacity(lua_State* L)
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{
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auto layer = get_ptr<Layer>(L, 1);
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const int opacity = lua_tointeger(L, 2);
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if (layer->isImage()) {
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Tx tx;
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tx(new cmd::SetLayerOpacity(static_cast<LayerImage*>(layer), opacity));
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tx.commit();
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}
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return 0;
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}
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const luaL_Reg Layer_methods[] = {
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{ nullptr, nullptr }
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};
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const Property Layer_properties[] = {
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{ "sprite", Layer_get_sprite, nullptr },
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{ "name", Layer_get_name, Layer_set_name },
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{ "opacity", Layer_get_opacity, Layer_set_opacity },
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{ "userData", Layer_get_userData, nullptr },
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{ nullptr, nullptr, nullptr }
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};
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} // anonymous namespace
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DEF_MTNAME(Layer);
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void register_layer_class(lua_State* L)
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{
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using Layer = doc::Layer;
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REG_CLASS(L, Layer);
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REG_CLASS_PROPERTIES(L, Layer);
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}
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} // namespace script
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} // namespace app
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