mirror of https://github.com/aseprite/aseprite.git
134 lines
2.7 KiB
C++
134 lines
2.7 KiB
C++
// Aseprite
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// Copyright (C) 2018-2024 Igara Studio S.A.
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// Copyright (C) 2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/console.h"
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#include "app/context.h"
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#include "app/context_observer.h"
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#include "app/doc.h"
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#include "app/doc_undo.h"
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#include "app/script/docobj.h"
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#include "app/script/engine.h"
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#include "app/script/luacpp.h"
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#include "app/site.h"
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#include "doc/cel.h"
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#include "doc/layer.h"
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#include "doc/sprite.h"
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namespace app { namespace script {
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namespace {
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int Site_get_sprite(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site->sprite())
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push_docobj(L, site->sprite());
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else
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lua_pushnil(L);
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return 1;
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}
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int Site_get_layer(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site->layer())
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push_docobj<Layer>(L, site->layer());
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else
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lua_pushnil(L);
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return 1;
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}
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int Site_get_cel(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site->cel())
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push_docobj<Cel>(L, site->cel());
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else
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lua_pushnil(L);
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return 1;
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}
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int Site_get_frame(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site->sprite())
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push_sprite_frame(L, site->sprite(), site->frame());
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else
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lua_pushnil(L);
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return 1;
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}
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int Site_get_frameNumber(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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lua_pushinteger(L, site->frame() + 1);
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return 1;
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}
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int Site_get_image(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site->cel())
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push_cel_image(L, site->cel());
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else
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lua_pushnil(L);
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return 1;
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}
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int Site_get_tilemapMode(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site)
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lua_pushinteger(L, (int)site->tilemapMode());
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else
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lua_pushnil(L);
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return 1;
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}
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int Site_get_tilesetMode(lua_State* L)
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{
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auto site = get_obj<Site>(L, 1);
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if (site)
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lua_pushinteger(L, (int)site->tilesetMode());
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else
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lua_pushnil(L);
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return 1;
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}
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const luaL_Reg Site_methods[] = {
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{ nullptr, nullptr }
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};
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const Property Site_properties[] = {
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{ "sprite", Site_get_sprite, nullptr },
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{ "layer", Site_get_layer, nullptr },
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{ "cel", Site_get_cel, nullptr },
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{ "frame", Site_get_frame, nullptr },
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{ "frameNumber", Site_get_frameNumber, nullptr },
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{ "image", Site_get_image, nullptr },
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{ "tilemapMode", Site_get_tilemapMode, nullptr },
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{ "tilesetMode", Site_get_tilesetMode, nullptr },
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{ nullptr, nullptr, nullptr }
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};
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} // anonymous namespace
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DEF_MTNAME(app::Site);
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void register_site_class(lua_State* L)
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{
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REG_CLASS(L, Site);
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REG_CLASS_PROPERTIES(L, Site);
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}
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}} // namespace app::script
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