aseprite/src/app/commands/cmd_cancel.cpp

83 lines
1.6 KiB
C++

// Aseprite
// Copyright (C) 2024 Igara Studio S.A.
// Copyright (C) 2001-2017 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/commands/command.h"
#include "app/app.h"
#include "app/commands/commands.h"
#include "app/commands/params.h"
#include "app/context.h"
#include "app/ui/input_chain.h"
namespace app {
class CancelCommand : public Command {
public:
enum Type {
NoOp,
All,
};
CancelCommand();
protected:
bool onNeedsParams() const override { return true; }
void onLoadParams(const Params& params) override;
void onExecute(Context* context) override;
private:
Type m_type;
};
CancelCommand::CancelCommand()
: Command(CommandId::Cancel(), CmdUIOnlyFlag)
, m_type(NoOp)
{
}
void CancelCommand::onLoadParams(const Params& params)
{
std::string type = params.get("type");
if (type == "noop") m_type = NoOp;
else if (type == "all") m_type = All;
// TODO: add specific types for selection/ranges during scripting.
else m_type = All;
}
void CancelCommand::onExecute(Context* context)
{
switch (m_type) {
case NoOp:
// Do nothing.
break;
case All:
// TODO should the ContextBar be a InputChainElement to intercept onCancel()?
// Discard brush
{
Command* discardBrush = Commands::instance()->byId(
CommandId::DiscardBrush());
context->executeCommand(discardBrush);
}
App::instance()->inputChain().cancel(context);
break;
}
}
Command* CommandFactory::createCancelCommand()
{
return new CancelCommand;
}
} // namespace app