Remove requirement of ddraw.lib library, so we can compile with the latest DirectX SDK.

This commit is contained in:
David Capello 2011-07-26 23:42:14 -03:00
parent 8cc1e0e7b7
commit 4fac1f119b
3 changed files with 7 additions and 39 deletions

View File

@ -156,10 +156,9 @@ endif()
# -- Windows -- # -- Windows --
if(WIN32) if(WIN32)
find_package(DDraw)
find_package(DXGuid) find_package(DXGuid)
if(NOT DDRAW_FOUND OR NOT DXGUID_FOUND) if(NOT DXGUID_FOUND)
if(MSVC) if(MSVC)
message(FATAL_ERROR message(FATAL_ERROR
"DirectX required for Windows port. You might need to add DirectX include and lib directories to your INCLUDE and LIB environment variables.") "DirectX required for Windows port. You might need to add DirectX include and lib directories to your INCLUDE and LIB environment variables.")
@ -172,7 +171,6 @@ if(WIN32)
endif() endif()
include_directories(SYSTEM include_directories(SYSTEM
${DDRAW_INCLUDE_DIR}
${DXGUID_INCLUDE_DIR} ${DXGUID_INCLUDE_DIR}
) )
@ -182,7 +180,6 @@ if(WIN32)
gdi32 gdi32
comdlg32 comdlg32
ole32 ole32
${DDRAW_LIBRARIES}
${DXGUID_LIBRARIES} ${DXGUID_LIBRARIES}
winmm winmm
shlwapi shlwapi

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@ -1,34 +0,0 @@
# - Find DirectInput
# Find the DirectInput includes and libraries
#
# DDRAW_INCLUDE_DIR - where to find ddraw.h
# DDRAW_LIBRARIES - List of libraries when using ddraw.
# DDRAW_FOUND - True if ddraw found.
if(DDRAW_INCLUDE_DIR)
# Already in cache, be silent
set(DDRAW_FIND_QUIETLY TRUE)
endif(DDRAW_INCLUDE_DIR)
find_path(DDRAW_INCLUDE_DIR ddraw.h
PATH $ENV{DXSDK_DIR}/Include
)
find_library(DDRAW_LIBRARY
NAMES ddraw
PATHS "$ENV{DXSDK_DIR}/Lib/$ENV{PROCESSOR_ARCHITECTURE}"
)
# Handle the QUIETLY and REQUIRED arguments and set DDRAW_FOUND to TRUE if
# all listed variables are TRUE.
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(DDRAW DEFAULT_MSG
DDRAW_INCLUDE_DIR DDRAW_LIBRARY)
if(DDRAW_FOUND)
set(DDRAW_LIBRARIES ${DDRAW_LIBRARY})
else(DDRAW_FOUND)
set(DDRAW_LIBRARIES)
endif(DDRAW_FOUND)
mark_as_advanced(DDRAW_INCLUDE_DIR DDRAW_LIBRARY)

View File

@ -50,7 +50,12 @@ int init_directx(void)
HWND allegro_wnd = win_get_window(); HWND allegro_wnd = win_get_window();
/* first we have to set up the DirectDraw1 interface... */ /* first we have to set up the DirectDraw1 interface... */
hr = DirectDrawCreate(NULL, &directdraw1, NULL); hr = CoCreateInstance(&CLSID_DirectDraw, NULL, CLSCTX_ALL, &IID_IDirectDraw, &directdraw1);
if (FAILED(hr))
return -1;
/* ...then query the DirectDraw2 interface */
hr = IDirectDraw_Initialize(directdraw1, NULL);
if (FAILED(hr)) if (FAILED(hr))
return -1; return -1;