mirror of https://github.com/aseprite/aseprite.git
				
				
				
			
		
			
				
	
	
		
			101 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
-- Copyright (C) 2019-2023  Igara Studio S.A.
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-- Copyright (C) 2018  David Capello
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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local rc = Rectangle()
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assert(rc.x == 0)
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assert(rc.y == 0)
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assert(rc.width == 0)
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assert(rc.height == 0)
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assert(rc.isEmpty)
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rc = Rectangle(1, 2, 3, 4)
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assert(rc.x == 1)
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assert(rc.y == 2)
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assert(rc.w == 3)               -- Short w/h form
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assert(rc.h == 4)
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assert(rc.width == 3)           -- Long width/height form
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assert(rc.height == 4)
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assert(rc.origin == Point(1, 2))
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assert(rc.size == Size(3, 4))
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assert(not rc.isEmpty)
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assert("Rectangle{ x=1, y=2, width=3, height=4 }" == tostring(rc))
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local rc2 = Rectangle(rc)
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assert(rc2.x == 1)
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assert(rc2.y == 2)
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assert(rc2.width == 3)
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assert(rc2.height == 4)
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rc.x = 5
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rc.y = 6
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rc.width = 7
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rc.height = 8
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assert(rc.x == 5)
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assert(rc.y == 6)
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assert(rc.width == 7)
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assert(rc.height == 8)
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rc.origin = Point(10, 12)
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assert(rc.x == 10)
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assert(rc.y == 12)
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assert(rc.width == 7)
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assert(rc.height == 8)
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rc.size = Size(32, 64)
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assert(rc.x == 10)
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assert(rc.y == 12)
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assert(rc.width == 32)
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assert(rc.height == 64)
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rc = Rectangle{x=2, y=3, width=4, height=5}
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assert(rc.x == 2)
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assert(rc.y == 3)
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assert(rc.width == 4)
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assert(rc.height == 5)
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rc = Rectangle{x=0, y=1, w=2, h=3}
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assert(rc.x == 0)
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assert(rc.y == 1)
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assert(rc.w == 2)
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assert(rc.h == 3)
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rc = Rectangle{6, 7, 8, 9}
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assert(rc.x == 6)
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assert(rc.y == 7)
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assert(rc.w == 8)
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assert(rc.h == 9)
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rc = Rectangle(Point(2, 3), Size(4, 5))
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assert(rc.x == 2)
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assert(rc.y == 3)
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assert(rc.width == 4)
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assert(rc.height == 5)
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-- Rectangle:contains
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local a = Rectangle{x=2, y=3, width=4, height=5}
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local b = Rectangle{x=3, y=4, width=1, height=1}
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assert(a:contains(b))
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assert(not b:contains(a))
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-- Rectangle:intersect
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assert(a:intersects(b))
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assert(b == a:intersect(b))
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a = Rectangle{x=2, y=3, width=4, height=5}
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b = Rectangle{x=3, y=4, width=4, height=5}
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c = Rectangle{x=3, y=4, width=3, height=4}
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assert(c == a:intersect(b))
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assert(c == b:intersect(a))
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assert((a & b) == c)
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-- Rectangle:union
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c = Rectangle{x=2, y=3, width=5, height=6}
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assert(c == a:union(b))
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assert(c == (a | b))
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