mirror of https://github.com/aseprite/aseprite.git
Add possibility to overwrite existent layouts
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parent
ec41e9fe66
commit
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@ -5,9 +5,7 @@
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<vbox>
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<hbox>
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<label text="@.name" />
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<entry id="name" text="@.default_name"
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maxsize="128" expansive="true"
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magnet="true" />
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<vbox id="name_placeholder" expansive="true" />
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</hbox>
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<separator horizontal="true" />
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@ -12,12 +12,14 @@
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#include "app/app.h"
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#include "app/i18n/strings.h"
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#include "app/match_words.h"
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#include "app/ui/button_set.h"
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#include "app/ui/configure_timeline_popup.h"
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#include "app/ui/main_window.h"
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#include "app/ui/separator_in_view.h"
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#include "app/ui/skin/skin_theme.h"
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#include "fmt/format.h"
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#include "ui/entry.h"
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#include "ui/listitem.h"
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#include "ui/tooltips.h"
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#include "ui/window.h"
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@ -79,6 +81,48 @@ private:
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obs::scoped_connection m_timelinePosConn;
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};
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// TODO this combobox is similar to FileSelector::CustomFileNameEntry
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// and GotoFrameCommand::TagsEntry
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class LayoutsEntry : public ComboBox {
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public:
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LayoutsEntry(Layouts& layouts) : m_layouts(layouts)
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{
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setEditable(true);
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getEntryWidget()->Change.connect(&LayoutsEntry::onEntryChange, this);
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fill(true);
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}
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private:
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void fill(bool all)
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{
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deleteAllItems();
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MatchWords match(getEntryWidget()->text());
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bool matchAny = false;
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for (auto& layout : m_layouts) {
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if (match(layout->name())) {
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matchAny = true;
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break;
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}
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}
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for (auto& layout : m_layouts) {
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if (all || !matchAny || match(layout->name()))
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addItem(layout->name());
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}
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}
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void onEntryChange()
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{
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closeListBox();
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fill(false);
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if (getItemCount() > 0)
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openListBox();
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}
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Layouts& m_layouts;
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};
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}; // namespace
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class LayoutSelector::LayoutItem : public ListItem {
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@ -95,13 +139,17 @@ public:
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const std::string& text,
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const LayoutPtr layout = nullptr)
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: ListItem(text)
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, m_selector(selector)
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, m_id(id)
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, m_selector(selector)
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, m_layout(layout)
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{
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ASSERT((id != USER_DEFINED && layout == nullptr) || (id == USER_DEFINED && layout != nullptr));
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}
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Layout* layout() const { return m_layout.get(); }
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void setLayout(const LayoutPtr& layout) { m_layout = layout; }
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void selectImmediately()
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{
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MainWindow* win = App::instance()->mainWindow();
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@ -126,13 +174,23 @@ public:
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switch (m_id) {
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case LayoutId::SAVE_LAYOUT: {
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gen::NewLayout window;
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window.name()->setText(
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fmt::format("{} ({})", window.name()->text(), m_selector->m_layouts.size() + 1));
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// Select the "Layout" separator (it's like selecting nothing)
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// TODO improve the ComboBox to select a real "nothing" (with
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// a placeholder text)
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m_selector->m_comboBox.setSelectedItemIndex(0);
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gen::NewLayout window;
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LayoutsEntry name(m_selector->m_layouts);
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name.getEntryWidget()->setMaxTextLength(128);
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name.setFocusMagnet(true);
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name.setValue(fmt::format("{} ({})",
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Strings::new_layout_default_name(),
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m_selector->m_layouts.size() + 1));
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window.namePlaceholder()->addChild(&name);
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window.openWindowInForeground();
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if (window.closer() == window.ok()) {
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auto layout = Layout::MakeFromDock(window.name()->text(), win->customizableDock());
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auto layout = Layout::MakeFromDock(name.getValue(), win->customizableDock());
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m_selector->addLayout(layout);
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}
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@ -195,13 +253,24 @@ LayoutSelector::~LayoutSelector()
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void LayoutSelector::addLayout(const LayoutPtr& layout)
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{
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bool added = m_layouts.addLayout(layout);
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if (added) {
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auto item = m_comboBox.addItem(
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new LayoutItem(this, LayoutItem::USER_DEFINED, layout->name(), layout));
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m_layouts.addLayout(layout);
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m_comboBox.setSelectedItemIndex(item);
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}
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else {
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for (auto item : m_comboBox) {
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if (auto layoutItem = dynamic_cast<LayoutItem*>(item)) {
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if (layoutItem->layout() && layoutItem->layout()->name() == layout->name()) {
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layoutItem->setLayout(layout);
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m_comboBox.setSelectedItem(item);
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break;
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}
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}
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}
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}
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}
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void LayoutSelector::onAnimationFrame()
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{
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@ -15,6 +15,7 @@
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#include "app/xml_exception.h"
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#include "base/fs.h"
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#include <algorithm>
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#include <fstream>
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namespace app {
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@ -37,9 +38,19 @@ Layouts::~Layouts()
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save(m_userLayoutsFilename);
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}
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void Layouts::addLayout(const LayoutPtr& layout)
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bool Layouts::addLayout(const LayoutPtr& layout)
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{
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auto it = std::find_if(m_layouts.begin(), m_layouts.end(), [layout](const LayoutPtr& l) {
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return l->name() == layout->name();
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});
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if (it != m_layouts.end()) {
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*it = layout; // Replace existent layout
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return false;
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}
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else {
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m_layouts.push_back(layout);
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return true;
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}
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}
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void Layouts::load(const std::string& fn)
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@ -22,7 +22,9 @@ public:
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size_t size() const { return m_layouts.size(); }
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void addLayout(const LayoutPtr& layout);
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// Returns true if the layout is added, or false if it was
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// replaced.
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bool addLayout(const LayoutPtr& layout);
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// To iterate layouts
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using List = std::vector<LayoutPtr>;
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