Martín Capello
872267dc9b
Avoid crash if the "New Layer" menu item is configured to ask the layer name
2023-06-27 15:24:13 -03:00
David Capello
6cbde57470
Add gridBounds parameter to NewLayer command
2023-04-19 13:25:54 -03:00
David Capello
83857ea600
Merge branch 'main' into beta
2022-08-17 22:58:12 -03:00
David Capello
a66c170ded
Add render::BgOptions to simplify some code
2022-08-17 22:40:25 -03:00
Gaspar Capello
12e59b887f
Add remember new tilemap layer base index ( fix #2735 )
2022-08-04 14:30:11 -03:00
David Capello
46626bb5ce
Merge branch 'main' into beta
2022-04-13 23:01:12 -03:00
David Capello
43513e0f1b
Don't show tooltip when a new frame/layer is created from a script transaction
...
This might improve the performance of some scripts if it creates
several frames/layers at the same time.
2022-04-11 09:53:01 -03:00
David Capello
7e732b3223
Don't use cmd::TrimCel() on tiles when manual mode is enabled
...
Applied the fix from e1402381a8
to all
places where cmd::TrimCel() is used.
2021-02-22 16:39:40 -03:00
David Capello
26b75bdb57
Add option to specify/modify the tileset name
2020-11-10 17:48:09 -03:00
David Capello
a3286fc20a
Minor refactor "first visible index" -> "base index"
2020-10-30 20:58:45 -03:00
David Capello
c2e5e69882
Simplify tilesets impl using tile index 0 = an empty tile
...
In this way we always have an empty tile available in the drawing
process. We've also added the Tileset::firstVisibleIndex field to
change the visible index of the tile 1 so we can offset the visible
number by the user (just as a visual aid / simulate old tilesets with
index=0=non-empty tile).
2020-10-30 16:33:34 -03:00
David Capello
edebb57f66
Refactor clipboard code
...
* Moved all clipboard:: functions inside app::Clipboard class
* Convert app:📋 :ClipboardFormat enum to
app::ClipboardFormat enum class
* Added app::Context::clipboard()
2020-09-25 11:14:52 -03:00
David Capello
3623720dd4
Merge branch 'master' into beta
2020-08-18 11:05:37 -03:00
David Capello
b355f34a70
Export all groups (even collapsed ones) by default in JSON metadata ( fix #2484 )
2020-08-17 17:14:12 -03:00
David Capello
c86b4a28a6
Fix typo
2020-07-14 17:27:03 -03:00
David Capello
a80af2b304
Merge branch 'master' into tilemap-editor
2020-05-18 20:24:22 -03:00
David Capello
46f4002368
Fix crashes saving sprites with '%' char in their filename
...
To fix this we changed the way StatusBar text is handled (we are using
fmt::format() in StatusBar instead of printf-like ... args now).
2020-05-08 17:39:55 -03:00
David Capello
e56cc15326
Add possibility to use New Layer via Cut/Copy with ranges
...
Requested here: https://community.aseprite.org/t/5222
2020-04-17 16:13:22 -03:00
David Capello
b628e21e76
Replace MIN/MAX() macros with std::min/max() functions
2020-04-08 12:20:53 -03:00
David Capello
12e1b4d934
Add dialog to create new tilemaps selecting the tileset specs
2020-02-17 09:06:01 -03:00
David Capello
26139c4ae2
Add tilemap layers ( #977 )
...
This is the first commit with a simple tilemap editor. Still buggy but
functional in several ways. Several changes were made:
* NewLayer command can receive a tilemap=true to create a new tilemap
layer
* New ToggleTilesMode command added to switch between the palette and
the tileset in the ColorBar (the ColorBar was expanded to show
colors or tilesets with a generic AbstractPaletteViewAdapter)
* All commands to create new layers were moved to Layer >
New... submenu
* There are a new tileset chunk to save tilesets in .aseprite files,
and a new kind of cels to save tilemaps
* Added doc::LayerTilemap, doc::Tileset, etc. and several other types
to handle tilesets/tilemaps in the doc layer.
* Added doc::Grid class with grid specifications that indicates how a
tilemap <-> tileset must be drawn
* Added and expanded cel operations to work with tilemaps and
conversions between regular LayerImage cels <-> LayerTilemap cels
(e.g. copy cels in the timeline between layer types)
2020-02-17 09:06:00 -03:00
David Capello
1ae29dfc3c
Check if the context can show the new layer name dialog
2019-07-10 12:45:53 -03:00
David Capello
757fadeaf0
Add New Layer via Cut/Copy commands ( fix #1567 )
2019-07-02 15:28:05 -03:00
David Capello
a0ebecca50
Make NewLayerCommand compilable when ENABLE_UI is not defined
2019-06-28 18:53:23 -03:00
David Capello
ff6538a68e
Add Edit > Paste Special > Paste As New (Reference) Layer ( fix #672 , fix #1748 )
2019-06-27 15:34:56 -03:00
David Capello
056eb28670
Fix crash destroying temporal docs (e.g. adding new reference layer)
2019-06-25 15:53:31 -03:00
David Capello
109e6fa205
Add render::Dithering() class to store all dithering parameters
2019-04-03 19:32:24 -03:00
David Capello
fcf272bb69
Add amount parameter to Error Diffusion algorithm
2019-04-03 18:45:18 -03:00
David Capello
3c35887abf
Specialize Params::get_as<bool>() to read "true" as a true bool
...
Just like new params impl Param<bool>::fromString()
2019-03-22 11:47:45 -03:00
Gaspar Capello
f53544842c
Fix non-normal blend modes when the backdrop is transparent ( fix #1096 )
2019-03-09 12:40:31 -03:00
David Capello
271865e13d
Remove unused Command::clone() member function
2019-01-07 17:03:38 -03:00
David Capello
26d510fffd
Support more commands without UI
...
- BackgroundFromLayer
- CelOpacity
- LayerFromBackground
- RemoveLayer
2018-09-06 14:18:59 -03:00
David Capello
853415332b
NewLayer can be called in batch mode
2018-09-04 17:30:34 -03:00
Gaspar Capello
93d0b94929
Enhancement new layer below (issue #1822 )
2018-08-30 13:31:48 -03:00
David Capello
70629d6f89
Use Tx instead of Transaction in commands
2018-08-20 16:00:59 -03:00
David Capello
b83eddf2ea
Fix uninitialized var
2018-08-16 12:30:23 -03:00
David Capello
9c79ea2b77
Rename app::Document -> Doc
2018-07-07 11:54:44 -03:00
David Capello
ee5842cde3
Rename DocumentApi -> DocApi
2018-07-07 03:07:16 -03:00
David Capello
e0a60b6748
Generate the list of command IDs from en.ini file
2017-12-01 15:10:21 -03:00
David Capello
ccee49c02b
Move command friendly names to the strings file
...
Related to #124
2017-11-30 23:41:45 -03:00
David Capello
eb3143ce21
Rename CommandsModule to Commands
2017-11-30 12:24:07 -03:00
David Capello
49d2cd14f0
Don't add a reference layer if the user cancels the dialog
2017-09-05 15:26:21 -03:00
David Capello
5ef6aac925
Add --dithering-matrix CLI option
...
Now the dithering matrix used in ordered dithering algorithm is configurable.
2017-05-19 15:49:31 -03:00
David Capello
23272895c4
Move doc::DitheringMethod -> render::DitheringAlgorithm
2017-05-15 16:26:44 -03:00
David Capello
492e71918f
Fix undo of a new ref layer
2016-11-02 16:10:42 -03:00
David Capello
f895938dbb
Fix adding a reference layer with a different color mode
2016-11-01 19:02:11 -03:00
David Capello
bf4d6f1e4e
Ask for a file when we add a new reference layer
...
Also the new reference layer is added centered in the sprite and scaling
it to make it fully visible in the canvas.
2016-10-12 14:41:58 -03:00
David Capello
99f37ef242
Add LayerFlags::Reference flag to identify a reference layers
...
With this flag we can show reference layers in a special way on the
Timeline.
2016-10-04 20:06:24 -03:00
David Capello
7cf546c826
Add menu option to insert a reference layer
2016-10-04 19:55:30 -03:00
David Capello
20b726f73b
Merge branch 'master' into beta
2016-08-31 19:53:52 -03:00