aseprite/src/doc/cels_range.h

85 lines
1.8 KiB
C++

// Aseprite Document Library
// Copyright (c) 2023 Igara Studio S.A.
// Copyright (c) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef DOC_CELS_RANGE_H_INCLUDED
#define DOC_CELS_RANGE_H_INCLUDED
#pragma once
#include "doc/cel_list.h"
#include "doc/frame.h"
#include "doc/object_id.h"
#include "doc/selected_frames.h"
#include <set>
namespace doc {
class Cel;
class Layer;
class SelectedFrames;
class Sprite;
class CelsRange {
public:
enum Flags {
ALL,
UNIQUE,
};
CelsRange(const Sprite* sprite, const SelectedFrames& selFrames, const Flags flags = ALL);
class iterator {
public:
typedef Cel* value_type;
typedef std::ptrdiff_t difference_type;
typedef Cel** pointer;
typedef Cel*& reference;
typedef std::forward_iterator_tag iterator_category;
iterator(const SelectedFrames& selFrames);
iterator(const Sprite* sprite, const SelectedFrames& selFrames, const Flags flags);
bool operator==(const iterator& other) const { return m_cel == other.m_cel; }
bool operator!=(const iterator& other) const { return !operator==(other); }
Cel* operator*() const { return m_cel; }
iterator& operator++();
private:
Cel* m_cel;
const SelectedFrames& m_selFrames;
frames::const_iterator m_frameIterator;
Flags m_flags;
std::set<ObjectId> m_visited;
};
iterator begin() { return m_begin; }
iterator end() { return m_end; }
int size()
{
int count = 0;
for (auto it = begin(), e = end(); it != e; ++it)
++count;
return count;
}
// Converts the CelsRange into a CelList (which indeed it's an
// array).
CelList toList();
private:
SelectedFrames m_selFrames;
iterator m_begin, m_end;
};
} // namespace doc
#endif