David Capello
d0c95cf46f
Add possibility to paint with tiles
2020-06-25 19:21:35 -03:00
David Capello
bd1723313a
Merge branch 'master' into tilemap-editor
2020-06-12 11:33:55 -03:00
Gaspar Capello
9c37ea41ed
Fix locked layer not completely locked ( fix #2181 )
2020-06-09 18:03:09 -03:00
David Capello
a10efb187b
Merge branch 'master' into tilemap-editor
2020-06-01 16:21:32 -03:00
David Capello
2bfd3261b5
Define fill_toolloop_params_from_tool_preferences() only when needed
2020-05-22 11:15:04 -03:00
David Capello
b922cfcc10
Refactor ToolLoop creation w/ToolLoopParams to add more options to app.useTool()
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This will be used to add more testing capabilities to app.useTool()
2020-05-19 20:11:47 -03:00
David Capello
a80af2b304
Merge branch 'master' into tilemap-editor
2020-05-18 20:24:22 -03:00
David Capello
d9b0887a3a
Fix crashes running tests from CLI
2020-05-08 19:44:29 -03:00
David Capello
46f4002368
Fix crashes saving sprites with '%' char in their filename
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To fix this we changed the way StatusBar text is handled (we are using
fmt::format() in StatusBar instead of printf-like ... args now).
2020-05-08 17:39:55 -03:00
David Capello
a54e2ce13f
Fix eraser tool/stylus tip when dynamics for gradients are on
2020-05-07 21:40:03 -03:00
David Capello
c3ebf40cb1
Fix shading ink for RGB and Grayscale modes
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The colors in the shades are not necessary to be in the palette or
related to a palette index in these modes (or even more, the color
palettes can be duplicated), the only important things are the values
in the shades for RGB and Grayscale, so in these modes now we access to
ToolLoop::getShade() directly and create a mini-palette to find the
colors there (ignoring the sprite palette completely).
2020-05-06 17:14:47 -03:00
David Capello
82ab0bc40a
Avoid creating an extra brush for the brush preview
2020-05-05 19:42:07 -03:00
David Capello
0ad50373d3
Enable dynamics for Eraser
2020-04-30 09:02:05 -03:00
David Capello
1d15bacdcd
Add sensor tweaks to specify min/max thresholds of the sensor input
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In this way we can translate the sensor input to a better output range
for our specific device (mouse, stylus, etc.).
2020-04-23 18:03:34 -03:00
David Capello
d1843fcf55
Fix interpolation between stroke points with line brush ( fix #728 )
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Related to #245 , and there are still problems with gaps using new
dynamic angle parameters.
2020-04-23 11:30:36 -03:00
David Capello
3c1ea2f407
Add/process dynamic data in/from stroke points (related to #710 )
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* Converted Stroke points from gfx::Point to Stroke::Pt
* Process gradient data to create shading betweens points or dithering
with new doc::Brush patterns
2020-04-22 20:17:14 -03:00
David Capello
79f9e28ce8
Added pen pressure sensitivity ( fix #710 )
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- Added support to detect eraser tip on Linux (#610 )
- Related to #139
- Still needs works for gradients and better brush interpolations
between stroke points
- Requested several times, e.g. https://community.aseprite.org/t/1077
https://community.aseprite.org/t/1881 , steam forum, etc.
2020-04-21 22:27:49 -03:00
David Capello
7319309630
Merge branch 'master' into tilemap-editor
2020-03-17 00:25:24 -03:00
David Capello
1fe3c3a4bc
Add a number to each new slice that is created (related to #1651 )
2020-03-06 15:18:10 -03:00
David Capello
1e5c096236
Display correct grid bounds when using Rectangular Marquee tool on a tilemap layer
2020-02-17 09:06:02 -03:00
David Capello
4d69106993
Fix crash merging a tilemap layer into a regular layer
2020-02-17 09:06:01 -03:00
David Capello
a6302b91f7
Fix paint bucket and magic wand tools for tilemaps
2020-02-17 09:06:01 -03:00
David Capello
7b07f29f0b
Add possibility to select multiple tiles with double-click + dragging mouse ( fix #1988 )
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Fixes: https://community.aseprite.org/t/1929
Related to #939
2020-02-16 12:42:29 -03:00
David Capello
df74444347
Now ContextWriter will always wait 1/2 second to unlock the backup thread
2020-02-05 17:50:17 -03:00
David Capello
30b2585037
Save grid bounds inside .aseprite files and doc::Sprite ( fix #688 )
2019-10-10 15:08:59 -03:00
David Capello
3e391670b9
Fix preview of certain tools in tiled mode ( fix #2145 )
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Fixes #2145 and https://community.aseprite.org/t/3833
Regression introduced in: 6a88713213
2019-09-05 18:04:38 -03:00
David Capello
e9d8392a46
lua: Several app.useTool() calls can be used in one transaction now ( fix aseprite/api#18 )
2019-06-28 16:44:52 -03:00
David Capello
85ce7eea6e
Fix compilation error when ENABLE_UI is undefined
2019-05-08 19:18:19 -03:00
David Capello
73de6c8b1d
Add ability to edit multiple slices
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Related to #721 and #1651 , still need more work to give a better UX to
edit static and animated slices.
2019-05-02 16:26:13 -03:00
David Capello
40957c196f
Minor refactor adding ToolLoop::onSliceRect()
2019-04-30 16:42:15 -03:00
rscotchmer
a08cfa9e13
Added support for 4 and 8 connected pixel fill method in paint bucket
2019-04-29 23:29:17 -03:00
David Capello
5cf762c9cf
lua: Fix app.useTool() tests when we run in batch/non-UI mode
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* Tools must use the default configuration when we run in -batch mode
* Fixed app_get_current_pixel_format() when ENABLE_UI is disabled so
the color= parameter of app.useTool{} depends on the activeSprite
color mode
2019-04-24 18:31:43 -03:00
David Capello
8a821c83fd
lua: Add Brush class and app.useTool{ brush } parameter
2019-04-18 22:33:48 -03:00
David Capello
2812a95f1e
lua: Add params to app.useTool() to change the cel where we'll draw
2019-03-23 16:34:51 -03:00
David Capello
3ec3f75d91
Add radial gradient
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Related to:
* https://steamcommunity.com/app/431730/discussions/1/3182216552785250054/
* https://community.aseprite.org/t/radial-gradient/2711
* part of #1629
2019-03-19 20:54:25 -03:00
David Capello
33c6fc5f40
lua: Fix tools tests when ENABLE_UI is not defined
2019-03-18 13:30:17 -03:00
David Capello
1cb5949e9b
lua: Add app.drawWithTool() function
2019-03-15 17:03:02 -03:00
Gaspar Capello
f53544842c
Fix non-normal blend modes when the backdrop is transparent ( fix #1096 )
2019-03-09 12:40:31 -03:00
David Capello
6a1a21726e
Show modified regions correctly in ToolLoop on visible areas in non-active editors
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Regression introduced in 6a88713213
2019-02-21 08:20:00 -03:00
David Capello
6a88713213
Avoid validating hidden areas while we're in the tool loop for tools like line/square/ellipse, etc.
2019-02-20 17:29:20 -03:00
David Capello
e960a79a87
Move dirty area from ToolLoop impl to ToolLoopManager
2019-02-20 11:17:09 -03:00
David Capello
7594ebf25b
Generate selection boundaries automatically after transactions
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Now Transaction::commit() will regenerate mask boundaries
automatically if in the middle of the transaction the document
selection was modified. This is the first step to finally remove
update_screen_for_document() and any kind of manual screen
refresh.
This will be useful for scripting functions that modify the selection
too, because we wouldn't need to regenerate the selection boundaries
automatically from the script or from app.refresh() Lua function.
Related to #378
2019-02-15 17:14:44 -03:00
David Capello
fe9f8bc468
Add option to disable the alert about drawing with fg/bg index out of bounds
2018-09-13 10:53:14 -03:00
David Capello
f2ed45e795
Replace base::UniquePtr -> std::unique_ptr
2018-08-08 17:27:26 -03:00
David Capello
8d3da46ac9
Rename DocumentReader/Writer -> DocReader/Writer
2018-07-14 22:49:22 -03:00
David Capello
9c79ea2b77
Rename app::Document -> Doc
2018-07-07 11:54:44 -03:00
David Capello
ac7e48d92d
Rename DocumentUndo -> DocUndo
2018-07-07 02:55:27 -03:00
Gaspar Capello
dd82f6bbcc
Add option to disable auto show selection edges ( fix #1614 )
2018-04-20 10:56:27 -03:00
David Capello
76aee61eae
Fix drawing straight lines w/Pencil tool and Shift+right button
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https://community.aseprite.org/t/eraser-tool-right-click-shift-should-work/726
2017-11-27 13:54:27 -03:00
David Capello
29c2c0cd90
Fix status bar position depending on the tiled mode
2017-11-10 15:04:09 -03:00