Changes:
* Add KeyboardShortcutsCommand and window
* Add SelectAccelerator window
* Replace modules/gui.cpp functions with app::KeyboardShortcuts and
app::Key with the logic to load/save/handle keyboard shortcuts
* Change ui::Accelerator concept: now it represent just one keyboard
shortcut, not a set of shortcuts
* Remove ui::Accelerator from ui::MenuItem, now the key is associated
in app::AppMenuItem and it's a app::Key
* Add Command::onGetFriendlyName() to get a user friendly name of the
command depending on its parameters
- Added canvas icons to change the expansion direction in CanvasSizeCommand
- Added Widget::at() and Widget::offerCapture() member functions
- Improved ButtonSet widget
This is an huge refactor to avoid handling Allegro FONT directly. Some
changes:
* Add she::System::defaultDisplay/Font, createRgbaSurface, loadSurface,
and loadRgbaSurface.
* Rename she::CreateSystem/Instance to she::create_system/instance.
* Remove ui/font.cpp and move ui/fontbmp.cpp to she library.
* ui::IButtonIcon uses she::Surface instead of BITMAP.
* Rename she::LockedSurface::drawAlphaSurface -> drawRgbaSurface
* Rename ui::SetDisplay -> set_display
* Rename _ji_font_text_len -> ui::Graphics::measureUIStringLength
- Add ContextBarObserver (and MovingPixelsState implements this interface)
- PixelMovements::discardImage() receives a "commit" flag to do a rollback
of the operation if the user needs it.
We planned to migrate everything to ui::Graphics to port the program to
other back-end (e.g. SDL or Allegro5). This is one step forward to that
direction.
Changes:
- Delete a lot of deprecated functions from src/ui/draw.h/cpp and SkinTheme
that used BITMAP/ji_screen.
- Rename ui::ji_move_region to ui::_move_region
- Move ui::jwidget_get_texticon_info to ui::Widget::getTextIconInfo.
Now the member function returns client coordinate instead of absolute
ones.
- ui::drawTextBox() now receives a ui::Graphics instead of a BITMAP
- Add ui::Graphics::drawChar/measureChar() member functions.
- Replace ui::jrectexclude() with with ui::Graphics::fillAreaBetweenRects()
With this patch we replace the "unique/odd" behavior of Aseprite where
you add selection regions with left-click and remove with right-click.
Now by default you replace the selection with left-click (as in regular
gfx programs). Also you can change the selection tool behavior with
buttons/icons at the context bar (to select between replace/add/subtract).
The affected widgets are: ColorBar::ScrollableView, ColorButton, and
StatusBar.
* Added Graphics::drawLine()
* Moved rectgrid and draw_color to modules/gfx.cpp
- Added support for styles to SkinTheme and skin.xml.
- Added app::skin::Style/Rule/BackgroundRule/IconRule/TextRule classes.
- Added app::skin::SkinPart class to refer to one part (BITMAP) of
the skin sheet.
- Renamed app::skin::SkinPart to SkinParts as now SkinPart is a class.
- Add get_skin_property(ui::Widget*) function to avoid duplicating code
to create a SkinProperty.
- A SkinSliderProperty is not a SkinProperty: now it has its own name.
- Fixed issue #46: open .png files with Unicode chars
- Fixed issue #150: ability to uncompress program in folders w/Unicode chars
- Added base::utf8_iterator
- Added base::FileHandle
- Added base::get_app_path()
- Modified ui::KeyMessage::ascii() -> unicodeChar()
- Removed JI_NOTEXT flag
- Added app::XmlDocumentRef class and app::open_xml() function
- Added support for Unicode text exchange with Win32 clipboard