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			Go back to current editor frame when animation in preview window is stopped
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				|  | @ -311,8 +311,11 @@ void PreviewEditorWindow::onPlayClicked() | |||
|     miniEditor->play(Preferences::instance().preview.playOnce(), | ||||
|                      Preferences::instance().preview.playAll()); | ||||
|   } | ||||
|   else | ||||
|   else { | ||||
|     miniEditor->stop(); | ||||
|     if (m_relatedEditor) | ||||
|       miniEditor->setFrame(m_relatedEditor->frame()); | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| void PreviewEditorWindow::onPopupSpeed() | ||||
|  |  | |||
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