// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once

#include "CesiumGltf/Library.h"
#include "CesiumGltf/NamedObject.h"

#include <cstdint>

namespace CesiumGltf {
/**
 * @brief A texture and its sampler.
 */
struct CESIUMGLTF_API Texture final : public CesiumGltf::NamedObject {
  static inline constexpr const char* TypeName = "Texture";

  /**
   * @brief The index of the sampler used by this texture. When undefined, a
   * sampler with repeat wrapping and auto filtering **SHOULD** be used.
   */
  int32_t sampler = -1;

  /**
   * @brief The index of the image used by this texture. When undefined, an
   * extension or other mechanism **SHOULD** supply an alternate texture source,
   * otherwise behavior is undefined.
   */
  int32_t source = -1;

  /**
   * @brief Calculates the size in bytes of this object, including the contents
   * of all collections, pointers, and strings. This will NOT include the size
   * of any extensions attached to the object. Calling this method may be slow
   * as it requires traversing the object's entire structure.
   */
  int64_t getSizeBytes() const {
    int64_t accum = 0;
    accum += int64_t(sizeof(Texture));
    accum += CesiumGltf::NamedObject::getSizeBytes() -
             int64_t(sizeof(CesiumGltf::NamedObject));

    return accum;
  }
};
} // namespace CesiumGltf
