Fix tilemap layer copy/paste

This commit is contained in:
Liebranca 2025-07-21 21:42:10 -03:00
parent 283bedf77e
commit 27f19959bd
5 changed files with 60 additions and 4 deletions

View File

@ -2730,7 +2730,10 @@ void Editor::setZoomAndCenterInMouse(const Zoom& zoom,
}
}
void Editor::pasteImage(const Image* image, const Mask* mask, const gfx::Point* position)
void Editor::pasteImage(const Image* image,
const Mask* mask,
const gfx::Point* position,
const Tileset* srcTileset)
{
ASSERT(image);
@ -2822,6 +2825,10 @@ void Editor::pasteImage(const Image* image, const Mask* mask, const gfx::Point*
PixelsMovementPtr pixelsMovement(
new PixelsMovement(UIContext::instance(), site, image, &mask2, "Paste"));
// Adjust image when copying between tilemap layers
if (site.tilemapMode() == TilemapMode::Tiles && srcTileset != nullptr)
pixelsMovement->remapTilesForPaste(srcTileset);
setState(EditorStatePtr(new MovingPixelsState(this, NULL, pixelsMovement, NoHandle)));
}

View File

@ -244,7 +244,8 @@ public:
void pasteImage(const Image* image,
const Mask* mask = nullptr,
const gfx::Point* position = nullptr);
const gfx::Point* position = nullptr,
const Tileset* srcTileset = nullptr);
void startSelectionTransformation(const gfx::Point& move, double angle);
void startFlipTransformation(doc::algorithm::FlipType flipType);

View File

@ -12,6 +12,7 @@
#include "app/ui/editor/pixels_movement.h"
#include "app/app.h"
#include "app/cmd/add_tile.h"
#include "app/cmd/clear_mask.h"
#include "app/cmd/deselect_mask.h"
#include "app/cmd/set_mask.h"
@ -1356,6 +1357,39 @@ void PixelsMovement::drawTransformedTilemap(const Transformation& transformation
draw_row(dst->height() - 1, src->height() - 1, 1);
}
void PixelsMovement::remapTilesForPaste(const Tileset* srcTileset)
{
// Check that tile size matches before doing anything
LayerTilemap* dstLayer = static_cast<LayerTilemap*>(m_site.layer());
Tileset* dstTileset = dstLayer->tileset();
const doc::Grid& srcGrid = srcTileset->grid();
const doc::Grid& dstGrid = dstTileset->grid();
if (srcGrid.tileSize() != dstGrid.tileSize())
throw base::Exception("Tile size does not match.");
// Map source to destination
tile_index dstSz = dstTileset->size();
for (int y = 0; y < m_originalImage->height(); ++y) {
for (int x = 0; x < m_originalImage->width(); ++x) {
// Blank tile can be skipped
const color_t srcTi = m_originalImage->getPixel(x, y);
if (!srcTi)
continue;
// Add tile to destination if missing
tile_index dstTi;
const ImageRef t = srcTileset->get(srcTi);
if (!dstTileset->findTileIndex(t, dstTi)) {
m_tx(new cmd::AddTile(dstTileset, t, srcTileset->getTileData(srcTi)));
dstTi = dstSz++;
}
// Update tile index in image
m_originalImage->putPixel(x, y, dstTi);
}
}
}
void PixelsMovement::onPivotChange()
{
set_pivot_from_preferences(m_currentData);

View File

@ -130,6 +130,9 @@ public:
const Transformation& getTransformation() const { return m_currentData; }
void setTransformation(const Transformation& t);
// For copy/paste between tilemap layers
void remapTilesForPaste(const Tileset* srcTileset);
private:
void setTransformationBase(const Transformation& t);
void adjustPivot();

View File

@ -10,6 +10,7 @@
#endif
#include "app/app.h"
#include "app/cmd/add_tileset.h"
#include "app/cmd/clear_mask.h"
#include "app/cmd/deselect_mask.h"
#include "app/cmd/set_mask.h"
@ -584,7 +585,10 @@ void Clipboard::paste(Context* ctx, const bool interactive, const gfx::Point* po
// TODO add post-command parameters (issue #2324)
// Change to MovingTilemapState
editor->pasteImage(m_data->tilemap.get(), m_data->mask.get(), position);
editor->pasteImage(m_data->tilemap.get(),
m_data->mask.get(),
position,
m_data->tileset.get());
}
else {
// TODO non-interactive version (for scripts)
@ -763,7 +767,14 @@ void Clipboard::paste(Context* ctx, const bool interactive, const gfx::Point* po
afterThis = dstSpr->root()->lastLayer();
Layer* newLayer = nullptr;
if (srcLayer->isImage())
if (srcLayer->isTilemap()) {
Tileset* srcTileset = static_cast<LayerTilemap*>(srcLayer)->tileset();
Tileset* tilesetCopy = Tileset::MakeCopyCopyingImagesForSprite(srcTileset, dstSpr);
const tileset_index tsi = dstSpr->tilesets()->size();
tx(new cmd::AddTileset(dstSpr, tilesetCopy));
newLayer = new LayerTilemap(dstSpr, tsi);
}
else if (srcLayer->isImage())
newLayer = new LayerImage(dstSpr);
else if (srcLayer->isGroup())
newLayer = new LayerGroup(dstSpr);