Minor change, rename MovingPixelState::m_currentEditor -> m_editor

This commit is contained in:
David Capello 2014-08-26 21:39:52 -03:00
parent bb309fb72e
commit 7ffe8de2e1
3 changed files with 15 additions and 15 deletions

View File

@ -57,7 +57,7 @@ namespace app {
using namespace ui;
MovingPixelsState::MovingPixelsState(Editor* editor, MouseMessage* msg, PixelsMovementPtr pixelsMovement, HandleType handle)
: m_currentEditor(editor)
: m_editor(editor)
, m_discarded(false)
{
// MovingPixelsState needs a selection tool to avoid problems
@ -92,8 +92,8 @@ MovingPixelsState::MovingPixelsState(Editor* editor, MouseMessage* msg, PixelsMo
// Add the current editor as filter for key message of the manager
// so we can catch the Enter key, and avoid to execute the
// PlayAnimation command.
m_currentEditor->getManager()->addMessageFilter(kKeyDownMessage, m_currentEditor);
m_currentEditor->getManager()->addMessageFilter(kKeyUpMessage, m_currentEditor);
m_editor->getManager()->addMessageFilter(kKeyDownMessage, m_editor);
m_editor->getManager()->addMessageFilter(kKeyUpMessage, m_editor);
ContextBar* contextBar = App::instance()->getMainWindow()->getContextBar();
contextBar->updateForMovingPixels();
@ -111,10 +111,10 @@ MovingPixelsState::~MovingPixelsState()
m_pixelsMovement.reset(NULL);
m_currentEditor->getManager()->removeMessageFilter(kKeyDownMessage, m_currentEditor);
m_currentEditor->getManager()->removeMessageFilter(kKeyUpMessage, m_currentEditor);
m_editor->getManager()->removeMessageFilter(kKeyDownMessage, m_editor);
m_editor->getManager()->removeMessageFilter(kKeyUpMessage, m_editor);
m_currentEditor->document()->generateMaskBoundaries();
m_editor->document()->generateMaskBoundaries();
}
void MovingPixelsState::translate(int dx, int dy)
@ -251,7 +251,7 @@ bool MovingPixelsState::onMouseMove(Editor* editor, MouseMessage* msg)
// If there is a button pressed
if (m_pixelsMovement->isDragging()) {
// Infinite scroll
// Auto-scroll
gfx::Point mousePos = editor->autoScroll(msg);
// Get the position of the mouse in the sprite
@ -273,7 +273,7 @@ bool MovingPixelsState::onMouseMove(Editor* editor, MouseMessage* msg)
if (editor->getCustomizationDelegate()->isLockAxisKeyPressed())
moveModifier |= PixelsMovement::LockAxisMovement;
// Invalidate handles area.
// Invalidate handles
Decorator* decorator = static_cast<Decorator*>(editor->decorator());
TransformHandles* transfHandles = decorator->getTransformHandles(editor);
transfHandles->invalidateHandles(editor, m_pixelsMovement->getTransformation());
@ -414,7 +414,7 @@ void MovingPixelsState::onBeforeCommandExecution(Command* command)
}
if (m_pixelsMovement)
dropPixels(m_currentEditor);
dropPixels(m_editor);
}
void MovingPixelsState::onSetMoveTransparentColor(app::Color newColor)
@ -428,7 +428,7 @@ void MovingPixelsState::onDropPixels(ContextBarObserver::DropAction action)
switch (action) {
case ContextBarObserver::DropPixels:
dropPixels(m_currentEditor);
dropPixels(m_editor);
break;
case ContextBarObserver::CancelDrag:
@ -436,7 +436,7 @@ void MovingPixelsState::onDropPixels(ContextBarObserver::DropAction action)
m_discarded = true;
// Quit from MovingPixelsState, back to standby.
m_currentEditor->backToPreviousState();
m_editor->backToPreviousState();
break;
}
}
@ -445,7 +445,7 @@ void MovingPixelsState::setTransparentColor(const app::Color& color)
{
ASSERT(m_pixelsMovement != NULL);
Layer* layer = m_currentEditor->layer();
Layer* layer = m_editor->layer();
ASSERT(layer != NULL);
m_pixelsMovement->setMaskColor(color_utils::color_for_layer(color, layer));

View File

@ -74,7 +74,7 @@ namespace app {
// Helper member to move/translate selection and pixels.
PixelsMovementPtr m_pixelsMovement;
Editor* m_currentEditor;
Editor* m_editor;
// True if the image was discarded (e.g. when a "Cut" command was
// used to remove the dragged image).

View File

@ -49,8 +49,8 @@ namespace app {
private:
gfx::Rect getPivotHandleBounds(Editor* editor,
const gfx::Transformation& transform,
const gfx::Transformation::Corners& corners);
const gfx::Transformation& transform,
const gfx::Transformation::Corners& corners);
bool inHandle(const gfx::Point& pt, int x, int y, int gfx_w, int gfx_h, fixed angle);
void drawHandle(ui::Graphics* g, int x, int y, fixed angle);