Add some colors for cel edges/guides in doc pref

This commit is contained in:
David Capello 2017-03-23 20:23:25 -03:00
parent 37748c3783
commit fb64d5406a
6 changed files with 30 additions and 14 deletions

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@ -280,6 +280,11 @@
<option id="opacity" type="int" default="160" migrate="PixelGrid.Opacity" /> <option id="opacity" type="int" default="160" migrate="PixelGrid.Opacity" />
<option id="auto_opacity" type="bool" default="true" migrate="PixelGrid.AutoOpacity" /> <option id="auto_opacity" type="bool" default="true" migrate="PixelGrid.AutoOpacity" />
</section> </section>
<section id="guides">
<option id="layer_edges_color" type="app::Color" default="app::Color::fromRgb(0, 0, 255)" />
<option id="default_slice_color" type="app::Color" default="app::Color::fromRgb(0, 0, 255)" />
<option id="automatic_guides_color" type="app::Color" default="app::Color::fromRgb(0, 0, 255, 128)" />
</section>
<section id="bg"> <section id="bg">
<option id="type" type="BgType" default="BgType::CHECKED_16x16" migrate="Option.CheckedBgType" /> <option id="type" type="BgType" default="BgType::CHECKED_16x16" migrate="Option.CheckedBgType" />
<option id="zoom" type="bool" default="true" migrate="Option.CheckedBgZoom" /> <option id="zoom" type="bool" default="true" migrate="Option.CheckedBgZoom" />

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@ -58,7 +58,6 @@
<color id="editor_face" value="#655561" /> <color id="editor_face" value="#655561" />
<color id="editor_sprite_border" value="#000000" /> <color id="editor_sprite_border" value="#000000" />
<color id="editor_sprite_bottom_border" value="#41412c" /> <color id="editor_sprite_bottom_border" value="#41412c" />
<color id="editor_layer_edges" value="#0000ff" />
<color id="editor_view_face" value="#000000" /> <color id="editor_view_face" value="#000000" />
<color id="listitem_normal_text" value="#000000" /> <color id="listitem_normal_text" value="#000000" />
<color id="listitem_normal_face" value="#ffffff" /> <color id="listitem_normal_face" value="#ffffff" />

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@ -805,8 +805,12 @@ void Editor::drawSpriteUnclippedRect(ui::Graphics* g, const gfx::Rect& _rc)
m_state->requireBrushPreview()) { m_state->requireBrushPreview()) {
Cel* cel = (m_layer ? m_layer->cel(m_frame): nullptr); Cel* cel = (m_layer ? m_layer->cel(m_frame): nullptr);
if (cel) { if (cel) {
drawCelBounds(g, cel); drawCelBounds(
if (m_showGuidesThisCel != cel) g, cel,
color_utils::color_for_ui(m_docPref.guides.layerEdgesColor()));
if (showGuidesThisCel &&
m_showGuidesThisCel != cel)
drawCelGuides(g, cel, m_showGuidesThisCel); drawCelGuides(g, cel, m_showGuidesThisCel);
} }
} }
@ -1019,10 +1023,9 @@ void Editor::drawSlices(ui::Graphics* g)
} }
} }
void Editor::drawCelBounds(ui::Graphics* g, const Cel* cel) void Editor::drawCelBounds(ui::Graphics* g, const Cel* cel, const gfx::Color color)
{ {
g->drawRect(SkinTheme::instance()->colors.editorLayerEdges(), g->drawRect(color, getCelScreenBounds(cel));
getCelScreenBounds(cel));
} }
void Editor::drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel) void Editor::drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel)
@ -1034,7 +1037,10 @@ void Editor::drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel)
if (mouseCel) { if (mouseCel) {
scrCmpBounds = getCelScreenBounds(mouseCel); scrCmpBounds = getCelScreenBounds(mouseCel);
sprCmpBounds = mouseCel->bounds(); sprCmpBounds = mouseCel->bounds();
drawCelBounds(g, mouseCel);
drawCelBounds(
g, mouseCel,
color_utils::color_for_ui(m_docPref.guides.automaticGuidesColor()));
} }
// Use whole canvas // Use whole canvas
else { else {
@ -1110,7 +1116,7 @@ void Editor::drawCelHGuide(ui::Graphics* g,
const gfx::Rect& scrCelBounds, const gfx::Rect& scrCmpBounds, const gfx::Rect& scrCelBounds, const gfx::Rect& scrCmpBounds,
const int dottedX) const int dottedX)
{ {
auto color = SkinTheme::instance()->colors.editorLayerEdges(); auto color = color_utils::color_for_ui(m_docPref.guides.automaticGuidesColor());
g->drawHLine(color, scrX1, scrY, scrX2 - scrX1); g->drawHLine(color, scrX1, scrY, scrX2 - scrX1);
// Vertical guide to touch the horizontal line // Vertical guide to touch the horizontal line
@ -1126,7 +1132,7 @@ void Editor::drawCelHGuide(ui::Graphics* g,
auto text = base::convert_to<std::string>(ABS(sprX2 - sprX1)) + "px"; auto text = base::convert_to<std::string>(ABS(sprX2 - sprX1)) + "px";
const int textW = Graphics::measureUITextLength(text, font()); const int textW = Graphics::measureUITextLength(text, font());
g->drawText(text, g->drawText(text,
gfx::rgba(255, 255, 255, 255), color, color_utils::blackandwhite_neg(color), color,
gfx::Point((scrX1+scrX2)/2-textW/2, scrY-textHeight())); gfx::Point((scrX1+scrX2)/2-textW/2, scrY-textHeight()));
} }
@ -1136,7 +1142,7 @@ void Editor::drawCelVGuide(ui::Graphics* g,
const gfx::Rect& scrCelBounds, const gfx::Rect& scrCmpBounds, const gfx::Rect& scrCelBounds, const gfx::Rect& scrCmpBounds,
const int dottedY) const int dottedY)
{ {
auto color = SkinTheme::instance()->colors.editorLayerEdges(); auto color = color_utils::color_for_ui(m_docPref.guides.automaticGuidesColor());
g->drawVLine(color, scrX, scrY1, scrY2 - scrY1); g->drawVLine(color, scrX, scrY1, scrY2 - scrY1);
// Horizontal guide to touch the vertical line // Horizontal guide to touch the vertical line
@ -1151,7 +1157,7 @@ void Editor::drawCelVGuide(ui::Graphics* g,
auto text = base::convert_to<std::string>(ABS(sprY2 - sprY1)) + "px"; auto text = base::convert_to<std::string>(ABS(sprY2 - sprY1)) + "px";
g->drawText(text, g->drawText(text,
gfx::rgba(255, 255, 255, 255), color, color_utils::blackandwhite_neg(color), color,
gfx::Point(scrX, (scrY1+scrY2)/2-textHeight()/2)); gfx::Point(scrX, (scrY1+scrY2)/2-textHeight()/2));
} }

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@ -280,7 +280,7 @@ namespace app {
void drawGrid(ui::Graphics* g, const gfx::Rect& spriteBounds, const gfx::Rect& gridBounds, void drawGrid(ui::Graphics* g, const gfx::Rect& spriteBounds, const gfx::Rect& gridBounds,
const app::Color& color, int alpha); const app::Color& color, int alpha);
void drawSlices(ui::Graphics* g); void drawSlices(ui::Graphics* g);
void drawCelBounds(ui::Graphics* g, const Cel* cel); void drawCelBounds(ui::Graphics* g, const Cel* cel, const gfx::Color color);
void drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel); void drawCelGuides(ui::Graphics* g, const Cel* cel, const Cel* mouseCel);
void drawCelHGuide(ui::Graphics* g, void drawCelHGuide(ui::Graphics* g,
const int sprX1, const int sprX2, const int sprX1, const int sprX2,

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@ -45,6 +45,7 @@
#include "doc/palette.h" #include "doc/palette.h"
#include "doc/palette_picks.h" #include "doc/palette_picks.h"
#include "doc/remap.h" #include "doc/remap.h"
#include "doc/slice.h"
#include "doc/sprite.h" #include "doc/sprite.h"
#include "render/render.h" #include "render/render.h"
#include "ui/ui.h" #include "ui/ui.h"
@ -467,6 +468,13 @@ public:
m_transaction.execute(new cmd::SetMask(m_document, newMask)); m_transaction.execute(new cmd::SetMask(m_document, newMask));
} }
void addSlice(Slice* newSlice) override { void addSlice(Slice* newSlice) override {
auto color = m_docPref.guides.defaultSliceColor();
newSlice->userData().setColor(
doc::rgba(color.getRed(),
color.getGreen(),
color.getBlue(),
color.getAlpha()));
m_transaction.execute(new cmd::AddSlice(m_sprite, newSlice)); m_transaction.execute(new cmd::AddSlice(m_sprite, newSlice));
} }
gfx::Point getMaskOrigin() override { return m_maskOrigin; } gfx::Point getMaskOrigin() override { return m_maskOrigin; }

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@ -39,8 +39,6 @@ Slice::Slice()
, m_owner(nullptr) , m_owner(nullptr)
, m_name("Slice") , m_name("Slice")
{ {
// TODO default color should be configurable
userData().setColor(doc::rgba(0, 0, 255, 255));
} }
Slice::~Slice() Slice::~Slice()