mirror of https://github.com/aseprite/aseprite.git
Before this fix, when a sprite's color mode was set to Grayscale and a tileset was exported, the resulting sheet was full of broken tile images due to a misinterpretation of the pixel format in the samples. An unnecessary conversion of the original sprite was also observed during the "Export Sprite Sheet" command. Specifically, in the DocExporter::renderTexture function (fix #5088). |
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| .. | ||
| file-formats.sh | ||
| help.sh | ||
| list-layers.sh | ||
| list-tags.sh | ||
| save-as.sh | ||
| sheet.sh | ||
| version.sh | ||