mirror of https://github.com/aseprite/aseprite.git
				
				
				
			
		
			
				
	
	
		
			1120 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			Lua
		
	
	
	
			
		
		
	
	
			1120 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			Lua
		
	
	
	
| -- Copyright (C) 2019-2023  Igara Studio S.A.
 | |
| --
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| -- This file is released under the terms of the MIT license.
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| -- Read LICENSE.txt for more information.
 | |
| 
 | |
| -- This version of Aseprite doesn't support tilemaps
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| if TilesetMode == nil then return end
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| 
 | |
| dofile('./test_utils.lua')
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| 
 | |
| local rgba = app.pixelColor.rgba
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| 
 | |
| -- Check constants
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| assert(TilemapMode.PIXELS == 0)
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| assert(TilemapMode.TILES == 1)
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| assert(TilesetMode.MANUAL == 0)
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| assert(TilesetMode.AUTO == 1)
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| assert(TilesetMode.STACK == 2)
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| 
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| ----------------------------------------------------------------------
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| -- Tests drawing in the tilemap
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| ----------------------------------------------------------------------
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| 
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| do
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|   local spr = Sprite(32, 32, ColorMode.INDEXED)
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|   spr.gridBounds = Rectangle{ 0, 0, 4, 4 }
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|   assert(spr.layers[1].isImage)
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|   assert(not spr.layers[1].isTilemap)
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| 
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|   ----------------------------------------------------------------------
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|   -- Create a tilemap
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|   ----------------------------------------------------------------------
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| 
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|   app.command.NewLayer{ tilemap=true }
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|   assert(#spr.layers == 2)
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|   local tilemapLay = spr.layers[2]
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|   assert(tilemapLay.isImage)
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|   assert(tilemapLay.isTilemap)
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|   assert(#tilemapLay.cels == 0)
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| 
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|   ----------------------------------------------------------------------
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|   -- Draw the first pixel on the tilemap so a new tile is created
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|   ----------------------------------------------------------------------
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=1,
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|     layer=tilemapLay,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(1, 2), Point(2, 2) }}
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|   assert(#tilemapLay.cels == 1)
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|   assert(tilemapLay:cel(1).image.colorMode == ColorMode.TILEMAP)
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|   local tilemapCel = tilemapLay:cel(1)
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|   assert(tilemapCel.bounds == Rectangle(0, 0, 4, 4))
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| 
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|   assert(#spr.tilesets == 1) -- one tileset
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|   assert(spr.tilesets[1] == tilemapLay.tileset)
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| 
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|   local tileset = tilemapLay.tileset
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|   assert(#tileset == 2) -- empty tile + our tile
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|   assert(tileset:getTile(0):isEmpty())
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|   assert(not tileset:getTile(1):isEmpty())
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|   expect_img(tileset:getTile(1), { 0,0,0,0,
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|                                    0,0,0,0,
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|                                    0,1,1,0,
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|                                    0,0,0,0 })
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| 
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|   tilemapCel.position = Point(2, 2)
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|   assert(tilemapCel.bounds == Rectangle(2, 2, 4, 4))
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|   assert(#tileset == 2)
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| 
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|   assert(tilemapCel.image.width == 1)
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|   assert(tilemapCel.image.height == 1)
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|   assert(tilemapCel.image:getPixel(0, 0) == 1)
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| 
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|   ----------------------------------------------------------------------
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|   -- Draw a second pixel with locked mode (new tiles are not generated)
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|   ----------------------------------------------------------------------
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=1,
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.MANUAL,
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|     points={ Point(0, 0) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(2, 2, 4, 4))
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|   assert(#tileset == 2)
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| 
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|   ----------------------------------------------------------------------
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|   -- Draw pixels generating new tiles
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|   ----------------------------------------------------------------------
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=1,
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(-2, -2, 8, 8))
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|   assert(#tileset == 3)
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|   assert(tileset:getTile(0):isEmpty())
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|   assert(not tileset:getTile(1):isEmpty())
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|   assert(not tileset:getTile(2):isEmpty())
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|   expect_img(tilemapCel.image, { 2, 0,
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|                                  0, 1 })
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=1,
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(6, 6) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(-2, -2, 12, 12))
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|   assert(#tileset == 4)
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|   assert(not tileset:getTile(3):isEmpty())
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|   expect_img(tilemapCel.image, { 2, 0, 0,
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|                                  0, 1, 0,
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|                                  0, 0, 3 })
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| 
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|   ----------------------------------------------------------------------
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|   -- Draw in manual mode to modify existent tiles
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|   ----------------------------------------------------------------------
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| 
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|   assert(tilemapCel.bounds == Rectangle(-2, -2, 12, 12))
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|   assert(#tileset == 4)
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|   expect_img(tileset:getTile(1), { 0,0,0,0,
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|                                    0,0,0,0,
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|                                    0,1,1,0,
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|                                    0,0,0,0 })
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|   expect_img(tileset:getTile(2), { 0,0,0,0,
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|                                    0,0,0,0,
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|                                    0,0,1,0,
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|                                    0,0,0,0 })
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|   expect_img(tileset:getTile(3), { 1,0,0,0,
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|                                    0,0,0,0,
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|                                    0,0,0,0,
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|                                    0,0,0,0 })
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|   expect_img(tilemapCel.image, { 2, 0, 0,
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|                                  0, 1, 0,
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|                                  0, 0, 3 })
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| 
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|   app.useTool{
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|     tool='rectangle',
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|     color=2,
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.MANUAL,
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|     points={ Point(0, 0), Point(9, 9) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(-2, -2, 12, 12))
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|   assert(#tileset == 4)
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|   expect_img(tileset:getTile(1), { 0,0,0,0,
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|                                    0,0,0,0,
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|                                    0,1,1,0,
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|                                    0,0,0,0 })
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|   expect_img(tileset:getTile(2), { 0,0,0,0,
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|                                    0,0,0,0,
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|                                    0,0,2,2,
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|                                    0,0,2,0 })
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|   expect_img(tileset:getTile(3), { 1,0,0,2,
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|                                    0,0,0,2,
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|                                    0,0,0,2,
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|                                    2,2,2,2 })
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|   expect_img(tilemapCel.image, { 2, 0, 0,
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|                                  0, 1, 0,
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|                                  0, 0, 3 })
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| 
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|   tilemapCel.position = Point(1, 1)
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|   app.useTool{
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|     tool='line',
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|     color=3,
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.MANUAL,
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|     points={ Point(1, 1), Point(12, 12) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(1, 1, 12, 12))
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|   assert(#tileset == 4)
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|   expect_img(tileset:getTile(1), { 3,0,0,0,
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|                                    0,3,0,0,
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|                                    0,1,3,0,
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|                                    0,0,0,3 })
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|   expect_img(tileset:getTile(2), { 3,0,0,0,
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|                                    0,3,0,0,
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|                                    0,0,3,2,
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|                                    0,0,2,3 })
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|   expect_img(tileset:getTile(3), { 3,0,0,2,
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|                                    0,3,0,2,
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|                                    0,0,3,2,
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|                                    2,2,2,3 })
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|   expect_img(tilemapCel.image, { 2, 0, 0,
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|                                  0, 1, 0,
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|                                  0, 0, 3 })
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| 
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| end
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| 
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| ----------------------------------------------------------------------
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| -- Tests drawing in the tilemap with tiles
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| ----------------------------------------------------------------------
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| 
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| do
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|   local spr = Sprite(32, 32)
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|   spr.gridBounds = Rectangle(0, 0, 8, 8)
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|   app.command.NewLayer{ tilemap=true }
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| 
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|   local tm = app.activeLayer
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|   local ts = tm.tileset
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|   assert(ts ~= nil)
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|   expect_eq(0, ts.grid.origin.x)
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|   expect_eq(0, ts.grid.origin.y)
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|   expect_eq(8, ts.grid.tileSize.width)
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|   expect_eq(8, ts.grid.tileSize.height)
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ r=0, g=0, b=0 },
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|     tilemapMode=TilemapMode.PIXELS,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0), Point(31, 31) }}
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| 
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|   local cel = tm.cels[1]
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|   expect_eq(2, #ts)
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|   expect_img(cel.image, { 1,0,0,0,
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|                           0,1,0,0,
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|                           0,0,1,0,
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|                           0,0,0,1 })
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ index=1 },
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|     tilemapMode=TilemapMode.TILES,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 16) }} -- y=16 is the first pixel of 3rd row of tiles
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|   cel = tm.cels[1]
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|   expect_img(cel.image, { 1,0,0,0,
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|                           0,1,0,0,
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|                           1,0,1,0,
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|                           0,0,0,1 })
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ index=1 },
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|     tilemapMode=TilemapMode.TILES,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0), Point(16, 0) }} -- x=16 is the first pixel of 3rd column of tiles
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|   cel = tm.cels[1]
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|   expect_img(cel.image, { 1,1,1,0,
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|                           0,1,0,0,
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|                           1,0,1,0,
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|                           0,0,0,1 })
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| 
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|   -- Move layer origin to 10, 8
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|   cel.position = { 10, 8 }
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|   expect_eq(Point{ 10, 8 }, cel.position)
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ index=0 },
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|     tilemapMode=TilemapMode.TILES,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ { 10, 8 }, { 18, 16 } }} -- {10,8} is the first existent tile in the tilemap
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|                                       -- these are tiles 2,1 and 3,2
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|   cel = tm.cels[1]
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|   expect_img(cel.image, { 0,1,1,0,
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|                           0,0,0,0,
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|                           1,0,1,0,
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|                           0,0,0,1 })
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ index=1 },
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|     tilemapMode=TilemapMode.TILES,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(1, 7), Point(2, 8) }} -- Tile 0,0 and 1,1
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| 
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|   cel = tm.cels[1]
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|   expect_img(cel.image, { 1,0, 0,0,0,0,
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|                           0,1, 0,1,1,0,
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|                           0,0, 0,0,0,0,
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|                           0,0, 1,0,1,0,
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|                           0,0, 0,0,0,1 })
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| 
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| end
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| 
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| ----------------------------------------------------------------------
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| -- Tests drawing when the grid origin is in a negative position
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| ----------------------------------------------------------------------
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| 
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| do
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|   local spr = Sprite(32, 32)
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|   app.command.NewLayer{ tilemap=true }
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|   local tilemapLay = spr.layers[2]
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ r=0, g=255, b=0 },
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|     layer=tilemapLay,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0) }}
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|   local tilemapCel = tilemapLay:cel(1)
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|   assert(tilemapCel.bounds == Rectangle(0, 0, 16, 16))
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| 
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|   local tileset = tilemapLay.tileset
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|   assert(#tileset == 2) -- empty tile + our tile
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| 
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|   tilemapCel.position = Point(-1, -1)
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|   assert(tilemapCel.bounds == Rectangle(-1, -1, 16, 16))
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ r=255, g=0, b=0 },
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(-1, -1, 16, 16))
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|   assert(#tileset == 3)
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| 
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|   local img = tileset:getTile(2)
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| 
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|   assert(img:getPixel(0, 0) == rgba(0, 255, 0, 255))
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|   assert(img:getPixel(1, 0) == rgba(0, 0, 0, 0))
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|   assert(img:getPixel(2, 0) == rgba(0, 0, 0, 0))
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| 
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|   assert(img:getPixel(0, 1) == rgba(0, 0, 0, 0))
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|   assert(img:getPixel(1, 1) == rgba(255, 0, 0, 255))
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|   assert(img:getPixel(2, 1) == rgba(0, 0, 0, 0))
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| 
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|   assert(img:getPixel(0, 2) == rgba(0, 0, 0, 0))
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|   assert(img:getPixel(1, 2) == rgba(0, 0, 0, 0))
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|   assert(img:getPixel(2, 2) == rgba(0, 0, 0, 0))
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| end
 | |
| 
 | |
| ----------------------------------------------------------------------
 | |
| -- Tests that extra tiles are not created
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| ----------------------------------------------------------------------
 | |
| 
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| do
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|   local spr = Sprite(32, 32)
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|   app.command.NewLayer{ tilemap=true }
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|   local tilemapLay = spr.layers[2]
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ r=0, g=255, b=0 },
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|     layer=tilemapLay,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0) }}
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|   local tilemapCel = tilemapLay:cel(1)
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|   tilemapCel.position = Point(-1, -1)
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| 
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|   app.useTool{
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|     tool='pencil',
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|     color=Color{ r=255, g=0, b=0 },
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|     cel=tilemapCel,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(30, 30) }}
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| 
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|   assert(tilemapCel.bounds == Rectangle(-1, -1, 32, 32))
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| end
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| 
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| ----------------------------------------------------------------------
 | |
| -- Tests moving & copying tiles
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| ----------------------------------------------------------------------
 | |
| 
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| do
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|   local spr = Sprite(32, 32)
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|   app.command.NewLayer{ tilemap=true }
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|   local tilemapLay = spr.layers[2]
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| 
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|   app.useTool{
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|     tool='ellipse',
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|     color=Color{ r=0, g=0, b=0 },
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|     layer=tilemapLay,
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|     tilesetMode=TilesetMode.STACK,
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|     points={ Point(0, 0), Point(31, 31) }}
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| 
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|   local ts = tilemapLay.tileset
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|   assert(#ts == 5)
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| 
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|   local imgs = { ts:getTile(1),
 | |
|                  ts:getTile(2),
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|                  ts:getTile(3),
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|                  ts:getTile(4) }
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| 
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|   -- No op = move tile 1 before the tile 1, result=0,1,2,3,4
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|   app.range.tiles = { 1 }
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|   app.command.MoveTiles{ before=1 }
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|   expect_eq(imgs[1], ts:getTile(1))
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|   expect_eq(imgs[2], ts:getTile(2))
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|   expect_eq(imgs[3], ts:getTile(3))
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|   expect_eq(imgs[4], ts:getTile(4))
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|   expect_eq(1, #app.range.tiles)
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|   expect_eq(1, app.range.tiles[1])
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| 
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|   -- Move tile 2 before tile 1, result=0,2,1,3,4
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|   app.range.tiles = { 2 }
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|   app.command.MoveTiles{ before=1 }
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|   expect_eq(imgs[2], ts:getTile(1))
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|   expect_eq(imgs[1], ts:getTile(2))
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|   expect_eq(imgs[3], ts:getTile(3))
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|   expect_eq(imgs[4], ts:getTile(4))
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|   expect_eq(1, #app.range.tiles)
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|   expect_eq(1, app.range.tiles[1])
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|   app.undo()
 | |
| 
 | |
|   -- Move tiles 1 and 2 before 4, result=0,3,1,2,4
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|   app.range.tiles = { 1, 2 }
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|   app.command.MoveTiles({ before=4 })
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|   expect_eq(imgs[3], ts:getTile(1))
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|   expect_eq(imgs[1], ts:getTile(2))
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|   expect_eq(imgs[2], ts:getTile(3))
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|   expect_eq(imgs[4], ts:getTile(4))
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|   expect_eq(2, #app.range.tiles)
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|   expect_eq(2, app.range.tiles[1])
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|   expect_eq(3, app.range.tiles[2])
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|   app.undo()
 | |
| 
 | |
|   -- Move tiles 1 and 3 before 3, result=0,2,1,3,4
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|   app.range.tiles = { 1, 3 }
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|   app.command.MoveTiles({ before=3 })
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|   expect_eq(imgs[2], ts:getTile(1))
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|   expect_eq(imgs[1], ts:getTile(2))
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|   expect_eq(imgs[3], ts:getTile(3))
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|   expect_eq(imgs[4], ts:getTile(4))
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|   expect_eq(2, #app.range.tiles)
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|   expect_eq(2, app.range.tiles[1])
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|   expect_eq(3, app.range.tiles[2])
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|   app.undo()
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| 
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|   -- Copy tiles 1 before 1, result=0,1,1,2,3,4
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|   app.range.tiles = { 1 }
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|   app.command.CopyTiles({ before=1 })
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|   expect_eq(1, #app.range.tiles)
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|   expect_eq(1, app.range.tiles[1])
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|   expect_eq(6, #ts)
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|   assert(ts:getTile(0):isEmpty())
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|   assert(ts:getTile(1):isEqual(imgs[1]))
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|   assert(ts:getTile(2):isEqual(imgs[1]))
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|   assert(ts:getTile(3):isEqual(imgs[2]))
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|   assert(ts:getTile(4):isEqual(imgs[3]))
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|   assert(ts:getTile(5):isEqual(imgs[4]))
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|   app.undo()
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| 
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|   -- Copy tiles 1 before 4, result=0,1,2,3,1,4
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|   app.range.tiles = { 1 }
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|   app.command.CopyTiles({ before=4 })
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|   expect_eq(1, #app.range.tiles)
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|   expect_eq(4, app.range.tiles[1])
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|   expect_eq(6, #ts)
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|   assert(ts:getTile(0):isEmpty())
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|   assert(ts:getTile(1):isEqual(imgs[1]))
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|   assert(ts:getTile(2):isEqual(imgs[2]))
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|   assert(ts:getTile(3):isEqual(imgs[3]))
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|   assert(ts:getTile(4):isEqual(imgs[1]))
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|   assert(ts:getTile(5):isEqual(imgs[4]))
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|   app.undo()
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| 
 | |
|   -- Copy tiles 1, 2, and 4, before 5, result=0,1,2,3,4,1,2,4
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|   app.range.tiles = { 1, 2, 4 }
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|   app.command.CopyTiles({ before=5 })
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|   assert(ts:getTile(0):isEmpty())
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|   assert(ts:getTile(1):isEqual(imgs[1]))
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|   assert(ts:getTile(2):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(3):isEqual(imgs[3]))
 | |
|   assert(ts:getTile(4):isEqual(imgs[4]))
 | |
|   assert(ts:getTile(5):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(6):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(7):isEqual(imgs[4]))
 | |
|   app.undo()
 | |
| 
 | |
|   -- Copy tiles 2, and 4, before 1, result=0,2,4,1,2,3,4
 | |
|   app.range.tiles = { 2, 4 }
 | |
|   app.command.CopyTiles({ before=1 })
 | |
|   assert(ts:getTile(0):isEmpty())
 | |
|   assert(ts:getTile(1):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(2):isEqual(imgs[4]))
 | |
|   assert(ts:getTile(3):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(4):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(5):isEqual(imgs[3]))
 | |
|   assert(ts:getTile(6):isEqual(imgs[4]))
 | |
|   app.undo()
 | |
| 
 | |
|   -- Copy tiles 1, and 4, before 5, result=0,1,2,3,4,1,4
 | |
|   app.range.tiles = { 1, 4 }
 | |
|   app.command.CopyTiles({ before=5 })
 | |
|   assert(ts:getTile(0):isEmpty())
 | |
|   assert(ts:getTile(1):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(2):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(3):isEqual(imgs[3]))
 | |
|   assert(ts:getTile(4):isEqual(imgs[4]))
 | |
|   assert(ts:getTile(5):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(6):isEqual(imgs[4]))
 | |
|   app.undo()
 | |
| 
 | |
|   -- Copy tiles 1, and 4, before 6, result=0,1,2,3,4,-,1,4
 | |
|   app.range.tiles = { 1, 4 }
 | |
|   app.command.CopyTiles({ before=6 })
 | |
|   assert(ts:getTile(0):isEmpty())
 | |
|   assert(ts:getTile(1):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(2):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(3):isEqual(imgs[3]))
 | |
|   assert(ts:getTile(4):isEqual(imgs[4]))
 | |
|   assert(ts:getTile(5):isEmpty())
 | |
|   assert(ts:getTile(6):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(7):isEqual(imgs[4]))
 | |
|   app.undo()
 | |
| 
 | |
|   -- Copy tiles 3, and 4, before 8, result=0,1,2,3,4,-,-,-,3,4
 | |
|   app.range.tiles = { 3, 4 }
 | |
|   app.command.CopyTiles({ before=8 })
 | |
|   assert(ts:getTile(0):isEmpty())
 | |
|   assert(ts:getTile(1):isEqual(imgs[1]))
 | |
|   assert(ts:getTile(2):isEqual(imgs[2]))
 | |
|   assert(ts:getTile(3):isEqual(imgs[3]))
 | |
|   assert(ts:getTile(4):isEqual(imgs[4]))
 | |
|   assert(ts:getTile(5):isPlain())
 | |
|   assert(ts:getTile(6):isPlain())
 | |
|   assert(ts:getTile(7):isPlain())
 | |
|   assert(ts:getTile(8):isEqual(imgs[3]))
 | |
|   assert(ts:getTile(9):isEqual(imgs[4]))
 | |
|   app.undo()
 | |
| 
 | |
| end
 | |
| 
 | |
| ----------------------------------------------------------------------
 | |
| -- Tests bug with alpha=0 and different RGB values
 | |
| ----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local spr = Sprite(32, 32)
 | |
|   spr.gridBounds = Rectangle(0, 0, 2, 2)
 | |
|   app.command.NewLayer{ tilemap=true }
 | |
| 
 | |
|   local tm = app.activeLayer
 | |
|   local ts = tm.tileset
 | |
|   expect_eq(1, #ts)
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=0, b=0, a=255 },
 | |
|     tilemapMode=TilemapMode.PIXELS,
 | |
|     tilesetMode=TilesetMode.STACK,
 | |
|     points={ Point(0, 0), Point(3, 0) }}
 | |
| 
 | |
|   expect_eq(2, #ts)
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=0, b=0, a=0 },
 | |
|     tilemapMode=TilemapMode.PIXELS,
 | |
|     tilesetMode=TilesetMode.STACK,
 | |
|     points={ Point(0, 0), Point(1, 0) }}
 | |
| 
 | |
|   -- If #ts is == 3, it means that the last useTool() with a r=255 a=0
 | |
|   -- created a new tile, that shouldn't be the case (because a=0
 | |
|   -- should ignore RGB values to compare tiles)
 | |
|   expect_eq(2, #ts)
 | |
| 
 | |
| end
 | |
| 
 | |
| ----------------------------------------------------------------------
 | |
| -- Tests tiles dissapearing in AUTO mode
 | |
| ----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local spr = Sprite(32, 16, ColorMode.INDEXED)
 | |
|   spr.gridBounds = Rectangle(0, 0, 2, 2)
 | |
|   app.command.ConvertLayer{ to="tilemap" }
 | |
|   app.useTool{ points={ Point(0, 0), Point(31, 31) }, color=1, tool="filled_ellipse", tilesetMode=TilesetMode.AUTO }
 | |
|   app.useTool{ points={ Point(4, 4), Point(27, 27) }, color=2, tool="filled_ellipse", tilesetMode=TilesetMode.AUTO }
 | |
|   app.useTool{ points={ Point(0, 0), Point(32, 16) }, color=3, tool="line", tilesetMode=TilesetMode.AUTO }
 | |
|   app.useTool{ points={ Point(0, 0), Point(31, 8),
 | |
|                         Point(0, 8), Point(31, 16) },
 | |
|                brush=4, color=3, tool="pencil", tilesetMode=TilesetMode.AUTO }
 | |
| 
 | |
|   local i = spr.cels[1].image
 | |
|   assert(i:getPixel(4, 6) ~= 0)
 | |
|   assert(i:getPixel(8, 7) ~= 0)
 | |
| end
 | |
| 
 | |
| -----------------------------------------------------------------------
 | |
| -- Test CanvasSize with tilemaps when we trim out content
 | |
| -----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local sprite = Sprite(32, 32)
 | |
|   sprite.gridBounds = Rectangle(0, 0, 16, 16)
 | |
| 
 | |
|   -- Create a 2x2 tilemap with 4 tiles drawing an ellipse
 | |
|   app.command.NewLayer{ tilemap=true }
 | |
|   app.useTool{
 | |
|     tool='filled_ellipse',
 | |
|     color=Color{ r=255, g=255, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(0, 0), Point(31, 31) }
 | |
|   }
 | |
|   assert(#sprite.layers == 2)
 | |
|   -- remove the unused layer image
 | |
|   sprite:deleteLayer("Layer 1")
 | |
|   assert(#sprite.layers == 1)
 | |
| 
 | |
|   local celMap = app.activeLayer.cels[1]
 | |
|   assert(celMap.bounds == Rectangle(0, 0, 32, 32))
 | |
| 
 | |
|   -- resize the canvas to 16x16 starting point(4,9)
 | |
|   -- covering a large part of the tile in 0,0
 | |
|   app.command.CanvasSize{
 | |
|     bounds=Rectangle(4,9,16,16),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   assert(#app.activeLayer.cels == 1)
 | |
| 
 | |
|   expect_eq(celMap.bounds, Rectangle(-4, -9, 32, 32))
 | |
|   expect_eq(sprite.bounds.width, 16)
 | |
|   expect_eq(sprite.bounds.height, 16)
 | |
| 
 | |
|   -- grid is 16x16, so expected image width/height is 2
 | |
|   expect_eq(celMap.image.width, 2)
 | |
|   expect_eq(celMap.image.height, 2)
 | |
|   expect_eq(celMap.image:getPixel(0,0), 1)
 | |
|   expect_eq(celMap.image:getPixel(1,0), 2)
 | |
|   expect_eq(celMap.image:getPixel(0,1), 3)
 | |
|   expect_eq(celMap.image:getPixel(1,1), 4)
 | |
| 
 | |
|   -- undo the last canvas resize
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- reposition the cel in the sprite
 | |
|   celMap.position = Point(0,16)
 | |
|   expect_eq(celMap.bounds, Rectangle(0, 16, 32, 32))
 | |
| 
 | |
|   -- deleting the whole tilemap cel when it's outside the bounds
 | |
|   app.command.CanvasSize {
 | |
|     bounds=Rectangle(0,0,8,8),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(#app.activeLayer.cels, 0)
 | |
|   expect_eq(sprite.bounds.width, 8)
 | |
|   expect_eq(sprite.bounds.height, 8)
 | |
| 
 | |
|   -- undo canvas resize
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- undo set position
 | |
|   app.command.Undo()
 | |
|   expect_eq(celMap.bounds, Rectangle(0, 0, 32, 32))
 | |
| 
 | |
|   app.command.CanvasSize{
 | |
|     bounds=Rectangle(16,16,16,16),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   assert(celMap ~= nil)
 | |
|   expect_eq(celMap.bounds.x, 0)
 | |
|   expect_eq(celMap.bounds.y, 0)
 | |
|   expect_eq(celMap.image.width, 1)
 | |
|   expect_eq(celMap.image.height, 1)
 | |
|   expect_eq(celMap.position, Point(0,0))
 | |
|   expect_eq(celMap.image:getPixel(0,0), 4)
 | |
| end
 | |
| 
 | |
| -----------------------------------------------------------------------
 | |
| -- Test CanvasSize when the bounds of an image is shrunken
 | |
| -----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local sprite = Sprite(32, 32)
 | |
|   sprite.gridBounds = Rectangle(0, 0, 8, 8)
 | |
| 
 | |
|   app.command.NewLayer{ tilemap=true }
 | |
|   local tilemapLayer = sprite.layers[2]
 | |
| 
 | |
|   -- tile 1
 | |
|   app.useTool {
 | |
|     tool='pencil', color=Color{r=255, b=0, g=255},
 | |
|     layer=tilemapLayer,
 | |
|     points={ Point(7,8), Point(0, 15) },
 | |
|     tilesetMode=TilesetMode.AUTO
 | |
|   }
 | |
| 
 | |
|   local celMap = tilemapLayer.cels[1]
 | |
| 
 | |
|   -- tile 2
 | |
|   app.useTool {
 | |
|     tool='pencil', color=Color{r=0, b=255, g=255},
 | |
|     cel=celMap,
 | |
|     points={ Point(24,16), Point(31, 23) },
 | |
|     tilesetMode=TilesetMode.AUTO
 | |
|   }
 | |
| 
 | |
|   -- tile 3
 | |
|   app.useTool {
 | |
|     tool='pencil', color=Color{r=0, b=0, g=255},
 | |
|     cel=celMap,
 | |
|     points={ Point(30,24), Point(24, 31) },
 | |
|     tilesetMode=TilesetMode.AUTO
 | |
|   }
 | |
| 
 | |
|   -- tile 4
 | |
|   app.useTool {
 | |
|     tool='pencil', color=Color{r=0, b=255, g=0},
 | |
|     cel=celMap,
 | |
|     points={ Point(17,24), Point(23, 31) },
 | |
|     tilesetMode=TilesetMode.AUTO
 | |
|   }
 | |
| 
 | |
|   -- crop this sprite a little below pixel(0,0)
 | |
|   app.command.CanvasSize {
 | |
|     bounds=Rectangle(8,16,20,16),
 | |
|     trimOutside=true, ui=false
 | |
|   }
 | |
| 
 | |
|   expect_eq(sprite.bounds.width, 20)
 | |
|   expect_eq(sprite.bounds.height, 16)
 | |
| 
 | |
|   -- ideally, we expect a 3x2 image, however, some parts of top and left
 | |
|   -- of the image are empty/notile, so it's optimized by shrunking it
 | |
|   -- we got paddings instead.
 | |
| 
 | |
|   expect_eq(celMap.position, Point(8, 0))
 | |
|   expect_eq(celMap.image.width, 2)
 | |
|   expect_eq(celMap.image.height, 2)
 | |
|   expect_eq(celMap.image:getPixel(0, 0), 0)
 | |
|   expect_eq(celMap.image:getPixel(1, 0), 2)
 | |
|   expect_eq(celMap.image:getPixel(1, 1), 3)
 | |
|   expect_eq(celMap.image:getPixel(0, 1), 4)
 | |
| end
 | |
| 
 | |
| ----------------------------------------------------------------------
 | |
| -- Tests canvas resizing in the tilemap with tiles 1x1
 | |
| ----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local sprite1 = Sprite(4, 4)
 | |
|   -- Create a tilemap layer which grid size is 1x1
 | |
|   sprite1.gridBounds = Rectangle(1, 1, 1, 1)
 | |
|   app.command.NewLayer{ tilemap=true }
 | |
|   -- Create a tilemap of 2x2 tiles:
 | |
|   --   ______
 | |
|   --  |  ∏∏  |
 | |
|   --  |  ∏∏  |
 | |
|   --  |      |
 | |
|   --  |______|
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=0, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(1, 0) }
 | |
|   }
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=255, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(2, 0) }
 | |
|   }
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=0, b=255 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(1, 1) }
 | |
|   }
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=255, b=255 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(2, 1) }
 | |
|   }
 | |
| 
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(0,0,2,2),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   local cel = app.activeLayer.cels[1]
 | |
|   expect_eq(cel.image.width, 1)
 | |
|   expect_eq(cel.image.height, 2)
 | |
|   expect_eq(cel.bounds, Rectangle(1, 0, 1, 2))
 | |
| 
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(0,0,2,1),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   cel = app.activeLayer.cels[1]
 | |
|   expect_eq(cel.image.width, 1)
 | |
|   expect_eq(cel.image.height, 1)
 | |
|   expect_eq(cel.bounds, Rectangle(1, 0, 1, 1))
 | |
| end
 | |
| 
 | |
| ----------------------------------------------------------------------
 | |
| -- Tests canvas resizing in the tilemap with tiles 2x2, origin 2,1
 | |
| ----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local sprite2 = Sprite(8, 8)
 | |
|   -- Create a tilemap layer which grid size is 2x2
 | |
|   sprite2.gridBounds = Rectangle(0, 0, 2, 2)
 | |
|   app.command.NewLayer{ tilemap=true }
 | |
|   -- Create a tilemap of 4x4 tiles:
 | |
|   --
 | |
|   --        ,--------- x = 2
 | |
|   --       |
 | |
|   --   ____v______
 | |
|   --  |           |
 | |
|   --  |    ∏∏XX   |<-- y = 1
 | |
|   --  |    ∏∏XX   |
 | |
|   --  |    OO∏∏   |
 | |
|   --  |    OO∏∏   |
 | |
|   --  |           |
 | |
|   --  |           |
 | |
|   --  |___________|
 | |
| 
 | |
|   -- Making a pixel to make a Cel
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=0, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(0, 0) }
 | |
|   }
 | |
| 
 | |
|   -- Moving the Cel to de desired position
 | |
|   app.activeLayer.cels[1].position = Point(2, 1)
 | |
| 
 | |
|   -- Filling with squares of 2x2
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=0, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(3, 1), Point(3, 2), Point(2, 2) }
 | |
|   }
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=255, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(4, 1), Point(5, 1), Point(5, 2), Point(4, 2) }
 | |
|   }
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=0, b=255 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(2, 3), Point(3, 3), Point(3, 4), Point(2, 4) }
 | |
|   }
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=255, b=255 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(4, 3), Point(5, 3), Point(5, 4), Point(4, 4) }
 | |
|   }
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas in the midle of the tilemap:
 | |
|   --
 | |
|   --       ,--------- x = -1
 | |
|   --      |
 | |
|   --   ___v _______
 | |
|   --  |    |  |    |
 | |
|   --      ∏|∏X|X    <-- y = -1
 | |
|   --  |----|--|----|
 | |
|   --      ∏|∏X|X
 | |
|   --      O|O∏|∏
 | |
|   --  |----|--|----|
 | |
|   --      O|O∏|∏
 | |
|   --       |  |
 | |
|   --       |  |
 | |
|   --  |____|__|____|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(3,2,2,2),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(-1,-1))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 2) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 2) -- height in tilemap terms
 | |
|   -- ======================================================================
 | |
| 
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the bottom
 | |
|   --        ,--------- x = 2
 | |
|   --       |
 | |
|   --   ____v______
 | |
|   --  |           |
 | |
|   --  |    ∏∏XX   |<-- y = 1
 | |
|   --  |    ∏∏XX   |
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(0,0,8,3),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(2,1))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 2) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 1) -- height in tilemap terms
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the right
 | |
|   --        ,--------- x = 2
 | |
|   --       |
 | |
|   --   ____v_
 | |
|   --  |      |
 | |
|   --  |    ∏∏|<-- y = 1
 | |
|   --  |    ∏∏|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(0,0,4,3),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(2,1))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 1) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 1) -- height in tilemap terms
 | |
|   -- ======================================================================
 | |
| 
 | |
|   app.command.Undo()
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the left, partial tile:
 | |
|   --
 | |
|   --       ,--------- x = -1
 | |
|   --      |
 | |
|   --      v ______
 | |
|   --  |    |      |
 | |
|   --  |   ∏|∏XX   |<-- y = 1
 | |
|   --  |   ∏|∏XX   |
 | |
|   --  |   O|O∏∏   |
 | |
|   --  |   O|O∏∏   |
 | |
|   --  |    |      |
 | |
|   --  |    |      |
 | |
|   --  |    |______|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(3,0,5,8),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(-1, 1))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 2) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 2) -- height in tilemap terms
 | |
|   -- ======================================================================
 | |
| 
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the top, partial tile:
 | |
|   --
 | |
|   --        ,--------- x = 2
 | |
|   --       |
 | |
|   --   ____|______
 | |
|   --       v
 | |
|   --   ____∏∏XX___ <-- y = -1
 | |
|   --  |    ∏∏XX   |
 | |
|   --  |    OO∏∏   |
 | |
|   --  |    OO∏∏   |
 | |
|   --  |           |
 | |
|   --  |           |
 | |
|   --  |___________|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(0,2,8,6),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(2, -1))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 2) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 2) -- height in tilemap terms
 | |
| 
 | |
|   -- ======================================================================
 | |
| 
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the left, cutting first tile column:
 | |
|   --
 | |
|   --         ,--------- x = 0
 | |
|   --         |
 | |
|   --         v____
 | |
|   --  |     |     |
 | |
|   --  |     |XX   |<-- y = 1
 | |
|   --  |     |XX   |
 | |
|   --  |     |∏∏   |
 | |
|   --  |     |∏∏   |
 | |
|   --  |     |     |
 | |
|   --  |     |     |
 | |
|   --  |     |_____|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(4,0,4,8),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(0, 1))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 1) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 2) -- height in tilemap terms
 | |
|   -- ======================================================================
 | |
| 
 | |
|   app.command.Undo()
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the top, cutting the top tile row:
 | |
|   --
 | |
|   --        ,--------- x = 2
 | |
|   --       |
 | |
|   --   ____|______
 | |
|   --       |
 | |
|   --       |
 | |
|   --   ____v______
 | |
|   --  |    OO∏∏   | <-- y = 0
 | |
|   --  |    OO∏∏   |
 | |
|   --  |           |
 | |
|   --  |           |
 | |
|   --  |___________|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(0,3,8,5),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(2, 0))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 2) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 1) -- height in tilemap terms
 | |
| end
 | |
| 
 | |
| ----------------------------------------------------------------------
 | |
| -- Tests canvas resizing in the tilemap with tiles 2x2 with shrink action
 | |
| ----------------------------------------------------------------------
 | |
| 
 | |
| do
 | |
|   local sprite3 = Sprite(8, 8)
 | |
|   -- Create a tilemap layer which grid size is 2x2
 | |
|   sprite3.gridBounds = Rectangle(0, 0, 2, 2)
 | |
|   app.command.NewLayer{ tilemap=true }
 | |
|   -- Create a tilemap of 4x4 tiles:
 | |
|   --
 | |
|   --    ,--------- x = 0
 | |
|   --   |
 | |
|   --   v__________
 | |
|   --  |           |
 | |
|   --  |∏∏         |<-- y = 1
 | |
|   --  |∏∏         |
 | |
|   --  |OO       XX|
 | |
|   --  |OO       XX|
 | |
|   --  |         ∏∏|
 | |
|   --  |         ∏∏|
 | |
|   --  |___________|
 | |
| 
 | |
|   -- Making a pixel to make a Cel
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=0, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(0, 0) }
 | |
|   }
 | |
| 
 | |
|   -- Moving the Cel to de desired position
 | |
|   app.activeLayer.cels[1].position = Point(0, 1)
 | |
| 
 | |
|   -- Filling with squares of 2x2
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=0, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(1, 1), Point(1, 2), Point(0, 2) }
 | |
|   }
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=255, b=0 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(0, 3), Point(1, 3), Point(1, 4), Point(0, 4) }
 | |
|   }
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=0, g=0, b=255 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(6, 3), Point(7, 3), Point(6, 4), Point(7, 4) }
 | |
|   }
 | |
| 
 | |
|   app.useTool{
 | |
|     tool='pencil',
 | |
|     color=Color{ r=255, g=255, b=255 },
 | |
|     tilesetMode=TilesetMode.AUTO,
 | |
|     points={ Point(6, 5), Point(7, 5), Point(6, 6), Point(7, 6) }
 | |
|   }
 | |
| 
 | |
|   -- ======================================================================
 | |
|   -- Cutting the canvas from the left, cutting the most left tile column:
 | |
|   --
 | |
|   --             ,--------- x = 4
 | |
|   --            |
 | |
|   --      ______v_
 | |
|   --  |  |        |
 | |
|   --  |  |        |
 | |
|   --  |  |        |
 | |
|   --  |  |      XX| <-- y = 3
 | |
|   --  |  |      XX|
 | |
|   --  |  |      ∏∏|
 | |
|   --  |  |      ∏∏|
 | |
|   --  |  |________|
 | |
|   app.command.CanvasSize{
 | |
|     ui=false,
 | |
|     bounds=Rectangle(2,0,6,8),
 | |
|     trimOutside=true
 | |
|   }
 | |
| 
 | |
|   expect_eq(app.activeLayer.cels[1].position, Point(4, 3))
 | |
|   expect_eq(app.activeLayer.cels[1].image.width, 1) -- width in tilemap terms
 | |
|   expect_eq(app.activeLayer.cels[1].image.height, 2) -- height in tilemap terms
 | |
| end
 |