Commit Graph

39 Commits

Author SHA1 Message Date
Christian Kaiser 424ce6899a [WIP] Command refresh 2025-07-29 20:09:10 -03:00
David Capello 09538f9a1a clang-format all files 2024-12-16 14:52:19 -03:00
دانتي باولا b40614ca36
Use FlattenLayers for MergeDownLayerCommand (#4643)
Rework of the cmd::FlattenLayers implementation to accommodates the
'Merge Down' command as a special case.
2024-09-20 17:25:09 -03:00
David Capello bf0a47545c Remove #if/endif ENABLE_UI conditional directives (fix #4619)
This was originated for #1279 (CLI-only Aseprite) which can be
achieved with LAF_BACKEND=none anyway.

In this way we simplify the development process, and checking for the
availability of the GUI can be done in run-time through App::isGui()
or Context::isUIAvailable().
2024-09-02 23:16:26 -03:00
David Capello 8722c8ec16 Lock document in Tx() ctor (part of #2430)
This already fixes a lot of possible problems that can happen when a
script is running and modifying some part of a sprite that is being
backed up in a background thread.

We still need some work to being able to lock a sprite two or more
times in the same thread to write it. E.g. an app.transaction() should
lock the sprite for write access, but the script transaction function
could call a command, and that command could use a ContextWriter to
lock the sprite again. At the moment this is not possible because we
need a re-entrant RWLock implementation.
2023-12-27 11:05:15 -03:00
David Capello 962ad545ad Disable merge down for tilemaps (at least for the first version of tilemaps) 2020-02-17 09:06:02 -03:00
David Capello 4d69106993 Fix crash merging a tilemap layer into a regular layer 2020-02-17 09:06:01 -03:00
David Capello d316781e8a Remove usage of ContextWriter from all Command::onEnabled() impls 2020-02-05 17:39:56 -03:00
David Capello 17895dce69 Support MergeDownLayer when ENABLE_UI is not defined 2019-04-17 00:16:52 -03:00
David Capello 11c8ba3605 Fix merging down linked layers (https://community.aseprite.org/t/2894) 2019-04-13 17:19:29 -03:00
David Capello 271865e13d Remove unused Command::clone() member function 2019-01-07 17:03:38 -03:00
David Capello 70629d6f89 Use Tx instead of Transaction in commands 2018-08-20 16:00:59 -03:00
David Capello f2ed45e795 Replace base::UniquePtr -> std::unique_ptr 2018-08-08 17:27:26 -03:00
David Capello 9c79ea2b77 Rename app::Document -> Doc 2018-07-07 11:54:44 -03:00
David Capello ee5842cde3 Rename DocumentApi -> DocApi 2018-07-07 03:07:16 -03:00
David Capello e0a60b6748 Generate the list of command IDs from en.ini file 2017-12-01 15:10:21 -03:00
David Capello ccee49c02b Move command friendly names to the strings file
Related to #124
2017-11-30 23:41:45 -03:00
David Capello 5ecc356a41 Replace GPL license with the new EULA 2016-08-29 13:08:21 -03:00
David Capello 460d4b47c9 Add missing "override" modifier on some member functions
These ones were detected by clang-700.0.72
2015-09-30 16:34:43 -03:00
David Capello 5a5579973c Add missing palette parameter to render::composite_image()
This is needed when we copy a cel (or cel range) from an Indexed image
to an RGB image.
2015-07-27 12:24:54 -03:00
David Capello 692a4cf009 Include layer opacity on merge down command 2015-07-23 09:19:08 -03:00
David Capello 21ca87862c Add layer blending modes (fix #318)
- Added doc::BlendMode enum and doc::BlendFunc type
- Renamed LayerImage::getBlendMode() -> blendMode()
- BLEND_MODE_COPY is BlendMode::SRC now
- BLEND_MODE_NORMAL is BlendMode::NORMAL now
- Added app::cmd::SetLayerBlendMode
2015-06-13 21:29:16 -03:00
David Capello 22c3c4f20e Remove implicit SharedPtr conversion to T* 2015-04-02 20:42:43 -03:00
David Capello 2c6067f7e4 Update license of app/ module to GPLv2 2015-02-12 12:16:25 -03:00
David Capello 9740cfd08c MergeDownLayerCommand: unlink before merge down a linked cel 2015-01-22 11:36:05 -03:00
David Capello e55865843e Replace undo impl: replace undoers with cmds
Undoers were little objects to swap/revert an action. They didn't
execute the action itself, they just revert its previous state. Now
undoers were replaced with cmds: A cmd is an object that
executes/undoes/redoes just one action.

Changes:
* Remove old undo library and app/objects_container_impl.cpp
  (now we use the doc::ObjectId directly to store undo info)
* Remove all Undoers from app/undoers/
* Replace DocumentApi impl with little Cmds in app/cmd/, these
  cmds handle execute/undo/redo of each action at the logic layer
* Remove doc::Dirty object
* Remove doc::Settings: all undo configuration is in the app side
* Move undo options from app:ISettings to app::Preferences
* Rename UndoTransaction to Transaction
* Create a CmdSequence to store a sequence of Cmds (as now the new
  undo library doesn't support open/close groups)
* Add doc::get<T>(ObjectId) function to get any kind of object
  from the doc library by its ID
* Add Cel::document() and Sprite::document() members
* Add Sprite::cels(frame_t) to get all cels in the given frame
* Add Layer::displaceFrames() member function
* Move the "allow non-linear history" flag from undo2::UndoHistory
  to app::DocumentUndo
2015-01-18 22:05:33 -03:00
David Capello f1f24cbcdd Replace doc::Stock with doc::ImageRef shared pointer
Changes:
* Add doc::ImageRef to count references to the same image between Cels
  (at this moment we cannot generate linked cels anyway)
* Remove doc:Stock class and doc::Sprite::m_stock member variable
* Remove app::undoers::Add/RemoveImage
* Add doc::SubObjectsIO and app::undoers::ObjectIO to
  replace doc::LayerSubObjectsSerializer
2015-01-04 10:58:14 -03:00
David Capello 603dde343f Replace doc::LayerImage::getCel() with doc::Layer::cel() 2014-12-28 21:04:08 -03:00
David Capello 06d18f1e8a Replace doc::FrameNumber with doc::frame_t 2014-12-28 20:39:11 -03:00
David Capello da1358c5dc Unify all render code in one library
Changes:
* Create render library (move util/render.cpp to render/render.cpp)
* Move app::Zoom class to render::Zoom
* Remove doc::Image::merge() member function
* Add gfx::Clip helper class (to clip dst/src rectangles before a blit)
* Move doc::composite_image() to render::composite_image()
* Remove doc::Sprite::render()
* Replace Sprite::getPixel() with render::get_sprite_pixel()
* Remove doc::layer_render() function
* Convert DitheringMethod to a enum class
* Add AppRender to configure a render::Render with the app configuration
* Move checked background preferences as document-specific configuration
* Add doc::Sprite::layer() and palette() member functions
* Add doc::Layer::cel() member function
* Add doc::Palette::entry() member function()
* Add doc::frame_t type
* Move create_palette_from_rgb/convert_pixel_format to render library
* ExportSpriteSheet doesn't need a temporary image now that we can specify
  the source rectangle in the render routine
2014-12-28 11:06:11 -03:00
David Capello 63995c6f0a Merge "raster" namespace into "doc" library 2014-10-20 22:21:31 -03:00
David Capello 6824570c4b Remove base/override.h (use override keyword directly) 2014-08-14 23:07:47 -03:00
David Capello 91b0c2d071 Refactor: Remove "get" part for member functions that act like a simple getter
Additional change:
- Added Cel::image() to get the related image of the cel directly
2014-07-30 01:28:15 -03:00
David Capello 47b5a973e9 Fix issue #405 - crash after merge down
We were deleting the destination cel if there weren't a source cel.
2014-06-09 22:07:24 -03:00
David Capello a6d900fc2c Fix several old issues with indexed images and transparent color
- If we use a RGB color in a background layer (indexed image),
  and the first palette entry (transparent color) matches that RGB color,
  we can use that entry, because this is the background (the transparent
  color isn't transparent at all in the background layer).
- If we use the same RGB color in a transparent color, we've to avoid the
  transparent color, because the user want to paint with that specific
  solid color.
- Palette::findBestfit() receives a mask_index now, so we can find what
  color best matches a specific RGB avoiding that specific mask color,
  or we can use -1 to use any color (e.g. for background layers).
- Added app::ColorTarget() to simplify and fix color_utils::color_for_layer
  and app_get_color_to_clear_layer(), so now we can use the new findBestfit
  to return the transparent color for background layers (if a RGB color
  matches the transparent color RGB values).
- Removed fixup_color_for_layer/background() functions in color_utils
- Fix NewImageFromMask() to use the mask color to clear the image
- Improve the Editor pen preview (cursor.cpp) to draw the bounds of the
  pen when it will paint with the transparent color.
2014-05-08 00:30:36 -03:00
David Capello 44d3e228fd Add missing OVERRIDE modifier to Command::clone() overrides
It fixes some invalid clone() overrides without const modifier.
2014-03-29 17:08:40 -03:00
David Capello e5ba8e0922 Encapsulate Image implementation (private members, accessors, iterators, etc.)
- Rename _rgba/_graya to raster::rgba()/graya()
- Add raster::color_t type (alias for uint32_t)
- Rename raster::GfxObj to Object. And GfxObj::getType() to Object::type()
- Move conversion from raster::Image/Palette to Allegro BITMAP/RGB
  to raster/conversion_alleg.h file
- Add raster/color_scales.h
- Rename image_* functions to raster/primitives.h
- Reimplement ink processing with templates instead of macros
2013-11-09 19:59:05 -03:00
David Capello cde54f3682 Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
David Capello c88f9b172b Refactor: Move app files to src/app subdirectory inside app namespace
- Add HAVE_CONFIG_H wrapper to #include "config.h"
- Removed widgets namespace (it's in app now)
- Move some functions from src/file/file.h to src/base/cfile.h
- Move Vector2d to base library
- Rename MenuItem2 to AppMenuItem
2013-08-05 21:20:19 -03:00