mirror of https://github.com/aseprite/aseprite.git
* Now a Cel has a z-index property to change the order of layers per frame * A new doc::RenderPlan class can calculate the order of cels to be rendered * z-index is saved as a int16_t in the .aseprite files * This new field can be set/get from Lua with Cel.zIndex |
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| .. | ||
| CODING_STYLE.md | ||
| LICENSES.md | ||
| ase-file-specs.md | ||
| gpl-palette-extension.md | ||