// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once

#include "CesiumGltf/Library.h"
#include "CesiumGltf/TextureInfo.h"

#include <CesiumUtility/JsonValue.h>

#include <cstdint>
#include <optional>
#include <vector>

namespace CesiumGltf {
/**
 * @brief A texture containing property values.
 */
struct CESIUMGLTF_API PropertyTextureProperty final : public TextureInfo {
  static inline constexpr const char* TypeName = "PropertyTextureProperty";

  /**
   * @brief Texture channels containing property values, identified by index.
   * The values may be packed into multiple channels if a single channel does
   * not have sufficient bit depth. The values are packed in little-endian
   * order.
   */
  std::vector<int64_t> channels = {0};

  /**
   * @brief An offset to apply to property values. Only applicable when the
   * component type is `FLOAT32` or `FLOAT64`, or when the property is
   * `normalized`. Overrides the class property's `offset` if both are defined.
   */
  std::optional<CesiumUtility::JsonValue> offset;

  /**
   * @brief A scale to apply to property values. Only applicable when the
   * component type is `FLOAT32` or `FLOAT64`, or when the property is
   * `normalized`. Overrides the class property's `scale` if both are defined.
   */
  std::optional<CesiumUtility::JsonValue> scale;

  /**
   * @brief Maximum value present in the property values. Only applicable to
   * `SCALAR`, `VECN`, and `MATN` types. This is the maximum of all property
   * values, after the transforms based on the `normalized`, `offset`, and
   * `scale` properties have been applied.
   */
  std::optional<CesiumUtility::JsonValue> max;

  /**
   * @brief Minimum value present in the property values. Only applicable to
   * `SCALAR`, `VECN`, and `MATN` types. This is the minimum of all property
   * values, after the transforms based on the `normalized`, `offset`, and
   * `scale` properties have been applied.
   */
  std::optional<CesiumUtility::JsonValue> min;

  /**
   * @brief Calculates the size in bytes of this object, including the contents
   * of all collections, pointers, and strings. This will NOT include the size
   * of any extensions attached to the object. Calling this method may be slow
   * as it requires traversing the object's entire structure.
   */
  int64_t getSizeBytes() const {
    int64_t accum = 0;
    accum += int64_t(sizeof(PropertyTextureProperty));
    accum += TextureInfo::getSizeBytes() - int64_t(sizeof(TextureInfo));
    accum += int64_t(sizeof(int64_t) * this->channels.capacity());
    return accum;
  }
};
} // namespace CesiumGltf
