This is required if a new case is added below in the future to avoid
compiler errors. It's better to always use { } if we're going to
define local variables for the case.
Now the checkbox button skips the kKeyUpMessage when the key being
depressed is not the space key and is not the associated mnemonic key.
Before this change, for instance, if a checkbox received the focus by
using the Tab key, the kKeyUpMessage (of the Tab key) was intercepted by
the checkbox and triggered the onClick() event.
When we received a MouseEnter/Leave, we were processing those laf-os
events immediately without taking care of all the MouseMove/Down/Up
events in the middle. Now we enqueue all the events as
messages (MouseEnter -> MouseMove/Down/Up -> MouseLeave).
This is important because when we process MouseLeave we are calling
setMouse(nullptr), which resets the mouse widget HAS_MOUSE flag, and
some widgets needs to know if they have the mouse above before the
MouseUp event. With this change we can remove the
Widget::hasMouseOver() function (that was checking the global
ui::get_mouse_position() instead of the HAS_MOUSE flag directly).
Another change was introduced to keep the old behavior now that
hasMouseOver() is not available: the ui::Manager doesn't assign the
HAS_MOUSE flag if the mouse is captured (it only assign the HAS_MOUSE
to the widget with the mouse captured, or to no widget, at least until
the capture is released).
This is to simplify code and to match ui::MenuItem::Click and
ui::Button::Click signals (so then we can write some generic code
using Button::Click or MenuItem::Click).
If start dragging from the ColorButton, we go outside the button, and
then we go back to the same button, we should select the original
color when the whole drag-and-drop process started.
We have also improved the look of the button in that case: the
original color is displayed (instead of the inverted color, which is
when the button is selected, in this way is less confusing).
In this was we can process the text string just one time to remove the
character preceded by '&' that will be finally acts as a mnemonic. This
simplifies the rendering and text measure code too.
This new ui::Style should finally replace the old app::skin::SkinStyle
class. At this moment both implementations are working to avoid an
huge refactor in just one commit.
- Added new ui::Style property in ui::Widget.
- Removed old code to set the button "bevel" (removed
app::setup_bevels() functions).
- Removed setup_look() function and Left/RightButtonLooks.
- Removed check_button_new() function.
- Removed ui::Theme::paintButton/ComboBoxButton() functions.
This is a work-in-progress to create a consistent API and finally
separate the whole Aseprite base/gfx/ui libs into a reusable C++ library.
Classes:
app::IFileItem, app::AppMenuItem, app::skin::SkinPart,
gfx::Rect, gfx::Border, she::FileDialog,
ui::IButtonIcon, ui::Graphics, ui::Overlay, ui::Widget,
ui::ScrollableViewDelegate, and UI events
Now we generate the list of SkinTheme parts from the skin.xml file using
the gen utility.
Several refactors included in SkinTheme class to simplify code.
We planned to migrate everything to ui::Graphics to port the program to
other back-end (e.g. SDL or Allegro5). This is one step forward to that
direction.
Changes:
- Delete a lot of deprecated functions from src/ui/draw.h/cpp and SkinTheme
that used BITMAP/ji_screen.
- Rename ui::ji_move_region to ui::_move_region
- Move ui::jwidget_get_texticon_info to ui::Widget::getTextIconInfo.
Now the member function returns client coordinate instead of absolute
ones.
- ui::drawTextBox() now receives a ui::Graphics instead of a BITMAP
- Add ui::Graphics::drawChar/measureChar() member functions.
- Replace ui::jrectexclude() with with ui::Graphics::fillAreaBetweenRects()
- Fixed issue #46: open .png files with Unicode chars
- Fixed issue #150: ability to uncompress program in folders w/Unicode chars
- Added base::utf8_iterator
- Added base::FileHandle
- Added base::get_app_path()
- Modified ui::KeyMessage::ascii() -> unicodeChar()
- Removed JI_NOTEXT flag
- Added app::XmlDocumentRef class and app::open_xml() function
- Added support for Unicode text exchange with Win32 clipboard
- Add HAVE_CONFIG_H wrapper to #include "config.h"
- Removed widgets namespace (it's in app now)
- Move some functions from src/file/file.h to src/base/cfile.h
- Move Vector2d to base library
- Rename MenuItem2 to AppMenuItem