mirror of https://github.com/aseprite/aseprite.git
667 lines
17 KiB
C++
667 lines
17 KiB
C++
// Aseprite
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// Copyright (C) 2018-2025 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/ui/doc_view.h"
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#include "app/app.h"
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#include "app/app_menus.h"
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#include "app/cmd/clear_mask.h"
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#include "app/cmd/deselect_mask.h"
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#include "app/cmd/trim_cel.h"
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#include "app/commands/commands.h"
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#include "app/console.h"
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#include "app/context_access.h"
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#include "app/doc_access.h"
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#include "app/doc_event.h"
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#include "app/i18n/strings.h"
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#include "app/modules/palettes.h"
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#include "app/pref/preferences.h"
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#include "app/tx.h"
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#include "app/ui/editor/editor.h"
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#include "app/ui/editor/editor_customization_delegate.h"
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#include "app/ui/editor/editor_view.h"
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#include "app/ui/editor/navigate_state.h"
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#include "app/ui/keyboard_shortcuts.h"
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#include "app/ui/main_window.h"
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#include "app/ui/status_bar.h"
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#include "app/ui/timeline/timeline.h"
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#include "app/ui/workspace.h"
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#include "app/ui_context.h"
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#include "app/util/clipboard.h"
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#include "app/util/slice_utils.h"
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#include "base/fs.h"
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#include "doc/color.h"
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#include "doc/layer.h"
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#include "doc/slice.h"
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#include "doc/sprite.h"
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#include "fmt/format.h"
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#include "ui/alert.h"
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#include "ui/display.h"
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#include "ui/menu.h"
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#include "ui/message.h"
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#include "ui/shortcut.h"
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#include "ui/system.h"
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#include "ui/view.h"
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#include <typeinfo>
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namespace app {
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using namespace ui;
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namespace {
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// Used to show a view temporarily (the one with the file to be
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// closed) and restore the previous view. E.g. When we close the
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// non-active sprite pressing the cross button in a sprite tab.
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class SetRestoreDocView {
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public:
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SetRestoreDocView(UIContext* ctx, DocView* newView) : m_ctx(ctx), m_oldView(ctx->activeView())
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{
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if (newView != m_oldView)
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m_ctx->setActiveView(newView);
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else
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m_oldView = nullptr;
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}
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~SetRestoreDocView()
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{
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if (m_oldView)
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m_ctx->setActiveView(m_oldView);
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}
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private:
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UIContext* m_ctx;
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DocView* m_oldView;
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};
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class AppEditor : public Editor,
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public EditorObserver,
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public EditorCustomizationDelegate {
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public:
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AppEditor(Doc* document, DocViewPreviewDelegate* previewDelegate)
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: Editor(document)
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, m_previewDelegate(previewDelegate)
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{
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add_observer(this);
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setCustomizationDelegate(this);
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}
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~AppEditor()
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{
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remove_observer(this);
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setCustomizationDelegate(NULL);
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}
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// EditorObserver implementation
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void dispose() override { m_previewDelegate->onDisposeOtherEditor(this); }
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void onScrollChanged(Editor* editor) override
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{
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m_previewDelegate->onScrollOtherEditor(this);
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if (isActive())
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StatusBar::instance()->updateFromEditor(this);
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}
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void onAfterFrameChanged(Editor* editor) override
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{
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m_previewDelegate->onPreviewOtherEditor(this);
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if (isActive())
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set_current_palette(editor->sprite()->palette(editor->frame()), false);
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}
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void onAfterLayerChanged(Editor* editor) override
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{
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m_previewDelegate->onPreviewOtherEditor(this);
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}
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// EditorCustomizationDelegate implementation
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tools::Tool* getQuickTool(tools::Tool* currentTool) override
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{
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return KeyboardShortcuts::instance()->getCurrentQuicktool(currentTool);
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}
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KeyAction getPressedKeyAction(KeyContext context) override
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{
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return KeyboardShortcuts::instance()->getCurrentActionModifiers(context);
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}
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TagProvider* getTagProvider() override { return App::instance()->mainWindow()->getTimeline(); }
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protected:
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bool onProcessMessage(Message* msg) override
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{
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switch (msg->type()) {
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case kKeyDownMessage:
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case kKeyUpMessage:
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if (static_cast<KeyMessage*>(msg)->repeat() == 0) {
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KeyboardShortcuts* keys = KeyboardShortcuts::instance();
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KeyPtr lmb = keys->action(KeyAction::LeftMouseButton, KeyContext::Any);
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KeyPtr rmb = keys->action(KeyAction::RightMouseButton, KeyContext::Any);
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// Convert action keys into mouse messages.
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if (lmb->isPressed(msg) || rmb->isPressed(msg)) {
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MouseMessage mouseMsg(
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(msg->type() == kKeyDownMessage ? kMouseDownMessage : kMouseUpMessage),
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PointerType::Unknown,
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(lmb->isPressed(msg) ? kButtonLeft : kButtonRight),
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msg->modifiers(),
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mousePosInDisplay());
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sendMessage(&mouseMsg);
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return true;
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}
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}
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break;
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}
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try {
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return Editor::onProcessMessage(msg);
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}
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catch (const std::exception& ex) {
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showUnhandledException(ex, msg);
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return false;
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}
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}
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private:
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DocViewPreviewDelegate* m_previewDelegate;
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};
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class PreviewEditor : public Editor,
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public EditorCustomizationDelegate {
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public:
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PreviewEditor(Doc* document)
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: Editor(document,
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Editor::kShowOutside, // Don't show grid/mask in preview preview
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std::make_shared<NavigateState>())
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{
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setCustomizationDelegate(this);
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}
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~PreviewEditor()
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{
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// As we are destroying this instance, we have to remove it as the
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// customization delegate. Editor::~Editor() will call
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// setCustomizationDelegate(nullptr) too which triggers a
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// EditorCustomizationDelegate::dispose() if the customization
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// isn't nullptr.
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setCustomizationDelegate(nullptr);
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}
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// EditorCustomizationDelegate implementation
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void dispose() override
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{
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// Do nothing
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}
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tools::Tool* getQuickTool(tools::Tool* currentTool) override { return nullptr; }
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KeyAction getPressedKeyAction(KeyContext context) override { return KeyAction::None; }
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TagProvider* getTagProvider() override { return App::instance()->mainWindow()->getTimeline(); }
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};
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} // anonymous namespace
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DocView::DocView(Doc* document, Type type, DocViewPreviewDelegate* previewDelegate)
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: Box(VERTICAL)
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, m_type(type)
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, m_document(document)
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, m_view(
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new EditorView(type == Normal ? EditorView::CurrentEditorMode : EditorView::AlwaysSelected))
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, m_previewDelegate(previewDelegate)
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, m_editor((type == Normal ? (Editor*)new AppEditor(document, previewDelegate) :
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(Editor*)new PreviewEditor(document)))
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{
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addChild(m_view);
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m_view->attachToView(m_editor);
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m_view->setExpansive(true);
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m_editor->setDocView(this);
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m_document->add_observer(this);
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}
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DocView::~DocView()
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{
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m_document->remove_observer(this);
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delete m_editor;
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}
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void DocView::getSite(Site* site) const
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{
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m_editor->getSite(site);
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}
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std::string DocView::getTabText()
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{
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return m_document->name();
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}
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TabIcon DocView::getTabIcon()
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{
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return TabIcon::NONE;
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}
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gfx::Color DocView::getTabColor()
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{
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color_t c = m_editor->sprite()->userData().color();
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return gfx::rgba(doc::rgba_getr(c), doc::rgba_getg(c), doc::rgba_getb(c), doc::rgba_geta(c));
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}
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WorkspaceView* DocView::cloneWorkspaceView()
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{
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return new DocView(m_document, Normal, m_previewDelegate);
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}
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void DocView::onWorkspaceViewSelected()
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{
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if (auto statusBar = StatusBar::instance())
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statusBar->showDefaultText(m_document);
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}
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void DocView::onClonedFrom(WorkspaceView* from)
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{
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Editor* newEditor = this->editor();
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Editor* srcEditor = static_cast<DocView*>(from)->editor();
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newEditor->setLayer(srcEditor->layer());
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newEditor->setFrame(srcEditor->frame());
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newEditor->setZoom(srcEditor->zoom());
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View::getView(newEditor)->setViewScroll(View::getView(srcEditor)->viewScroll());
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}
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bool DocView::onCloseView(Workspace* workspace, bool quitting)
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{
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if (m_editor->isMovingPixels())
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m_editor->dropMovingPixels();
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// If there is another view for this document, just close the view.
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for (auto view : *workspace) {
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DocView* docView = dynamic_cast<DocView*>(view);
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if (docView && docView != this && docView->document() == document()) {
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workspace->removeView(this);
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delete this;
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return true;
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}
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}
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UIContext* ctx = UIContext::instance();
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SetRestoreDocView restoreView(ctx, this);
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bool save_it;
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bool try_again = true;
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while (try_again) {
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// This flag indicates if we have to sabe the sprite before to destroy it
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save_it = false;
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// See if the sprite has changes
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while (m_document->isModified()) {
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if (quitting) {
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// Make sure the window is active so we can see the message when we close the app.
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display()->nativeWindow()->activate();
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}
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// ask what want to do the user with the changes in the sprite
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int ret = Alert::show(Strings::alerts_save_sprite_changes(
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m_document->name(),
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(quitting ? Strings::alerts_save_sprite_changes_quitting() :
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Strings::alerts_save_sprite_changes_closing())));
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if (ret == 1) {
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// "save": save the changes
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save_it = true;
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break;
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}
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else if (ret != 2) {
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// "cancel" or "ESC" */
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return false; // we back doing nothing
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}
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else {
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// "discard"
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break;
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}
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}
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// Does we need to save the sprite?
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if (save_it) {
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ctx->updateFlags();
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Command* save_command = Commands::instance()->byId(CommandId::SaveFile());
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ctx->executeCommand(save_command);
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try_again = true;
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}
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else
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try_again = false;
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}
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try {
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// Destroy the sprite (locking it as writer)
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DocDestroyer destroyer(static_cast<app::Context*>(m_document->context()), m_document, 500);
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StatusBar::instance()->setStatusText(0, fmt::format("Sprite '{}' closed.", m_document->name()));
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// Just close the document (so we can reopen it with
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// ReopenClosedFile command).
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destroyer.closeDocument();
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// At this point the view is already destroyed
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return true;
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}
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catch (const LockedDocException& ex) {
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Console::showException(ex);
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return false;
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}
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}
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void DocView::onTabPopup(Workspace* workspace)
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{
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Menu* menu = AppMenus::instance()->getDocumentTabPopupMenu();
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if (!menu)
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return;
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UIContext* ctx = UIContext::instance();
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ctx->setActiveView(this);
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ctx->updateFlags();
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menu->showPopup(mousePosInDisplay(), display());
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}
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bool DocView::onProcessMessage(Message* msg)
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{
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switch (msg->type()) {
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case kFocusEnterMessage:
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if (msg->recipient() != m_editor)
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m_editor->requestFocus();
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break;
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}
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return Box::onProcessMessage(msg);
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}
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void DocView::onGeneralUpdate(DocEvent& ev)
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{
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if (m_editor->isVisible())
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m_editor->updateEditor(true);
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}
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void DocView::onSpritePixelsModified(DocEvent& ev)
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{
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if (m_editor->isVisible() && m_editor->frame() == ev.frame())
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m_editor->drawSpriteClipped(ev.region());
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}
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void DocView::onLayerMergedDown(DocEvent& ev)
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{
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m_editor->setLayer(ev.targetLayer());
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}
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void DocView::onAddLayer(DocEvent& ev)
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{
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if (m_editor->isActive()) {
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ASSERT(ev.layer() != NULL);
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m_editor->setLayer(ev.layer());
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}
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}
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void DocView::onAddFrame(DocEvent& ev)
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{
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if (m_editor->isActive())
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m_editor->setFrame(ev.frame());
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else if (m_editor->frame() > ev.frame())
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m_editor->setFrame(m_editor->frame() + 1);
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}
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void DocView::onRemoveFrame(DocEvent& ev)
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{
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// Adjust current frame of all editors that are in a frame more
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// advanced that the removed one.
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if (m_editor->frame() > ev.frame()) {
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m_editor->setFrame(m_editor->frame() - 1);
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}
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// If the editor was in the previous "last frame" (current value of
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// totalFrames()), we've to adjust it to the new last frame
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// (lastFrame())
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else if (m_editor->frame() >= m_editor->sprite()->totalFrames()) {
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m_editor->setFrame(m_editor->sprite()->lastFrame());
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}
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}
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void DocView::onTagChange(DocEvent& ev)
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{
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if (m_previewDelegate)
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m_previewDelegate->onTagChangeEditor(m_editor, ev);
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}
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void DocView::onAddCel(DocEvent& ev)
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{
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UIContext::instance()->notifyActiveSiteChanged();
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}
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void DocView::onAfterRemoveCel(DocEvent& ev)
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{
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// This can happen when we apply a filter that clear the whole cel
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// and then the cel is removed in a background/job
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// thread. (e.g. applying a convolution matrix)
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if (!ui::is_ui_thread())
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return;
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UIContext::instance()->notifyActiveSiteChanged();
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}
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void DocView::onTotalFramesChanged(DocEvent& ev)
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{
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if (m_editor->frame() >= m_editor->sprite()->totalFrames()) {
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m_editor->setFrame(m_editor->sprite()->lastFrame());
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}
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}
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void DocView::onLayerRestacked(DocEvent& ev)
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{
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if (hasContentInActiveFrame(ev.layer()))
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m_editor->invalidate();
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}
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void DocView::onAfterLayerVisibilityChange(DocEvent& ev)
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{
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// If there is no cel for this layer in the current frame, there is
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// no need to redraw the editor
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if (hasContentInActiveFrame(ev.layer()))
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m_editor->invalidate();
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}
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void DocView::onTilesetChanged(DocEvent& ev)
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{
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// This can happen when a filter is applied to each tile in a
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// background thread.
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if (!ui::is_ui_thread())
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return;
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m_editor->invalidate();
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}
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void DocView::onNewInputPriority(InputChainElement* element, const ui::Message* msg)
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{
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// Do nothing
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}
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bool DocView::onCanCut(Context* ctx)
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{
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if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
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ContextFlags::ActiveLayerIsEditable | ContextFlags::HasVisibleMask |
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ContextFlags::HasActiveImage) &&
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!ctx->checkFlags(ContextFlags::ActiveLayerIsReference))
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return true;
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else if (m_editor->isMovingPixels())
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return true;
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else
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return false;
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}
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bool DocView::onCanCopy(Context* ctx)
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{
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if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
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ContextFlags::HasVisibleMask | ContextFlags::HasActiveImage) &&
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!ctx->checkFlags(ContextFlags::ActiveLayerIsReference))
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return true;
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else if (m_editor->isMovingPixels())
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return true;
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else if (m_editor->hasSelectedSlices())
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return true;
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else
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return false;
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}
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bool DocView::onCanPaste(Context* ctx)
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{
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if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
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ContextFlags::ActiveLayerIsEditable | ContextFlags::ActiveLayerIsImage) &&
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!ctx->checkFlags(ContextFlags::ActiveLayerIsReference)) {
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auto format = ctx->clipboard()->format();
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if (format == ClipboardFormat::Image) {
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return true;
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}
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else if (format == ClipboardFormat::Tilemap &&
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ctx->checkFlags(ContextFlags::ActiveLayerIsTilemap)) {
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return true;
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}
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}
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if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable) &&
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ctx->clipboard()->format() == ClipboardFormat::Slices) {
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return true;
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}
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return false;
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}
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bool DocView::onCanClear(Context* ctx)
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{
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if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
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ContextFlags::ActiveLayerIsEditable | ContextFlags::ActiveLayerIsImage) &&
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!ctx->checkFlags(ContextFlags::ActiveLayerIsReference)) {
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return true;
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}
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else if (m_editor->isMovingPixels()) {
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
bool DocView::onCut(Context* ctx)
|
|
{
|
|
ContextWriter writer(ctx);
|
|
ctx->clipboard()->cut(writer);
|
|
return true;
|
|
}
|
|
|
|
bool DocView::onCopy(Context* ctx)
|
|
{
|
|
const ContextReader reader(ctx);
|
|
if (reader.site().document() &&
|
|
static_cast<const Doc*>(reader.site().document())->isMaskVisible() && reader.site().image()) {
|
|
ctx->clipboard()->copy(reader);
|
|
return true;
|
|
}
|
|
|
|
std::vector<Slice*> selectedSlices = get_selected_slices(reader.site());
|
|
if (!selectedSlices.empty()) {
|
|
ctx->clipboard()->copySlices(selectedSlices);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool DocView::onPaste(Context* ctx, const gfx::Point* position)
|
|
{
|
|
auto clipboard = ctx->clipboard();
|
|
if (clipboard->format() == ClipboardFormat::Image ||
|
|
clipboard->format() == ClipboardFormat::Tilemap ||
|
|
clipboard->format() == ClipboardFormat::Slices) {
|
|
clipboard->paste(ctx, true, position);
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
bool DocView::onClear(Context* ctx)
|
|
{
|
|
// First we check if there is a selected slice, so we'll delete
|
|
// those slices.
|
|
Site site = ctx->activeSite();
|
|
if (!site.selectedSlices().empty()) {
|
|
Command* removeSlices = Commands::instance()->byId(CommandId::RemoveSlice());
|
|
ctx->executeCommand(removeSlices);
|
|
return true;
|
|
}
|
|
|
|
// In other case we delete the mask or the cel.
|
|
ContextWriter writer(ctx);
|
|
Doc* document = site.document();
|
|
bool visibleMask = document->isMaskVisible();
|
|
|
|
CelList cels = site.selectedUniqueCelsToEditPixels();
|
|
if (cels.empty()) // No cels to modify
|
|
return false;
|
|
|
|
// TODO This code is similar to clipboard::cut()
|
|
{
|
|
Tx tx(writer, "Clear");
|
|
const bool deselectMask = (visibleMask &&
|
|
!Preferences::instance().selection.keepSelectionAfterClear());
|
|
|
|
ctx->clipboard()->clearMaskFromCels(tx, document, site, cels, deselectMask);
|
|
|
|
tx.commit();
|
|
}
|
|
|
|
if (visibleMask)
|
|
document->generateMaskBoundaries();
|
|
|
|
document->notifyGeneralUpdate();
|
|
return true;
|
|
}
|
|
|
|
void DocView::onCancel(Context* ctx)
|
|
{
|
|
if (m_editor)
|
|
m_editor->cancelSelections();
|
|
|
|
// Deselect mask
|
|
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::HasVisibleMask)) {
|
|
Command* deselectMask = Commands::instance()->byId(CommandId::DeselectMask());
|
|
ctx->executeCommand(deselectMask);
|
|
}
|
|
}
|
|
|
|
bool DocView::hasContentInActiveFrame(const doc::Layer* layer) const
|
|
{
|
|
if (!layer)
|
|
return false;
|
|
else if (layer->cel(m_editor->frame()))
|
|
return true;
|
|
else if (layer->isGroup()) {
|
|
for (const doc::Layer* child : static_cast<const doc::LayerGroup*>(layer)->layers()) {
|
|
if (hasContentInActiveFrame(child))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace app
|