Changing the mouse position isn't user-friendly in desktop apps, and
has several problems in some platforms (Mac OS X). In this way we've
changed the approach to handle the mouse position when it goes outside
the ui::Editor viewport.
On Windows, instead of polling Allegro mouse position/buttons we can use
the mouse messages (WM_*) directly to generate she::Events. Those events
are received by the ui::Manager and converted to ui::Messages.
Maybe this is a possible fix for issue #133 (Wacom tablets don't work
properly).
Changes:
- Don't use jmouse_z() directly (new ui::MouseMessage::wheelDelta() member)
- Add ui::_internal_set_mouse_position() to change the jmouse_x/y(0)
from the new mouse position received in she::Events. The same for
ui::_internal_set_mouse_buttons().
- Modify the ui::Manager to generate mouse events in any case: using old
Allegro 4 polling method, or from she::Events.
- Fixed issue #46: open .png files with Unicode chars
- Fixed issue #150: ability to uncompress program in folders w/Unicode chars
- Added base::utf8_iterator
- Added base::FileHandle
- Added base::get_app_path()
- Modified ui::KeyMessage::ascii() -> unicodeChar()
- Removed JI_NOTEXT flag
- Added app::XmlDocumentRef class and app::open_xml() function
- Added support for Unicode text exchange with Win32 clipboard
- Add HAVE_CONFIG_H wrapper to #include "config.h"
- Removed widgets namespace (it's in app now)
- Move some functions from src/file/file.h to src/base/cfile.h
- Move Vector2d to base library
- Rename MenuItem2 to AppMenuItem
+ Added Widget::getClientChildrenBounds()
+ Replaced all member functions in Theme::draw_x() to Theme::paintX()
+ Move code to draw tabs from Tabs::onProcessMessage() to Tabs::onPaint().