mirror of https://github.com/aseprite/aseprite.git
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/* Aseprite
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef APP_UI_MINI_EDITOR_VIEW_H_INCLUDED
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#define APP_UI_MINI_EDITOR_VIEW_H_INCLUDED
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#pragma once
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#include "app/ui/document_view.h"
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#include "ui/timer.h"
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#include "ui/window.h"
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namespace app {
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class MiniPlayButton;
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class MiniEditorWindow : public ui::Window {
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public:
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MiniEditorWindow();
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~MiniEditorWindow();
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bool isMiniEditorEnabled() const { return m_isEnabled; }
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void setMiniEditorEnabled(bool state);
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void updateUsingEditor(Editor* editor);
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protected:
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bool onProcessMessage(ui::Message* msg) OVERRIDE;
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void onClose(ui::CloseEvent& ev) OVERRIDE;
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private:
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void onPlayClicked();
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void onPlaybackTick();
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void hideWindow();
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bool m_isEnabled;
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DocumentView* m_docView;
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MiniPlayButton* m_playButton;
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ui::Timer m_playTimer;
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// Number of milliseconds to go to the next frame if m_playTimer
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// is activated.
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int m_nextFrameTime;
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int m_curFrameTick;
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};
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} // namespace app
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#endif
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