aseprite/src/app/ui/doc_view.cpp

667 lines
17 KiB
C++

// Aseprite
// Copyright (C) 2018-2025 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/ui/doc_view.h"
#include "app/app.h"
#include "app/app_menus.h"
#include "app/cmd/clear_mask.h"
#include "app/cmd/deselect_mask.h"
#include "app/cmd/trim_cel.h"
#include "app/commands/commands.h"
#include "app/console.h"
#include "app/context_access.h"
#include "app/doc_access.h"
#include "app/doc_event.h"
#include "app/i18n/strings.h"
#include "app/modules/palettes.h"
#include "app/pref/preferences.h"
#include "app/tx.h"
#include "app/ui/editor/editor.h"
#include "app/ui/editor/editor_customization_delegate.h"
#include "app/ui/editor/editor_view.h"
#include "app/ui/editor/navigate_state.h"
#include "app/ui/keyboard_shortcuts.h"
#include "app/ui/main_window.h"
#include "app/ui/status_bar.h"
#include "app/ui/timeline/timeline.h"
#include "app/ui/workspace.h"
#include "app/ui_context.h"
#include "app/util/clipboard.h"
#include "app/util/slice_utils.h"
#include "base/fs.h"
#include "doc/color.h"
#include "doc/layer.h"
#include "doc/slice.h"
#include "doc/sprite.h"
#include "fmt/format.h"
#include "ui/alert.h"
#include "ui/display.h"
#include "ui/menu.h"
#include "ui/message.h"
#include "ui/shortcut.h"
#include "ui/system.h"
#include "ui/view.h"
#include <typeinfo>
namespace app {
using namespace ui;
namespace {
// Used to show a view temporarily (the one with the file to be
// closed) and restore the previous view. E.g. When we close the
// non-active sprite pressing the cross button in a sprite tab.
class SetRestoreDocView {
public:
SetRestoreDocView(UIContext* ctx, DocView* newView) : m_ctx(ctx), m_oldView(ctx->activeView())
{
if (newView != m_oldView)
m_ctx->setActiveView(newView);
else
m_oldView = nullptr;
}
~SetRestoreDocView()
{
if (m_oldView)
m_ctx->setActiveView(m_oldView);
}
private:
UIContext* m_ctx;
DocView* m_oldView;
};
class AppEditor : public Editor,
public EditorObserver,
public EditorCustomizationDelegate {
public:
AppEditor(Doc* document, DocViewPreviewDelegate* previewDelegate)
: Editor(document)
, m_previewDelegate(previewDelegate)
{
add_observer(this);
setCustomizationDelegate(this);
}
~AppEditor()
{
remove_observer(this);
setCustomizationDelegate(NULL);
}
// EditorObserver implementation
void dispose() override { m_previewDelegate->onDisposeOtherEditor(this); }
void onScrollChanged(Editor* editor) override
{
m_previewDelegate->onScrollOtherEditor(this);
if (isActive())
StatusBar::instance()->updateFromEditor(this);
}
void onAfterFrameChanged(Editor* editor) override
{
m_previewDelegate->onPreviewOtherEditor(this);
if (isActive())
set_current_palette(editor->sprite()->palette(editor->frame()), false);
}
void onAfterLayerChanged(Editor* editor) override
{
m_previewDelegate->onPreviewOtherEditor(this);
}
// EditorCustomizationDelegate implementation
tools::Tool* getQuickTool(tools::Tool* currentTool) override
{
return KeyboardShortcuts::instance()->getCurrentQuicktool(currentTool);
}
KeyAction getPressedKeyAction(KeyContext context) override
{
return KeyboardShortcuts::instance()->getCurrentActionModifiers(context);
}
TagProvider* getTagProvider() override { return App::instance()->mainWindow()->getTimeline(); }
protected:
bool onProcessMessage(Message* msg) override
{
switch (msg->type()) {
case kKeyDownMessage:
case kKeyUpMessage:
if (static_cast<KeyMessage*>(msg)->repeat() == 0) {
KeyboardShortcuts* keys = KeyboardShortcuts::instance();
KeyPtr lmb = keys->action(KeyAction::LeftMouseButton, KeyContext::Any);
KeyPtr rmb = keys->action(KeyAction::RightMouseButton, KeyContext::Any);
// Convert action keys into mouse messages.
if (lmb->isPressed(msg) || rmb->isPressed(msg)) {
MouseMessage mouseMsg(
(msg->type() == kKeyDownMessage ? kMouseDownMessage : kMouseUpMessage),
PointerType::Unknown,
(lmb->isPressed(msg) ? kButtonLeft : kButtonRight),
msg->modifiers(),
mousePosInDisplay());
sendMessage(&mouseMsg);
return true;
}
}
break;
}
try {
return Editor::onProcessMessage(msg);
}
catch (const std::exception& ex) {
showUnhandledException(ex, msg);
return false;
}
}
private:
DocViewPreviewDelegate* m_previewDelegate;
};
class PreviewEditor : public Editor,
public EditorCustomizationDelegate {
public:
PreviewEditor(Doc* document)
: Editor(document,
Editor::kShowOutside, // Don't show grid/mask in preview preview
std::make_shared<NavigateState>())
{
setCustomizationDelegate(this);
}
~PreviewEditor()
{
// As we are destroying this instance, we have to remove it as the
// customization delegate. Editor::~Editor() will call
// setCustomizationDelegate(nullptr) too which triggers a
// EditorCustomizationDelegate::dispose() if the customization
// isn't nullptr.
setCustomizationDelegate(nullptr);
}
// EditorCustomizationDelegate implementation
void dispose() override
{
// Do nothing
}
tools::Tool* getQuickTool(tools::Tool* currentTool) override { return nullptr; }
KeyAction getPressedKeyAction(KeyContext context) override { return KeyAction::None; }
TagProvider* getTagProvider() override { return App::instance()->mainWindow()->getTimeline(); }
};
} // anonymous namespace
DocView::DocView(Doc* document, Type type, DocViewPreviewDelegate* previewDelegate)
: Box(VERTICAL)
, m_type(type)
, m_document(document)
, m_view(
new EditorView(type == Normal ? EditorView::CurrentEditorMode : EditorView::AlwaysSelected))
, m_previewDelegate(previewDelegate)
, m_editor((type == Normal ? (Editor*)new AppEditor(document, previewDelegate) :
(Editor*)new PreviewEditor(document)))
{
addChild(m_view);
m_view->attachToView(m_editor);
m_view->setExpansive(true);
m_editor->setDocView(this);
m_document->add_observer(this);
}
DocView::~DocView()
{
m_document->remove_observer(this);
delete m_editor;
}
void DocView::getSite(Site* site) const
{
m_editor->getSite(site);
}
std::string DocView::getTabText()
{
return m_document->name();
}
TabIcon DocView::getTabIcon()
{
return TabIcon::NONE;
}
gfx::Color DocView::getTabColor()
{
color_t c = m_editor->sprite()->userData().color();
return gfx::rgba(doc::rgba_getr(c), doc::rgba_getg(c), doc::rgba_getb(c), doc::rgba_geta(c));
}
WorkspaceView* DocView::cloneWorkspaceView()
{
return new DocView(m_document, Normal, m_previewDelegate);
}
void DocView::onWorkspaceViewSelected()
{
if (auto statusBar = StatusBar::instance())
statusBar->showDefaultText(m_document);
}
void DocView::onClonedFrom(WorkspaceView* from)
{
Editor* newEditor = this->editor();
Editor* srcEditor = static_cast<DocView*>(from)->editor();
newEditor->setLayer(srcEditor->layer());
newEditor->setFrame(srcEditor->frame());
newEditor->setZoom(srcEditor->zoom());
View::getView(newEditor)->setViewScroll(View::getView(srcEditor)->viewScroll());
}
bool DocView::onCloseView(Workspace* workspace, bool quitting)
{
if (m_editor->isMovingPixels())
m_editor->dropMovingPixels();
// If there is another view for this document, just close the view.
for (auto view : *workspace) {
DocView* docView = dynamic_cast<DocView*>(view);
if (docView && docView != this && docView->document() == document()) {
workspace->removeView(this);
delete this;
return true;
}
}
UIContext* ctx = UIContext::instance();
SetRestoreDocView restoreView(ctx, this);
bool save_it;
bool try_again = true;
while (try_again) {
// This flag indicates if we have to sabe the sprite before to destroy it
save_it = false;
// See if the sprite has changes
while (m_document->isModified()) {
if (quitting) {
// Make sure the window is active so we can see the message when we close the app.
display()->nativeWindow()->activate();
}
// ask what want to do the user with the changes in the sprite
int ret = Alert::show(Strings::alerts_save_sprite_changes(
m_document->name(),
(quitting ? Strings::alerts_save_sprite_changes_quitting() :
Strings::alerts_save_sprite_changes_closing())));
if (ret == 1) {
// "save": save the changes
save_it = true;
break;
}
else if (ret != 2) {
// "cancel" or "ESC" */
return false; // we back doing nothing
}
else {
// "discard"
break;
}
}
// Does we need to save the sprite?
if (save_it) {
ctx->updateFlags();
Command* save_command = Commands::instance()->byId(CommandId::SaveFile());
ctx->executeCommand(save_command);
try_again = true;
}
else
try_again = false;
}
try {
// Destroy the sprite (locking it as writer)
DocDestroyer destroyer(static_cast<app::Context*>(m_document->context()), m_document, 500);
StatusBar::instance()->setStatusText(0, fmt::format("Sprite '{}' closed.", m_document->name()));
// Just close the document (so we can reopen it with
// ReopenClosedFile command).
destroyer.closeDocument();
// At this point the view is already destroyed
return true;
}
catch (const LockedDocException& ex) {
Console::showException(ex);
return false;
}
}
void DocView::onTabPopup(Workspace* workspace)
{
Menu* menu = AppMenus::instance()->getDocumentTabPopupMenu();
if (!menu)
return;
UIContext* ctx = UIContext::instance();
ctx->setActiveView(this);
ctx->updateFlags();
menu->showPopup(mousePosInDisplay(), display());
}
bool DocView::onProcessMessage(Message* msg)
{
switch (msg->type()) {
case kFocusEnterMessage:
if (msg->recipient() != m_editor)
m_editor->requestFocus();
break;
}
return Box::onProcessMessage(msg);
}
void DocView::onGeneralUpdate(DocEvent& ev)
{
if (m_editor->isVisible())
m_editor->updateEditor(true);
}
void DocView::onSpritePixelsModified(DocEvent& ev)
{
if (m_editor->isVisible() && m_editor->frame() == ev.frame())
m_editor->drawSpriteClipped(ev.region());
}
void DocView::onLayerMergedDown(DocEvent& ev)
{
m_editor->setLayer(ev.targetLayer());
}
void DocView::onAddLayer(DocEvent& ev)
{
if (m_editor->isActive()) {
ASSERT(ev.layer() != NULL);
m_editor->setLayer(ev.layer());
}
}
void DocView::onAddFrame(DocEvent& ev)
{
if (m_editor->isActive())
m_editor->setFrame(ev.frame());
else if (m_editor->frame() > ev.frame())
m_editor->setFrame(m_editor->frame() + 1);
}
void DocView::onRemoveFrame(DocEvent& ev)
{
// Adjust current frame of all editors that are in a frame more
// advanced that the removed one.
if (m_editor->frame() > ev.frame()) {
m_editor->setFrame(m_editor->frame() - 1);
}
// If the editor was in the previous "last frame" (current value of
// totalFrames()), we've to adjust it to the new last frame
// (lastFrame())
else if (m_editor->frame() >= m_editor->sprite()->totalFrames()) {
m_editor->setFrame(m_editor->sprite()->lastFrame());
}
}
void DocView::onTagChange(DocEvent& ev)
{
if (m_previewDelegate)
m_previewDelegate->onTagChangeEditor(m_editor, ev);
}
void DocView::onAddCel(DocEvent& ev)
{
UIContext::instance()->notifyActiveSiteChanged();
}
void DocView::onAfterRemoveCel(DocEvent& ev)
{
// This can happen when we apply a filter that clear the whole cel
// and then the cel is removed in a background/job
// thread. (e.g. applying a convolution matrix)
if (!ui::is_ui_thread())
return;
UIContext::instance()->notifyActiveSiteChanged();
}
void DocView::onTotalFramesChanged(DocEvent& ev)
{
if (m_editor->frame() >= m_editor->sprite()->totalFrames()) {
m_editor->setFrame(m_editor->sprite()->lastFrame());
}
}
void DocView::onLayerRestacked(DocEvent& ev)
{
if (hasContentInActiveFrame(ev.layer()))
m_editor->invalidate();
}
void DocView::onAfterLayerVisibilityChange(DocEvent& ev)
{
// If there is no cel for this layer in the current frame, there is
// no need to redraw the editor
if (hasContentInActiveFrame(ev.layer()))
m_editor->invalidate();
}
void DocView::onTilesetChanged(DocEvent& ev)
{
// This can happen when a filter is applied to each tile in a
// background thread.
if (!ui::is_ui_thread())
return;
m_editor->invalidate();
}
void DocView::onNewInputPriority(InputChainElement* element, const ui::Message* msg)
{
// Do nothing
}
bool DocView::onCanCut(Context* ctx)
{
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
ContextFlags::ActiveLayerIsEditable | ContextFlags::HasVisibleMask |
ContextFlags::HasActiveImage) &&
!ctx->checkFlags(ContextFlags::ActiveLayerIsReference))
return true;
else if (m_editor->isMovingPixels())
return true;
else
return false;
}
bool DocView::onCanCopy(Context* ctx)
{
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
ContextFlags::HasVisibleMask | ContextFlags::HasActiveImage) &&
!ctx->checkFlags(ContextFlags::ActiveLayerIsReference))
return true;
else if (m_editor->isMovingPixels())
return true;
else if (m_editor->hasSelectedSlices())
return true;
else
return false;
}
bool DocView::onCanPaste(Context* ctx)
{
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
ContextFlags::ActiveLayerIsEditable | ContextFlags::ActiveLayerIsImage) &&
!ctx->checkFlags(ContextFlags::ActiveLayerIsReference)) {
auto format = ctx->clipboard()->format();
if (format == ClipboardFormat::Image) {
return true;
}
else if (format == ClipboardFormat::Tilemap &&
ctx->checkFlags(ContextFlags::ActiveLayerIsTilemap)) {
return true;
}
}
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable) &&
ctx->clipboard()->format() == ClipboardFormat::Slices) {
return true;
}
return false;
}
bool DocView::onCanClear(Context* ctx)
{
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::ActiveLayerIsVisible |
ContextFlags::ActiveLayerIsEditable | ContextFlags::ActiveLayerIsImage) &&
!ctx->checkFlags(ContextFlags::ActiveLayerIsReference)) {
return true;
}
else if (m_editor->isMovingPixels()) {
return true;
}
else
return false;
}
bool DocView::onCut(Context* ctx)
{
ContextWriter writer(ctx);
ctx->clipboard()->cut(writer);
return true;
}
bool DocView::onCopy(Context* ctx)
{
const ContextReader reader(ctx);
if (reader.site().document() &&
static_cast<const Doc*>(reader.site().document())->isMaskVisible() && reader.site().image()) {
ctx->clipboard()->copy(reader);
return true;
}
std::vector<Slice*> selectedSlices = get_selected_slices(reader.site());
if (!selectedSlices.empty()) {
ctx->clipboard()->copySlices(selectedSlices);
return true;
}
return false;
}
bool DocView::onPaste(Context* ctx, const gfx::Point* position)
{
auto clipboard = ctx->clipboard();
if (clipboard->format() == ClipboardFormat::Image ||
clipboard->format() == ClipboardFormat::Tilemap ||
clipboard->format() == ClipboardFormat::Slices) {
clipboard->paste(ctx, true, position);
return true;
}
else
return false;
}
bool DocView::onClear(Context* ctx)
{
// First we check if there is a selected slice, so we'll delete
// those slices.
Site site = ctx->activeSite();
if (!site.selectedSlices().empty()) {
Command* removeSlices = Commands::instance()->byId(CommandId::RemoveSlice());
ctx->executeCommand(removeSlices);
return true;
}
// In other case we delete the mask or the cel.
ContextWriter writer(ctx);
Doc* document = site.document();
bool visibleMask = document->isMaskVisible();
CelList cels = site.selectedUniqueCelsToEditPixels();
if (cels.empty()) // No cels to modify
return false;
// TODO This code is similar to clipboard::cut()
{
Tx tx(writer, "Clear");
const bool deselectMask = (visibleMask &&
!Preferences::instance().selection.keepSelectionAfterClear());
ctx->clipboard()->clearMaskFromCels(tx, document, site, cels, deselectMask);
tx.commit();
}
if (visibleMask)
document->generateMaskBoundaries();
document->notifyGeneralUpdate();
return true;
}
void DocView::onCancel(Context* ctx)
{
if (m_editor)
m_editor->cancelSelections();
// Deselect mask
if (ctx->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::HasVisibleMask)) {
Command* deselectMask = Commands::instance()->byId(CommandId::DeselectMask());
ctx->executeCommand(deselectMask);
}
}
bool DocView::hasContentInActiveFrame(const doc::Layer* layer) const
{
if (!layer)
return false;
else if (layer->cel(m_editor->frame()))
return true;
else if (layer->isGroup()) {
for (const doc::Layer* child : static_cast<const doc::LayerGroup*>(layer)->layers()) {
if (hasContentInActiveFrame(child))
return true;
}
}
return false;
}
} // namespace app