mirror of https://github.com/aseprite/aseprite.git
67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
// Aseprite
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// Copyright (C) 2019-2020 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/reselect_mask.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/modules/gui.h"
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#include "app/tx.h"
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#include "doc/mask.h"
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#include "doc/sprite.h"
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namespace app {
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class ReselectMaskCommand : public Command {
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public:
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ReselectMaskCommand();
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protected:
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bool onEnabled(Context* context) override;
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void onExecute(Context* context) override;
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};
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ReselectMaskCommand::ReselectMaskCommand() : Command(CommandId::ReselectMask())
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{
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}
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bool ReselectMaskCommand::onEnabled(Context* context)
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{
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if (!context->checkFlags(ContextFlags::ActiveDocumentIsWritable | ContextFlags::HasActiveSprite))
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return false;
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const ContextReader reader(context);
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const Doc* document(reader.document());
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return document && // The document does exist
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!document->isMaskVisible() && // The mask is hidden
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document->mask() && // The mask does exist
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!document->mask()->isEmpty(); // But it is not empty
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}
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void ReselectMaskCommand::onExecute(Context* context)
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{
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ContextWriter writer(context);
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Doc* document(writer.document());
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{
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Tx tx(writer, "Reselect", DoesntModifyDocument);
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tx(new cmd::ReselectMask(document));
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tx.commit();
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}
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update_screen_for_document(document);
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}
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Command* CommandFactory::createReselectMaskCommand()
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{
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return new ReselectMaskCommand;
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}
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} // namespace app
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