mirror of https://github.com/aseprite/aseprite.git
594 lines
18 KiB
C++
594 lines
18 KiB
C++
// Aseprite
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// Copyright (C) 2018-2025 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/ui/key.h"
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#include "app/commands/command.h"
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#include "app/i18n/strings.h"
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#include "app/tools/tool.h"
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#include "app/ui/keyboard_shortcuts.h"
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#include "ui/message.h"
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#include "ui/shortcut.h"
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#include <string>
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#include <vector>
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#define I18N_KEY(a) app::Strings::keyboard_shortcuts_##a()
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namespace {
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struct KeyShortcutAction {
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const char* name;
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std::string userfriendly;
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app::KeyAction action;
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app::KeyContext context;
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};
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std::vector<KeyShortcutAction> g_actions;
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const std::vector<KeyShortcutAction>& actions()
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{
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if (g_actions.empty()) {
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g_actions = std::vector<KeyShortcutAction>{
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{ "CopySelection",
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I18N_KEY(copy_selection),
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app::KeyAction::CopySelection,
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app::KeyContext::TranslatingSelection },
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{ "SnapToGrid",
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I18N_KEY(snap_to_grid),
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app::KeyAction::SnapToGrid,
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app::KeyContext::TranslatingSelection },
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{ "LockAxis",
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I18N_KEY(lock_axis),
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app::KeyAction::LockAxis,
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app::KeyContext::TranslatingSelection },
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{ "FineControl",
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I18N_KEY(fine_translating),
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app::KeyAction::FineControl,
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app::KeyContext::TranslatingSelection },
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{ "MaintainAspectRatio",
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I18N_KEY(maintain_aspect_ratio),
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app::KeyAction::MaintainAspectRatio,
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app::KeyContext::ScalingSelection },
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{ "ScaleFromCenter",
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I18N_KEY(scale_from_center),
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app::KeyAction::ScaleFromCenter,
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app::KeyContext::ScalingSelection },
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{ "FineControl",
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I18N_KEY(fine_scaling),
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app::KeyAction::FineControl,
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app::KeyContext::ScalingSelection },
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{ "AngleSnap",
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I18N_KEY(angle_snap),
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app::KeyAction::AngleSnap,
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app::KeyContext::RotatingSelection },
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{ "AddSelection",
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I18N_KEY(add_selection),
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app::KeyAction::AddSelection,
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app::KeyContext::SelectionTool },
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{ "SubtractSelection",
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I18N_KEY(subtract_selection),
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app::KeyAction::SubtractSelection,
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app::KeyContext::SelectionTool },
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{ "IntersectSelection",
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I18N_KEY(intersect_selection),
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app::KeyAction::IntersectSelection,
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app::KeyContext::SelectionTool },
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{ "AutoSelectLayer",
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I18N_KEY(auto_select_layer),
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app::KeyAction::AutoSelectLayer,
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app::KeyContext::MoveTool },
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{ "StraightLineFromLastPoint",
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I18N_KEY(line_from_last_point),
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app::KeyAction::StraightLineFromLastPoint,
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app::KeyContext::FreehandTool },
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{ "AngleSnapFromLastPoint",
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I18N_KEY(angle_from_last_point),
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app::KeyAction::AngleSnapFromLastPoint,
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app::KeyContext::FreehandTool },
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{ "MoveOrigin",
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I18N_KEY(move_origin),
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app::KeyAction::MoveOrigin,
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app::KeyContext::ShapeTool },
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{ "SquareAspect",
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I18N_KEY(square_aspect),
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app::KeyAction::SquareAspect,
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app::KeyContext::ShapeTool },
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{ "DrawFromCenter",
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I18N_KEY(draw_from_center),
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app::KeyAction::DrawFromCenter,
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app::KeyContext::ShapeTool },
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{ "RotateShape",
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I18N_KEY(rotate_shape),
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app::KeyAction::RotateShape,
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app::KeyContext::ShapeTool },
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{ "LeftMouseButton",
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I18N_KEY(trigger_left_mouse_button),
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app::KeyAction::LeftMouseButton,
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app::KeyContext::Any },
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{ "RightMouseButton",
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I18N_KEY(trigger_right_mouse_button),
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app::KeyAction::RightMouseButton,
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app::KeyContext::Any }
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};
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}
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return g_actions;
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}
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struct {
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const char* name;
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app::KeyContext context;
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} g_contexts[] = {
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{ "", app::KeyContext::Any },
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{ "Normal", app::KeyContext::Normal },
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{ "Selection", app::KeyContext::SelectionTool },
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{ "TranslatingSelection", app::KeyContext::TranslatingSelection },
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{ "ScalingSelection", app::KeyContext::ScalingSelection },
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{ "RotatingSelection", app::KeyContext::RotatingSelection },
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{ "MoveTool", app::KeyContext::MoveTool },
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{ "FreehandTool", app::KeyContext::FreehandTool },
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{ "ShapeTool", app::KeyContext::ShapeTool },
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{ "FramesSelection", app::KeyContext::FramesSelection },
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{ "Transformation", app::KeyContext::Transformation },
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{ NULL, app::KeyContext::Any }
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};
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using Vec = app::DragVector;
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struct KeyShortcutWheelAction {
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const char* name;
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const std::string userfriendly;
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Vec vector;
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};
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std::vector<KeyShortcutWheelAction> g_wheel_actions;
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const std::vector<KeyShortcutWheelAction>& wheel_actions()
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{
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if (g_wheel_actions.empty()) {
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g_wheel_actions = std::vector<KeyShortcutWheelAction>{
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{ "", "", Vec(0.0, 0.0) },
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{ "Zoom", I18N_KEY(zoom), Vec(8.0, 0.0) },
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{ "VScroll", I18N_KEY(scroll_vertically), Vec(4.0, 0.0) },
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{ "HScroll", I18N_KEY(scroll_horizontally), Vec(4.0, 0.0) },
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{ "FgColor", I18N_KEY(fg_color), Vec(8.0, 0.0) },
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{ "BgColor", I18N_KEY(bg_color), Vec(8.0, 0.0) },
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{ "FgTile", I18N_KEY(fg_tile), Vec(8.0, 0.0) },
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{ "BgTile", I18N_KEY(bg_tile), Vec(8.0, 0.0) },
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{ "Frame", I18N_KEY(change_frame), Vec(16.0, 0.0) },
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{ "BrushSize", I18N_KEY(change_brush_size), Vec(4.0, 0.0) },
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{ "BrushAngle", I18N_KEY(change_brush_angle), Vec(-4.0, 0.0) },
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{ "ToolSameGroup", I18N_KEY(change_tool_same_group), Vec(8.0, 0.0) },
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{ "ToolOtherGroup", I18N_KEY(change_tool), Vec(0.0, -8.0) },
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{ "Layer", I18N_KEY(change_layer), Vec(0.0, 8.0) },
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{ "InkType", I18N_KEY(change_ink_type), Vec(0.0, -16.0) },
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{ "InkOpacity", I18N_KEY(change_ink_opacity), Vec(0.0, 1.0) },
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{ "LayerOpacity", I18N_KEY(change_layer_opacity), Vec(0.0, 1.0) },
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{ "CelOpacity", I18N_KEY(change_cel_opacity), Vec(0.0, 1.0) },
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{ "Alpha", I18N_KEY(color_alpha), Vec(4.0, 0.0) },
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{ "HslHue", I18N_KEY(color_hsl_hue), Vec(1.0, 0.0) },
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{ "HslSaturation", I18N_KEY(color_hsl_saturation), Vec(4.0, 0.0) },
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{ "HslLightness", I18N_KEY(color_hsl_lightness), Vec(0.0, 4.0) },
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{ "HsvHue", I18N_KEY(color_hsv_hue), Vec(1.0, 0.0) },
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{ "HsvSaturation", I18N_KEY(color_hsv_saturation), Vec(4.0, 0.0) },
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{ "HsvValue", I18N_KEY(color_hsv_value), Vec(0.0, 4.0) }
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};
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}
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return g_wheel_actions;
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}
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std::string get_user_friendly_string_for_keyaction(app::KeyAction action, app::KeyContext context)
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{
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for (const auto& a : actions()) {
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if (action == a.action && context == a.context)
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return a.userfriendly;
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}
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return {};
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}
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std::string get_user_friendly_string_for_wheelaction(app::WheelAction wheelAction)
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{
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const int c = int(wheelAction);
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if (c >= int(app::WheelAction::First) && c <= int(app::WheelAction::Last))
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return wheel_actions()[c].userfriendly;
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return {};
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}
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void erase_shortcut(app::KeySourceShortcutList& kvs,
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const app::KeySource source,
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const ui::Shortcut& shortcut)
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{
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for (auto it = kvs.begin(); it != kvs.end();) {
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auto& kv = *it;
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if (kv.first == source && kv.second == shortcut) {
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it = kvs.erase(it);
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}
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else
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++it;
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}
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}
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void erase_shortcuts(app::KeySourceShortcutList& kvs, const app::KeySource source)
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{
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for (auto it = kvs.begin(); it != kvs.end();) {
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auto& kv = *it;
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if (kv.first == source) {
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it = kvs.erase(it);
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}
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else
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++it;
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}
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}
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} // anonymous namespace
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namespace base {
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template<>
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app::KeyAction convert_to(const std::string& from)
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{
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for (const auto& a : actions()) {
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if (from == a.name)
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return a.action;
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}
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return app::KeyAction::None;
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}
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template<>
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std::string convert_to(const app::KeyAction& from)
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{
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for (const auto& a : actions()) {
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if (from == a.action)
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return a.name;
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}
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return {};
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}
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template<>
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app::WheelAction convert_to(const std::string& from)
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{
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for (int c = int(app::WheelAction::First); c <= int(app::WheelAction::Last); ++c) {
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if (from == wheel_actions()[c].name)
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return (app::WheelAction)c;
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}
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return app::WheelAction::None;
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}
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template<>
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std::string convert_to(const app::WheelAction& from)
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{
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const int c = int(from);
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if (c >= int(app::WheelAction::First) && c <= int(app::WheelAction::Last))
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return wheel_actions()[c].name;
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return {};
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}
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template<>
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app::KeyContext convert_to(const std::string& from)
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{
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for (int c = 0; g_contexts[c].name; ++c) {
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if (from == g_contexts[c].name)
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return g_contexts[c].context;
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}
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return app::KeyContext::Any;
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}
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template<>
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std::string convert_to(const app::KeyContext& from)
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{
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for (int c = 0; g_contexts[c].name; ++c) {
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if (from == g_contexts[c].context)
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return g_contexts[c].name;
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}
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return {};
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}
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} // namespace base
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namespace app {
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using namespace ui;
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Key::Key(const Key& k)
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: m_type(k.m_type)
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, m_adds(k.m_adds)
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, m_dels(k.m_dels)
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, m_keycontext(k.m_keycontext)
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{
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switch (m_type) {
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case KeyType::Command:
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m_command = k.m_command;
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m_params = k.m_params;
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break;
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case KeyType::Tool:
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case KeyType::Quicktool: m_tool = k.m_tool; break;
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case KeyType::Action: m_action = k.m_action; break;
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case KeyType::WheelAction:
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m_action = k.m_action;
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m_wheelAction = k.m_wheelAction;
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break;
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case KeyType::DragAction:
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m_action = k.m_action;
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m_wheelAction = k.m_wheelAction;
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m_dragVector = k.m_dragVector;
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break;
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}
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}
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Key::Key(Command* command, const Params& params, const KeyContext keyContext)
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: m_type(KeyType::Command)
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, m_keycontext(keyContext)
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, m_command(command)
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, m_params(params)
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{
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}
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Key::Key(const KeyType type, tools::Tool* tool)
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: m_type(type)
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, m_keycontext(KeyContext::Any)
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, m_tool(tool)
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{
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}
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Key::Key(const KeyAction action, const KeyContext keyContext)
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: m_type(KeyType::Action)
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, m_keycontext(keyContext)
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, m_action(action)
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{
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if (m_keycontext != KeyContext::Any)
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return;
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// Automatic key context
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switch (action) {
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case KeyAction::None: m_keycontext = KeyContext::Any; break;
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case KeyAction::CopySelection:
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case KeyAction::SnapToGrid:
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case KeyAction::LockAxis:
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case KeyAction::FineControl: m_keycontext = KeyContext::TranslatingSelection; break;
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case KeyAction::AngleSnap: m_keycontext = KeyContext::RotatingSelection; break;
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case KeyAction::MaintainAspectRatio:
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case KeyAction::ScaleFromCenter: m_keycontext = KeyContext::ScalingSelection; break;
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case KeyAction::AddSelection:
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case KeyAction::SubtractSelection:
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case KeyAction::IntersectSelection: m_keycontext = KeyContext::SelectionTool; break;
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case KeyAction::AutoSelectLayer: m_keycontext = KeyContext::MoveTool; break;
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case KeyAction::StraightLineFromLastPoint:
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case KeyAction::AngleSnapFromLastPoint: m_keycontext = KeyContext::FreehandTool; break;
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case KeyAction::MoveOrigin:
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case KeyAction::SquareAspect:
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case KeyAction::DrawFromCenter:
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case KeyAction::RotateShape: m_keycontext = KeyContext::ShapeTool; break;
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case KeyAction::LeftMouseButton:
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case KeyAction::RightMouseButton: m_keycontext = KeyContext::Any; break;
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}
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}
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Key::Key(const WheelAction wheelAction)
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: m_type(KeyType::WheelAction)
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, m_keycontext(KeyContext::MouseWheel)
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, m_action(KeyAction::None)
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, m_wheelAction(wheelAction)
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{
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}
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// static
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KeyPtr Key::MakeDragAction(WheelAction dragAction)
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{
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KeyPtr k(new Key(dragAction));
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k->m_type = KeyType::DragAction;
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k->m_keycontext = KeyContext::Any;
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k->m_dragVector = wheel_actions()[(int)dragAction].vector;
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return k;
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}
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const ui::Shortcuts& Key::shortcuts() const
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{
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if (!m_shortcuts) {
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m_shortcuts = std::make_unique<ui::Shortcuts>();
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// Add default keys
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for (const auto& kv : m_adds) {
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if (kv.first == KeySource::Original)
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m_shortcuts->add(kv.second);
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}
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// Delete/add extension-defined keys
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for (const auto& kv : m_dels) {
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if (kv.first == KeySource::ExtensionDefined)
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m_shortcuts->remove(kv.second);
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else {
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ASSERT(kv.first != KeySource::Original);
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}
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}
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for (const auto& kv : m_adds) {
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if (kv.first == KeySource::ExtensionDefined)
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m_shortcuts->add(kv.second);
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}
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// Delete/add user-defined keys
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for (const auto& kv : m_dels) {
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if (kv.first == KeySource::UserDefined)
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m_shortcuts->remove(kv.second);
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}
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for (const auto& kv : m_adds) {
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if (kv.first == KeySource::UserDefined)
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m_shortcuts->add(kv.second);
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}
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}
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return *m_shortcuts;
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}
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void Key::add(const ui::Shortcut& shortcut, const KeySource source, KeyboardShortcuts& globalKeys)
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{
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m_adds.emplace_back(source, shortcut);
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m_shortcuts.reset();
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// Remove the shortcut from other commands
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if (source == KeySource::ExtensionDefined || source == KeySource::UserDefined) {
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erase_shortcut(m_dels, source, shortcut);
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globalKeys.disableShortcut(shortcut, source, m_keycontext, this);
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}
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}
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const ui::Shortcut* Key::isPressed(const Message* msg, const KeyContext keyContext) const
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{
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if (const auto* keyMsg = dynamic_cast<const KeyMessage*>(msg)) {
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for (const Shortcut& shortcut : shortcuts()) {
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if (shortcut.isPressed(keyMsg->modifiers(), keyMsg->scancode(), keyMsg->unicodeChar()) &&
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(m_keycontext == KeyContext::Any || match_key_context(m_keycontext, keyContext))) {
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return &shortcut;
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}
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}
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}
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else if (const auto* mouseMsg = dynamic_cast<const MouseMessage*>(msg)) {
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for (const Shortcut& shortcut : shortcuts()) {
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if ((shortcut.modifiers() == mouseMsg->modifiers()) &&
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(m_keycontext == KeyContext::Any ||
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// TODO we could have multiple mouse wheel key-context,
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// like "sprite editor" context, or "timeline" context,
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// etc.
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m_keycontext == KeyContext::MouseWheel)) {
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return &shortcut;
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}
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}
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}
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return nullptr;
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}
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const ui::Shortcut* Key::isPressed(const Message* msg) const
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{
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return isPressed(msg, KeyboardShortcuts::getCurrentKeyContext());
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}
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bool Key::isPressed() const
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{
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const auto& ss = this->shortcuts();
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return std::any_of(ss.begin(), ss.end(), [](const Shortcut& shortcut) {
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return shortcut.isPressed();
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});
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}
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bool Key::isLooselyPressed() const
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{
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const auto& ss = this->shortcuts();
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return std::any_of(ss.begin(), ss.end(), [](const Shortcut& shortcut) {
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return shortcut.isLooselyPressed();
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});
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}
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bool Key::isCommandListed() const
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{
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return type() == KeyType::Command && command()->isListed(params());
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}
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bool Key::hasShortcut(const ui::Shortcut& shortcut) const
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{
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return shortcuts().has(shortcut);
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}
|
|
|
|
bool Key::hasUserDefinedShortcuts() const
|
|
{
|
|
return std::any_of(m_adds.begin(), m_adds.end(), [](const auto& kv) {
|
|
return (kv.first == KeySource::UserDefined);
|
|
});
|
|
}
|
|
|
|
void Key::disableShortcut(const ui::Shortcut& shortcut, const KeySource source)
|
|
{
|
|
// It doesn't make sense that the default keyboard shortcuts file
|
|
// (gui.xml) removes some shortcut.
|
|
ASSERT(source != KeySource::Original);
|
|
|
|
erase_shortcut(m_adds, source, shortcut);
|
|
erase_shortcut(m_dels, source, shortcut);
|
|
|
|
m_dels.emplace_back(source, shortcut);
|
|
m_shortcuts.reset();
|
|
}
|
|
|
|
void Key::reset()
|
|
{
|
|
erase_shortcuts(m_adds, KeySource::UserDefined);
|
|
erase_shortcuts(m_dels, KeySource::UserDefined);
|
|
m_shortcuts.reset();
|
|
}
|
|
|
|
void Key::copyOriginalToUser()
|
|
{
|
|
// Erase all user-defined keys
|
|
erase_shortcuts(m_adds, KeySource::UserDefined);
|
|
erase_shortcuts(m_dels, KeySource::UserDefined);
|
|
|
|
// Then copy all original & extension-defined keys as user-defined
|
|
auto copy = m_adds;
|
|
for (const auto& kv : copy)
|
|
m_adds.emplace_back(KeySource::UserDefined, kv.second);
|
|
m_shortcuts.reset();
|
|
}
|
|
|
|
std::string Key::triggerString() const
|
|
{
|
|
switch (m_type) {
|
|
case KeyType::Command: m_command->loadParams(m_params); return m_command->friendlyName();
|
|
case KeyType::Tool:
|
|
case KeyType::Quicktool: {
|
|
std::string text = m_tool->getText();
|
|
if (m_type == KeyType::Quicktool)
|
|
text += " (quick)";
|
|
return text;
|
|
}
|
|
case KeyType::Action: return get_user_friendly_string_for_keyaction(m_action, m_keycontext);
|
|
case KeyType::WheelAction:
|
|
case KeyType::DragAction: return get_user_friendly_string_for_wheelaction(m_wheelAction);
|
|
}
|
|
return "Unknown";
|
|
}
|
|
|
|
void reset_key_tables_that_depends_on_language()
|
|
{
|
|
g_actions.clear();
|
|
g_wheel_actions.clear();
|
|
}
|
|
|
|
std::string key_tooltip(const char* str, const app::Key* key)
|
|
{
|
|
std::string res;
|
|
if (str)
|
|
res += str;
|
|
if (key && !key->shortcuts().empty()) {
|
|
res += " (";
|
|
res += key->shortcuts().front().toString();
|
|
res += ")";
|
|
}
|
|
return res;
|
|
}
|
|
|
|
std::string convert_keycontext_to_user_friendly_string(const KeyContext keyctx)
|
|
{
|
|
switch (keyctx) {
|
|
case KeyContext::Any: return {};
|
|
case KeyContext::Normal: return I18N_KEY(key_context_normal);
|
|
case KeyContext::SelectionTool: return I18N_KEY(key_context_selection);
|
|
case KeyContext::TranslatingSelection: return I18N_KEY(key_context_translating_selection);
|
|
case KeyContext::ScalingSelection: return I18N_KEY(key_context_scaling_selection);
|
|
case KeyContext::RotatingSelection: return I18N_KEY(key_context_rotating_selection);
|
|
case KeyContext::MoveTool: return I18N_KEY(key_context_move_tool);
|
|
case KeyContext::FreehandTool: return I18N_KEY(key_context_freehand_tool);
|
|
case KeyContext::ShapeTool: return I18N_KEY(key_context_shape_tool);
|
|
case KeyContext::FramesSelection: return I18N_KEY(key_context_frames_selection);
|
|
case KeyContext::Transformation: return I18N_KEY(key_context_transformation);
|
|
}
|
|
return {};
|
|
}
|
|
|
|
} // namespace app
|