mirror of https://github.com/aseprite/aseprite.git
104 lines
2.6 KiB
C++
104 lines
2.6 KiB
C++
// Aseprite
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// Copyright (C) 2019-2023 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/flatten_layers.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/doc_range.h"
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#include "app/i18n/strings.h"
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#include "app/modules/gui.h"
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#include "app/pref/preferences.h"
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#include "app/tx.h"
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#include "app/ui/color_bar.h"
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#include "doc/layer.h"
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#include "doc/sprite.h"
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namespace app {
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class FlattenLayersCommand : public Command {
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public:
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FlattenLayersCommand();
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protected:
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void onLoadParams(const Params& params) override;
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bool onEnabled(Context* context) override;
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void onExecute(Context* context) override;
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std::string onGetFriendlyName() const override;
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bool m_visibleOnly;
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};
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FlattenLayersCommand::FlattenLayersCommand() : Command(CommandId::FlattenLayers())
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{
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m_visibleOnly = false;
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}
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void FlattenLayersCommand::onLoadParams(const Params& params)
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{
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m_visibleOnly = params.get_as<bool>("visibleOnly");
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}
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bool FlattenLayersCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::ActiveDocumentIsWritable);
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}
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void FlattenLayersCommand::onExecute(Context* context)
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{
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ContextWriter writer(context);
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const Site& site = writer.site();
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Sprite* sprite = site.sprite();
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{
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Tx tx(writer, "Flatten Layers");
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view::Range range;
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if (m_visibleOnly) {
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for (auto layer : sprite->root()->layers())
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if (layer->isVisible())
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range.selectLayer(layer);
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}
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else {
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range = site.range();
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// If the range is not selected or we have only one image layer
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// selected, we'll flatten all layers.
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if (!range.enabled() ||
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(range.selectedLayers().size() == 1 && (*range.selectedLayers().begin())->isImage())) {
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for (auto layer : sprite->root()->layers())
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range.selectLayer(layer);
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}
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}
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const bool newBlend = Preferences::instance().experimental.newBlend();
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cmd::FlattenLayers::Options options;
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options.newBlendMethod = newBlend;
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tx(new cmd::FlattenLayers(sprite, range.selectedLayers(), options));
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tx.commit();
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}
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update_screen_for_document(writer.document());
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}
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std::string FlattenLayersCommand::onGetFriendlyName() const
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{
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if (m_visibleOnly)
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return Strings::commands_FlattenLayers_Visible();
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else
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return Strings::commands_FlattenLayers();
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}
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Command* CommandFactory::createFlattenLayersCommand()
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{
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return new FlattenLayersCommand;
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}
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} // namespace app
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