Fix slice transformations not updating editors
build / build (Debug, macos-latest, lua, cli) (push) Has been cancelled Details
build / build (Debug, macos-latest, noscripts, cli) (push) Has been cancelled Details
build / build (Debug, ubuntu-latest, lua, cli) (push) Has been cancelled Details
build / build (Debug, ubuntu-latest, noscripts, cli) (push) Has been cancelled Details
build / build (Debug, windows-latest, lua, cli) (push) Has been cancelled Details
build / build (Debug, windows-latest, noscripts, cli) (push) Has been cancelled Details
build / build (RelWithDebInfo, macos-latest, lua, gui) (push) Has been cancelled Details
build / build (RelWithDebInfo, ubuntu-latest, lua, gui) (push) Has been cancelled Details
build / build (RelWithDebInfo, windows-latest, lua, gui) (push) Has been cancelled Details

This commit is contained in:
Christian Kaiser 2025-07-22 02:11:07 -03:00
parent af9dc3c817
commit 3fcb000eb1
1 changed files with 2 additions and 2 deletions

View File

@ -428,8 +428,8 @@ bool MovingSliceState::onMouseMove(Editor* editor, MouseMessage* msg)
if (editor->slicesTransforms())
drawExtraCel();
// Redraw the editor.
editor->invalidate();
// Notify changes
m_site.document()->notifyGeneralUpdate();
// Use StandbyState implementation
return StandbyState::onMouseMove(editor, msg);